Player Matchup

Artio
Artio
NagolSook
Artio
Level 127
God Stats
6W - 3L
1,500 SR
Queue Stats
13W - 9L
1,198 Elo+
Party 1
Achilles
Achilles
TheRealPotatoes
Achilles
Level 104
God Stats
1W - 0L
1,867 SR
Queue Stats
12W - 8L
1,198 Elo+
Party 1
Odin
Odin
Trasher_Qc
Odin
Level 93
God Stats
4W - 3L
1,294 SR
Queue Stats
252W - 229L
1,487 Elo+
Solo
Ra
Ra
XiOverrxted-
Ra
Level 101
God Stats
29W - 17L
1,838 SR
Queue Stats
174W - 169L
1,454 Elo+
Solo
Ullr
Ullr
foolish657
Ullr
Level 96
God Stats
20W - 29L
1,323 SR
Queue Stats
796W - 749L
1,430 Elo+
Solo
Team Averages
Level 104
1,565 SR
1,353 Elo+

VS

Team Averages
Level 107
1,440 SR
1,384 Elo+
Danzaburou
Danzaburou
MobJack-
Danzaburou
Level 146
God Stats
3W - 10L
1,578 SR
Queue Stats
772W - 759L
1,451 Elo+
Solo
Apollo
Apollo
MrVinPetr0l
Apollo
Level 160
God Stats
55W - 47L
1,580 SR
Queue Stats
510W - 523L
1,432 Elo+
Solo
Cthulhu
Cthulhu
RGN Ulysses
Cthulhu
Level 58
God Stats
5W - 6L
1,409 SR
Queue Stats
23W - 43L
1,207 Elo+
Party 2
Poseidon
Poseidon
RGNSnow
Poseidon
Level 107
God Stats
2W - 4L
1,096 SR
Queue Stats
63W - 95L
1,361 Elo+
Party 2
Horus
Horus
WaterBat4994528
Horus
Level 66
God Stats
32W - 46L
1,537 SR
Queue Stats
441W - 470L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
NagolSook
Artio
12
1 / 7 / 4
7,704
428
6,127
18,974
11,909
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Achilles
16
8 / 3 / 1
9,953
553
13,391
18,912
15,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 2 / 4
9,791
544
8,821
11,954
4,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
3 / 5 / 3
9,967
554
8,896
13,010
4,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 5 / 0
9,916
551
3,080
15,451
5,354
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MobJack-
Danzaburou
16
5 / 2 / 3
10,298
572
7,462
11,427
4,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Apollo
17
8 / 5 / 9
10,508
584
14,741
16,533
7,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
RGN Ulysses
Cthulhu
14
4 / 1 / 10
9,762
542
12,480
11,888
11,783
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Poseidon
RGNSnow
Poseidon
15
5 / 4 / 4
9,465
526
10,156
9,876
3,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 5 / 2
7,898
439
7,094
11,994
8,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
50
17
Kills
22
22
Deaths
17
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
MobJack-
Danzaburou
5
2
3
3.25
L
Apollo
8
5
9
2.5
W
Artio
NagolSook
Artio
1
7
4
0.43
L
Cthulhu
RGN Ulysses
Cthulhu
4
1
10
9
L
Poseidon
RGNSnow
Poseidon
5
4
4
1.75
W
Achilles
8
3
1
2.83
W
4
2
4
3
L
0
5
2
0.2
W
3
5
3
0.9
W
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,315
Damage
51,933
78,301
Taken
61,718
42,265
Mitigated
36,297
31,947
Healing
16,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
MobJack-
Danzaburou
7,462
2,862
0
4,161
11,427
4,638
529
621
10,781
0
67,602
L
Apollo
14,741
8,222
0
3,023
16,533
7,601
936
4,446
11,853
0
67,725
W
Artio
NagolSook
Artio
6,127
483
1,425
4,575
18,974
11,909
0
7,637
11,160
17,260
0
L
Cthulhu
RGN Ulysses
Cthulhu
12,480
921
568
672
11,888
11,783
388
3,525
8,225
34,413
0
L
Poseidon
RGNSnow
Poseidon
10,156
1,549
621
2,404
9,876
3,744
118
5,396
4,278
65,487
0
W
Achilles
13,391
7,224
0
9,054
18,912
15,513
116
1,946
16,505
0
41,932
W
8,821
1,523
0
4,338
11,954
4,617
0
4,783
6,990
0
50,461
L
7,094
3,458
95
4,590
11,994
8,531
0
606
10,913
0
29,116
W
8,896
333
705
4,937
13,010
4,872
989
6,740
6,030
64,973
0
W
3,080
1,785
135
6,778
15,451
5,354
1,436
946
14,505
0
82,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,331
Gold Earned
47,931
433
Minions Killed
477
0
Camps Cleared
0
1,533,348
Distance Traveled
1,529,093
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,298
572
122
7
0
307,864
2
L
Apollo
10,508
584
113
6
0
320,768
0
W
Artio
7,704
428
14
1
0
272,905
1
L
Cthulhu
9,762
542
47
3
0
365,956
0
L
Poseidon
9,465
526
135
8
0
311,008
5
W
Achilles
9,953
553
59
3
0
294,941
1
W
Odin
9,791
544
94
5
0
371,027
6
L
Horus
7,898
439
60
3
0
223,497
2
W
Ra
9,967
554
120
7
0
315,460
1
W
Ullr
9,916
551
146
8
0
279,015
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role