Player Matchup

Ymir
Ymir
Black5Shadow
Ymir
Level 4
God Stats
3W - 2L
1,765 SR
Queue Stats
29W - 28L
1,436 Elo+
Solo
He Bo
He Bo
Rampals
He Bo
Level 29
God Stats
0W - 2L
1,175 SR
Queue Stats
27W - 19L
1,536 Elo+
Solo
Chaac
Chaac
XFoust13
Chaac
Level 26
God Stats
0W - 4L
1,065 SR
Queue Stats
13W - 15L
1,389 Elo+
Party 1
Danzaburou
Danzaburou
corleone71
Danzaburou
Level 27
God Stats
6W - 5L
1,570 SR
Queue Stats
101W - 104L
1,465 Elo+
Solo
Arachne
Arachne
xXTHANOSXx_7WV
Arachne
Level 27
God Stats
3W - 5L
1,522 SR
Queue Stats
21W - 24L
1,401 Elo+
Party 1
Team Averages
Level 23
1,420 SR
1,445 Elo+

VS

Team Averages
Level 26
1,684 SR
1,586 Elo+
Cupid
Cupid
ArKanToSnd
Cupid
Level 18
God Stats
26W - 11L
1,603 SR
Queue Stats
93W - 76L
1,452 Elo+
Solo
Geb
Geb
Midoryakun
Geb
Level 49
God Stats
3W - 1L
1,756 SR
Queue Stats
37W - 33L
1,539 Elo+
Party 2
Bellona
Bellona
Omegazzz
Bellona
Level 29
God Stats
4W - 0L
1,700 SR
Queue Stats
26W - 18L
1,834 Elo+
Party 2
Scylla
Scylla
kentsdaddy
Scylla
Level 8
God Stats
2W - 1L
1,694 SR
Queue Stats
37W - 26L
1,657 Elo+
Party 2
Ne Zha
Ne Zha
valerioox
Ne Zha
Level 27
God Stats
11W - 7L
1,665 SR
Queue Stats
65W - 66L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 10 / 4
10,187
407
7,724
20,793
16,402
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

He Bo
Rampals
He Bo
18
4 / 8 / 0
12,533
501
15,836
15,472
5,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
XFoust13
Chaac
17
2 / 6 / 3
10,802
432
9,693
20,607
14,650
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
corleone71
Danzaburou
17
2 / 9 / 2
11,275
451
8,824
18,345
6,961
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 6 / 5
12,244
490
8,222
19,770
9,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
20
10 / 3 / 3
14,084
563
14,067
19,420
8,067
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
4 / 1 / 16
13,386
535
8,080
15,915
17,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
Omegazzz
Bellona
20
2 / 3 / 9
13,980
559
15,264
23,148
19,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
kentsdaddy
Scylla
20
13 / 4 / 7
14,967
599
23,738
15,966
6,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ne Zha
valerioox
Ne Zha
20
10 / 1 / 9
14,520
581
13,162
20,468
10,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
83
12
Kills
39
39
Deaths
12
14
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Cupid
10
3
3
3.83
L
1
10
4
0.3
W
4
1
16
12
W
Bellona
Omegazzz
Bellona
2
3
9
2.17
L
He Bo
Rampals
He Bo
4
8
0
0.5
L
Chaac
XFoust13
Chaac
2
6
3
0.58
L
Danzaburou
corleone71
Danzaburou
2
9
2
0.33
W
Scylla
kentsdaddy
Scylla
13
4
7
4.13
W
Ne Zha
valerioox
Ne Zha
10
1
9
14.5
L
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,299
Damage
74,311
94,987
Taken
94,917
53,730
Mitigated
62,065
21,101
Healing
41,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
14,067
9,474
206
7,811
19,420
8,067
3,876
3,725
15,695
0
120,775
L
7,724
1,632
0
865
20,793
16,402
565
9,547
11,246
44,618
0
W
8,080
1,379
0
4,406
15,915
17,648
926
6,333
9,508
42,931
0
W
Bellona
Omegazzz
Bellona
15,264
3,614
0
10,412
23,148
19,058
316
5,532
17,534
10,758
86,457
L
He Bo
Rampals
He Bo
15,836
786
0
2,711
15,472
5,915
258
8,486
6,986
80,137
0
L
Chaac
XFoust13
Chaac
9,693
1,935
207
6,705
20,607
14,650
112
7,150
13,457
0
49,483
L
Danzaburou
corleone71
Danzaburou
8,824
4,460
367
4,886
18,345
6,961
2,515
3,070
15,275
0
67,223
W
Scylla
kentsdaddy
Scylla
23,738
1,661
112
6,266
15,966
6,765
3,152
8,679
6,967
103,974
0
W
Ne Zha
valerioox
Ne Zha
13,162
4,927
0
12,121
20,468
10,527
470
3,572
16,770
0
114,215
L
8,222
5,525
0
5,360
19,770
9,802
338
5,962
13,808
0
88,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,041
Gold Earned
70,937
541
Minions Killed
697
0
Camps Cleared
0
2,143,313
Distance Traveled
2,374,226
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
14,084
563
160
6
0
468,076
6
L
Ymir
10,187
407
70
3
0
390,260
1
W
Geb
13,386
535
45
2
0
481,432
2
W
Bellona
13,980
559
174
7
0
444,991
0
L
He Bo
12,533
501
154
6
0
413,442
5
L
Chaac
10,802
432
76
3
0
448,711
0
L
Danzaburou
11,275
451
122
5
0
346,822
0
W
Scylla
14,967
599
166
7
0
471,747
3
W
Ne Zha
14,520
581
152
6
0
507,980
4
L
Arachne
12,244
490
119
5
0
544,078
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role