Player Matchup

Ymir
Ymir
CyberKarr
Ymir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
G0tgene
Raijin
Level 157
God Stats
9W - 8L
1,878 SR
Queue Stats
660W - 635L
1,508 Elo+
Solo
Kali
Kali
RavenShadow
Kali
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
218W - 247L
1,598 Elo+
Solo
Tyr
Tyr
W8aseç
Tyr
Level 139
God Stats
4W - 6L
1,620 SR
Queue Stats
330W - 305L
1,697 Elo+
Party 2
Izanami
Izanami
jayman606
Izanami
Level 115
God Stats
2W - 1L
1,815 SR
Queue Stats
184W - 151L
1,652 Elo+
Party 2
Team Averages
Level 141
1,663 SR
1,591 Elo+

VS

Team Averages
Level 139
1,476 SR
1,563 Elo+
Thanatos
Thanatos
ImPsychölögist
Thanatos
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
282W - 295L
1,629 Elo+
Party 1
Achilles
Achilles
RIP BILLY M4YS
Achilles
Level 152
God Stats
2W - 1L
1,500 SR
Queue Stats
134W - 152L
1,415 Elo+
Solo
Cernunnos
Cernunnos
SharkI3ait
Cernunnos
Level 145
God Stats
2W - 1L
1,492 SR
Queue Stats
69W - 44L
1,636 Elo+
Solo
Merlin
Merlin
TheBeanRegime
Merlin
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 111L
1,579 Elo+
Solo
The Morrigan
The Morrigan
Wematzu
The Morrigan
Level 96
God Stats
1W - 1L
1,388 SR
Queue Stats
23W - 17L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
7 / 6 / 13
11,031
788
9,040
18,499
20,818
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Raijin
G0tgene
Raijin
18
5 / 6 / 19
12,020
859
12,050
16,010
6,300
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
7 / 5 / 23
11,897
850
13,682
21,712
9,275
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tyr
16
4 / 6 / 22
10,326
738
13,271
23,282
22,288
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
jayman606
Izanami
18
9 / 5 / 16
11,804
843
23,585
15,480
6,137
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 7 / 9
12,312
879
15,436
21,932
20,504
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
18
2 / 8 / 14
10,728
766
7,314
31,398
33,148
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cernunnos
SharkI3ait
Cernunnos
17
2 / 6 / 12
10,946
782
16,362
12,245
4,644
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
10 / 5 / 10
12,407
886
27,232
10,695
4,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

The Morrigan
Wematzu
The Morrigan
16
3 / 8 / 10
10,583
756
11,737
9,711
4,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
83
32
Kills
28
28
Deaths
34
93
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Ymir
7
6
13
2.25
L
Raijin
G0tgene
Raijin
5
6
19
2.42
W
11
7
9
2.21
W
Achilles
2
8
14
1.13
L
7
5
23
3.7
W
Cernunnos
SharkI3ait
Cernunnos
2
6
12
1.33
W
10
5
10
3
L
Tyr
4
6
22
2.5
W
The Morrigan
Wematzu
The Morrigan
3
8
10
1
L
Izanami
jayman606
Izanami
9
5
16
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,628
Damage
78,081
94,983
Taken
85,981
64,818
Mitigated
67,400
30,659
Healing
28,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
9,040
2,028
4,037
2,942
18,499
20,818
323
7,834
10,665
20,569
0
L
Raijin
G0tgene
Raijin
12,050
1,157
2,414
3,777
16,010
6,300
1,475
4,201
11,809
32,612
0
W
15,436
3,963
1,369
10,468
21,932
20,504
513
4,203
17,729
0
21,171
W
Achilles
7,314
1,648
746
9,657
31,398
33,148
303
8,225
23,173
0
18,318
L
13,682
8,259
2,350
8,748
21,712
9,275
2,251
9,008
12,704
0
17,208
W
Cernunnos
SharkI3ait
Cernunnos
16,362
8,765
436
2,106
12,245
4,644
1,814
3,383
8,862
0
36,500
W
27,232
1,439
1,061
2,113
10,695
4,900
2,181
2,513
8,182
63,540
0
L
Tyr
13,271
2,100
275
3,801
23,282
22,288
458
10,944
12,338
0
25,080
W
The Morrigan
Wematzu
The Morrigan
11,737
1,291
0
965
9,711
4,204
1,368
2,766
6,940
16,921
2,598
L
Izanami
jayman606
Izanami
23,585
15,013
0
2,315
15,480
6,137
1,793
4,694
10,786
0
48,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,078
Gold Earned
56,976
129
Minions Killed
147
0
Camps Cleared
0
1,187,037
Distance Traveled
1,167,602
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,031
788
23
2
0
240,349
2
L
Raijin
12,020
859
37
3
0
200,061
0
W
Thanatos
12,312
879
12
1
0
246,370
0
W
Achilles
10,728
766
14
1
0
245,622
0
L
Kali
11,897
850
13
1
0
256,686
0
W
Cernunnos
10,946
782
37
3
0
241,122
1
W
Merlin
12,407
886
56
4
0
242,873
0
L
Tyr
10,326
738
10
1
0
250,818
0
W
The Morrigan
10,583
756
28
2
0
191,615
0
L
Izanami
11,804
843
46
3
0
239,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role