Player Matchup

Sobek
Sobek
Crombo
Sobek
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,550 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Gerrawn
Tsukuyomi
Level 116
God Stats
1W - 0L
1,630 SR
Queue Stats
50W - 35L
1,586 Elo+
Party 1
Aphrodite
Aphrodite
LillyFuchs
Aphrodite
Level 60
God Stats
16W - 16L
1,650 SR
Queue Stats
46W - 30L
1,627 Elo+
Party 1
Achilles
Achilles
MilesTron100
Achilles
Level 120
God Stats
1W - 2L
1,583 SR
Queue Stats
39W - 25L
1,578 Elo+
Party 1
Olorun
Olorun
Shsona
Olorun
Level 106
God Stats
1W - 0L
1,868 SR
Queue Stats
49W - 30L
1,615 Elo+
Party 1
Team Averages
Level 90
1,646 SR
1,591 Elo+

VS

Team Averages
Level 106
1,453 SR
1,505 Elo+
Discordia
Discordia
Descartes96
Discordia
Level 108
God Stats
0W - 1L
1,473 SR
Queue Stats
12W - 15L
1,444 Elo+
Party 2
Hercules
Hercules
PaSym3K
Hercules
Level 18
God Stats
0W - 1L
1,275 SR
Queue Stats
13W - 12L
1,538 Elo+
Solo
Loki
Loki
Scoop35
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
VMax8
Danzaburou
Level 114
God Stats
2W - 2L
1,502 SR
Queue Stats
2W - 3L
1,470 Elo+
Solo
Ra
Ra
sn00pydoggy
Ra
Level 128
God Stats
5W - 8L
1,515 SR
Queue Stats
44W - 61L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Crombo
Sobek
12
0 / 2 / 6
7,624
762
2,960
11,971
9,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
Gerrawn
Tsukuyomi
15
8 / 0 / 5
9,734
973
11,704
5,712
3,035
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Aphrodite
LillyFuchs
Aphrodite
12
0 / 0 / 7
7,101
710
2,351
4,956
2,845
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Achilles
MilesTron100
Achilles
14
3 / 1 / 10
8,350
835
7,519
10,622
12,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
Shsona
Olorun
15
4 / 2 / 4
8,631
863
5,015
6,032
2,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Descartes96
Discordia
13
0 / 2 / 3
6,385
639
7,348
7,131
2,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Hercules
PaSym3K
Hercules
13
2 / 3 / 2
7,688
769
3,752
9,300
3,828
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
Scoop35
Loki
11
0 / 4 / 3
6,159
616
3,740
5,700
1,870
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
VMax8
Danzaburou
12
0 / 4 / 3
6,368
637
3,082
8,569
2,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 2 / 1
7,709
771
4,537
6,221
2,211
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
15
Kills
5
5
Deaths
15
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sobek
Crombo
Sobek
0
2
6
1.5
L
Discordia
Descartes96
Discordia
0
2
3
0.75
W
Tsukuyomi
Gerrawn
Tsukuyomi
8
0
5
10.5
W
Aphrodite
LillyFuchs
Aphrodite
0
0
7
3.5
W
Achilles
MilesTron100
Achilles
3
1
10
8
L
Hercules
PaSym3K
Hercules
2
3
2
1
L
Loki
Scoop35
Loki
0
4
3
0.38
W
Olorun
Shsona
Olorun
4
2
4
3
L
Danzaburou
VMax8
Danzaburou
0
4
3
0.38
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,549
Damage
22,459
39,293
Taken
36,921
30,206
Mitigated
13,717
18,745
Healing
6,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Crombo
Sobek
2,960
87
0
1,987
11,971
9,347
67
3,368
8,603
13,829
0
L
Discordia
Descartes96
Discordia
7,348
573
0
1,029
7,131
2,838
0
1,878
5,153
26,537
0
W
Tsukuyomi
Gerrawn
Tsukuyomi
11,704
1,817
0
2,643
5,712
3,035
1,031
1,354
4,255
0
35,213
W
Aphrodite
LillyFuchs
Aphrodite
2,351
75
4,213
4,088
4,956
2,845
615
2,773
2,183
14,777
0
W
Achilles
MilesTron100
Achilles
7,519
1,435
0
3,640
10,622
12,613
215
2,980
7,642
0
18,154
L
Hercules
PaSym3K
Hercules
3,752
687
0
1,216
9,300
3,828
0
2,430
6,720
0
17,682
L
Loki
Scoop35
Loki
3,740
566
0
0
5,700
1,870
0
1,900
3,722
0
10,990
W
Olorun
Shsona
Olorun
5,015
1,954
887
1,287
6,032
2,366
3,747
1,664
4,368
29,830
0
L
Danzaburou
VMax8
Danzaburou
3,082
1,362
572
1,016
8,569
2,970
0
2,903
5,541
0
11,612
L
4,537
449
1,293
1,406
6,221
2,211
0
1,638
4,558
33,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,440
Gold Earned
34,309
203
Minions Killed
174
8
Camps Cleared
5
1,043,271
Distance Traveled
998,638
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,624
762
21
2
2
215,150
1
L
Discordia
6,385
639
41
4
0
190,304
4
W
Tsukuyomi
9,734
973
57
6
3
240,738
2
W
Aphrodite
7,101
710
31
3
2
189,090
0
W
Achilles
8,350
835
28
3
0
218,232
1
L
Hercules
7,688
769
35
4
0
209,391
1
L
Loki
6,159
616
14
1
3
188,754
3
W
Olorun
8,631
863
66
7
1
180,061
2
L
Danzaburou
6,368
637
23
2
0
196,163
2
L
Ra
7,709
771
61
6
2
214,026
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role