Player Matchup

Osiris
Osiris
HomicideHothead
Osiris
Level 89
God Stats
7W - 6L
1,448 SR
Queue Stats
328W - 287L
1,548 Elo+
Party 2
Ra
Ra
HomicideTribing
Ra
Level 29
God Stats
6W - 2L
1,933 SR
Queue Stats
221W - 195L
1,557 Elo+
Party 2
Ao Kuang
Ao Kuang
Network-Error666
Ao Kuang
Level 38
God Stats
7W - 2L
1,932 SR
Queue Stats
118W - 121L
1,455 Elo+
Solo
Neith
Neith
ProxxLMAO
Neith
Level 108
God Stats
3W - 8L
1,326 SR
Queue Stats
123W - 129L
1,497 Elo+
Solo
Cu Chulainn
Cu Chulainn
SirWilliam201
Cu Chulainn
Level 41
God Stats
3W - 6L
1,352 SR
Queue Stats
505W - 509L
1,504 Elo+
Solo
Team Averages
Level 61
1,598 SR
1,512 Elo+

VS

Team Averages
Level 76
1,571 SR
1,444 Elo+
Geb
Geb
SPDGF
Geb
Level 140
God Stats
5W - 4L
1,223 SR
Queue Stats
425W - 493L
1,494 Elo+
Party 1
Ullr
Ullr
TedCruz2149
Ullr
Level 59
God Stats
13W - 13L
1,500 SR
Queue Stats
381W - 398L
1,474 Elo+
Party 1
Scylla
Scylla
TheOddBanna
Scylla
Level 55
God Stats
15W - 13L
1,773 SR
Queue Stats
116W - 149L
1,456 Elo+
Party 1
Sol
Sol
awsd 1852
Sol
Level 109
God Stats
1W - 1L
1,860 SR
Queue Stats
207W - 204L
1,526 Elo+
Party 1
Susano
Susano
xXUnDeadKvng
Susano
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 5
8,462
498
5,831
14,334
11,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 3 / 7
9,153
538
8,568
8,167
2,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
10 / 2 / 4
10,024
590
15,444
16,496
6,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
ProxxLMAO
Neith
15
5 / 1 / 1
9,551
562
7,127
6,510
2,514
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
SirWilliam201
Cu Chulainn
12
0 / 3 / 5
7,259
427
2,232
9,249
4,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
SPDGF
Geb
16
4 / 2 / 1
9,349
550
9,384
13,573
9,533
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 4 / 1
8,455
497
3,925
11,396
3,704
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
14
4 / 3 / 0
8,952
527
8,452
11,170
4,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 6 / 4
6,951
409
6,184
8,869
3,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Susano
11
0 / 5 / 3
6,854
403
3,838
11,381
3,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
20
Kills
11
11
Deaths
20
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
2
5
1.75
W
4
3
7
2.5
W
10
2
4
6
W
Neith
ProxxLMAO
Neith
5
1
1
5.5
L
Geb
SPDGF
Geb
4
2
1
2.25
W
Cu Chulainn
SirWilliam201
Cu Chulainn
0
3
5
0.83
L
3
4
1
0.88
L
Scylla
4
3
0
1.33
L
0
6
4
0.33
L
Susano
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,202
Damage
31,783
54,756
Taken
56,389
27,186
Mitigated
25,048
22,007
Healing
14,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,831
2,306
0
5,901
14,334
11,051
0
8,399
5,935
0
46,250
W
8,568
392
893
1,158
8,167
2,900
0
3,931
4,236
44,192
0
W
15,444
5,073
0
10,259
16,496
6,377
38
4,972
11,524
63,414
0
W
Neith
ProxxLMAO
Neith
7,127
2,317
0
2,924
6,510
2,514
1,584
1,538
4,972
0
66,052
L
Geb
SPDGF
Geb
9,384
2,051
0
5,995
13,573
9,533
204
6,625
6,904
61,595
0
W
Cu Chulainn
SirWilliam201
Cu Chulainn
2,232
288
0
872
9,249
4,344
434
4,802
4,447
0
28,928
L
3,925
3,271
0
2,469
11,396
3,704
304
2,718
8,485
0
43,805
L
Scylla
8,452
1,132
0
2,024
11,170
4,148
750
5,861
4,943
53,934
0
L
6,184
1,987
0
1,254
8,869
3,907
0
3,667
4,995
32,006
3,096
L
Susano
3,838
1,009
0
2,670
11,381
3,756
0
4,591
6,725
0
32,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,449
Gold Earned
40,561
464
Minions Killed
424
0
Camps Cleared
0
1,610,457
Distance Traveled
1,491,514
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,462
498
99
6
0
344,704
0
W
Ra
9,153
538
95
6
0
306,033
2
W
Ao Kuang
10,024
590
100
6
0
341,477
0
W
Neith
9,551
562
120
7
0
281,428
0
L
Geb
9,349
550
112
7
0
309,520
3
W
Cu Chulainn
7,259
427
50
3
0
336,815
0
L
Ullr
8,455
497
91
5
0
280,123
2
L
Scylla
8,952
527
97
6
0
281,384
2
L
Sol
6,951
409
62
4
0
295,942
5
L
Susano
6,854
403
62
4
0
324,545
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role