Player Matchup

Vamana
Vamana
AJNIGHTMARE
Vamana
Level 17
God Stats
5W - 7L
1,500 SR
Queue Stats
34W - 28L
1,094 Elo+
Party 2
Zhong Kui
Zhong Kui
ArchAngelsupreme
Zhong Kui
Level 29
God Stats
11W - 11L
1,412 SR
Queue Stats
102W - 141L
1,319 Elo+
Party 2
Hercules
Hercules
Elemental_Zion
Hercules
Level 27
God Stats
9W - 4L
1,602 SR
Queue Stats
236W - 213L
1,516 Elo+
Solo
Arachne
Arachne
LordStickyIcky
Arachne
Level 34
God Stats
12W - 14L
1,745 SR
Queue Stats
134W - 153L
1,344 Elo+
Party 2
Olorun
Olorun
TTvcombatXx3329
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Team Averages
Level 22
1,552 SR
1,354 Elo+

VS

Team Averages
Level 12
1,357 SR
1,281 Elo+
Ullr
Ullr
Beem_boom_boozle
Ullr
Level 18
God Stats
27W - 37L
1,399 SR
Queue Stats
35W - 49L
1,287 Elo+
Party 1
Ares
Ares
Griffin352
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
Very Chosen9794
Artemis
Level 5
God Stats
1W - 5L
1,281 SR
Queue Stats
4W - 12L
1,149 Elo+
Solo
Loki
Loki
WarlikeLocket2
Loki
Level 18
God Stats
16W - 17L
1,574 SR
Queue Stats
52W - 73L
1,256 Elo+
Party 1
Chronos
Chronos
darkeagle52
Chronos
Level 16
God Stats
0W - 7L
1,033 SR
Queue Stats
60W - 84L
1,211 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
17
7 / 1 / 6
11,451
545
7,877
12,602
12,036
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
19
13 / 1 / 5
12,744
607
16,820
11,106
8,541
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
17
6 / 2 / 8
11,165
532
13,316
15,407
11,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
9 / 0 / 4
12,540
597
8,400
10,778
5,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 12 / 2
8,072
384
2,141
12,166
3,865
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 1
9,364
446
9,197
19,974
8,558
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

4
0 / 4 / 1
6,154
293
158
4,624
1,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 8 / 2
7,967
379
8,857
13,341
4,702
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
6 / 6 / 0
9,949
474
7,171
13,166
4,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
darkeagle52
Chronos
12
4 / 10 / 0
8,399
400
6,834
17,262
6,464
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
16
35
Kills
12
16
Deaths
36
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Vamana
7
1
6
10
W
Zhong Kui
13
1
5
15.5
L
1
8
1
0.19
W
Hercules
6
2
8
5
L
0
4
1
0.13
W
9
0
4
11
W
0
12
2
0.08
L
1
8
2
0.25
L
6
6
0
1
L
Chronos
darkeagle52
Chronos
4
10
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,554
Damage
32,217
62,059
Taken
68,367
41,127
Mitigated
26,377
18,357
Healing
7,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
7,877
5,181
0
3,479
12,602
12,036
1,702
671
11,931
0
51,315
W
Zhong Kui
16,820
2,375
330
3,636
11,106
8,541
1,603
2,073
9,033
71,450
0
L
9,197
6,619
0
3,916
19,974
8,558
936
4,238
15,461
0
62,434
W
Hercules
13,316
6,304
219
5,092
15,407
11,229
2,577
2,191
13,216
0
45,584
L
158
158
0
52
4,624
1,749
15
1,219
3,380
2,094
0
W
8,400
5,954
0
4,518
10,778
5,456
6,555
769
10,009
0
81,541
W
2,141
1,634
88
995
12,166
3,865
2,080
1,288
10,878
16,998
0
L
8,857
6,418
0
590
13,341
4,702
273
1,566
11,675
0
40,061
L
7,171
2,131
0
867
13,166
4,904
1,030
4,443
8,673
0
59,080
L
Chronos
darkeagle52
Chronos
6,834
2,657
0
2,129
17,262
6,464
328
7,495
9,692
40,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,972
Gold Earned
41,833
444
Minions Killed
332
0
Camps Cleared
0
1,976,905
Distance Traveled
1,529,671
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,451
545
81
4
0
440,622
0
W
Zhong Kui
12,744
607
119
6
0
338,851
0
L
Ullr
9,364
446
98
5
0
343,936
0
W
Hercules
11,165
532
81
4
0
407,169
0
L
Ares
6,154
293
4
0
0
187,744
0
W
Arachne
12,540
597
136
6
0
458,067
1
W
Olorun
8,072
384
27
1
0
332,196
0
L
Artemis
7,967
379
67
3
0
338,603
1
L
Loki
9,949
474
100
5
0
388,464
0
L
Chronos
8,399
400
63
3
0
270,924
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role