Player Matchup

Cerberus
Cerberus
AllHailTheGod
Cerberus
Level 17
God Stats
11W - 10L
1,572 SR
Queue Stats
19W - 27L
1,350 Elo+
Party 1
Chang'e
Chang'e
JllSndwch
Chang'e
Level 22
God Stats
7W - 8L
1,545 SR
Queue Stats
22W - 34L
1,347 Elo+
Party 1
Hou Yi
Hou Yi
NotStoned
Hou Yi
Level 16
God Stats
0W - 2L
1,262 SR
Queue Stats
17W - 26L
1,327 Elo+
Party 1
Danzaburou
Danzaburou
kants808
Danzaburou
Level 4
God Stats
1W - 1L
1,760 SR
Queue Stats
1W - 12L
1,416 Elo+
Party 1
Heimdallr
Heimdallr
longish-captain
Heimdallr
Level 15
God Stats
10W - 13L
1,589 SR
Queue Stats
12W - 20L
1,415 Elo+
Party 1
Team Averages
Level 15
1,546 SR
1,371 Elo+

VS

Team Averages
Level 23
1,562 SR
1,440 Elo+
Neith
Neith
KazuKazuDesu
Neith
Level 28
God Stats
23W - 21L
1,650 SR
Queue Stats
122W - 134L
1,444 Elo+
Solo
Scylla
Scylla
OhhSoEpic
Scylla
Level 28
God Stats
174W - 177L
1,478 SR
Queue Stats
546W - 598L
1,400 Elo+
Solo
Cabrakan
Cabrakan
StoicIInfect
Cabrakan
Level 13
God Stats
27W - 19L
1,539 SR
Queue Stats
182W - 200L
1,419 Elo+
Solo
Sun Wukong
Sun Wukong
Younq0ne
Sun Wukong
Level 17
God Stats
11W - 5L
1,872 SR
Queue Stats
501W - 550L
1,515 Elo+
Solo
Nemesis
Nemesis
menticidal
Nemesis
Level 28
God Stats
3W - 0L
1,271 SR
Queue Stats
220W - 191L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AllHailTheGod
Cerberus
17
4 / 7 / 4
12,111
466
13,158
31,219
21,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
JllSndwch
Chang'e
19
5 / 5 / 3
12,408
477
14,690
25,752
9,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
NotStoned
Hou Yi
17
0 / 8 / 2
9,707
373
4,728
18,213
5,892
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
kants808
Danzaburou
15
0 / 10 / 6
9,087
350
5,737
17,537
5,419
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heimdallr
longish-captain
Heimdallr
19
4 / 5 / 2
11,793
454
12,495
16,924
6,719
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 6
15,405
593
25,317
18,271
8,703
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
OhhSoEpic
Scylla
20
10 / 3 / 4
14,166
545
26,709
13,634
6,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
StoicIInfect
Cabrakan
19
10 / 3 / 9
13,757
529
16,311
18,846
26,452
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
Younq0ne
Sun Wukong
20
3 / 1 / 2
14,091
542
7,138
21,011
11,876
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
menticidal
Nemesis
20
0 / 3 / 11
12,888
496
11,055
19,407
10,918
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
67
13
Kills
35
35
Deaths
13
17
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AllHailTheGod
Cerberus
4
7
4
0.86
L
Chang'e
JllSndwch
Chang'e
5
5
3
1.3
W
12
3
6
5
L
Hou Yi
NotStoned
Hou Yi
0
8
2
0.13
W
Scylla
OhhSoEpic
Scylla
10
3
4
4
W
Cabrakan
StoicIInfect
Cabrakan
10
3
9
4.83
W
Sun Wukong
Younq0ne
Sun Wukong
3
1
2
4
L
Danzaburou
kants808
Danzaburou
0
10
6
0.3
L
Heimdallr
longish-captain
Heimdallr
4
5
2
1
W
Nemesis
menticidal
Nemesis
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,808
Damage
86,530
109,645
Taken
91,169
49,323
Mitigated
64,236
25,611
Healing
27,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AllHailTheGod
Cerberus
13,158
673
0
7,757
31,219
21,720
0
11,314
19,615
52,199
0
L
Chang'e
JllSndwch
Chang'e
14,690
449
2,367
9,693
25,752
9,573
0
8,704
16,564
74,819
0
W
25,317
14,255
0
5,735
18,271
8,703
6,473
7,648
10,623
0
121,369
L
Hou Yi
NotStoned
Hou Yi
4,728
2,377
0
207
18,213
5,892
1,084
8,147
9,962
0
49,777
W
Scylla
OhhSoEpic
Scylla
26,709
945
0
4,546
13,634
6,287
3,830
6,126
7,508
87,928
0
W
Cabrakan
StoicIInfect
Cabrakan
16,311
2,366
804
4,028
18,846
26,452
1,235
5,197
13,649
50,348
0
W
Sun Wukong
Younq0ne
Sun Wukong
7,138
2,330
0
8,389
21,011
11,876
3,651
3,188
17,823
0
102,960
L
Danzaburou
kants808
Danzaburou
5,737
1,969
0
1,841
17,537
5,419
0
8,542
8,833
0
25,525
L
Heimdallr
longish-captain
Heimdallr
12,495
4,380
0
3,746
16,924
6,719
215
5,190
11,576
0
69,878
W
Nemesis
menticidal
Nemesis
11,055
2,074
0
4,408
19,407
10,918
3,801
5,689
13,718
75
92,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,106
Gold Earned
70,307
467
Minions Killed
705
0
Camps Cleared
0
2,289,517
Distance Traveled
2,433,005
2
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,111
466
130
5
0
471,589
0
L
Chang'e
12,408
477
110
4
0
509,930
2
W
Neith
15,405
593
197
8
0
401,245
0
L
Hou Yi
9,707
373
79
3
0
422,774
0
W
Scylla
14,166
545
132
5
0
445,805
2
W
Cabrakan
13,757
529
71
3
0
465,915
5
W
Sun Wukong
14,091
542
178
7
0
563,848
8
L
Danzaburou
9,087
350
45
2
0
414,803
0
L
Heimdallr
11,793
454
103
4
0
470,421
0
W
Nemesis
12,888
496
127
5
0
556,192
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role