Player Matchup

Fenrir
Fenrir
ErMario99
Fenrir
Level 29
God Stats
2W - 3L
1,499 SR
Queue Stats
52W - 83L
1,329 Elo+
Party 2
Heimdallr
Heimdallr
The-head_Fall
Heimdallr
Level 48
God Stats
5W - 4L
1,500 SR
Queue Stats
46W - 54L
1,500 Elo+
Party 3
Poseidon
Poseidon
funnyangel05
Poseidon
Level 64
God Stats
4W - 4L
1,526 SR
Queue Stats
288W - 294L
1,437 Elo+
Party 2
Ymir
Ymir
joker-dark73
Ymir
Level 88
God Stats
29W - 16L
1,744 SR
Queue Stats
297W - 300L
1,372 Elo+
Party 3
Vulcan
Vulcan
xsupertizix
Vulcan
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
261W - 265L
1,434 Elo+
Party 2
Team Averages
Level 58
1,554 SR
1,414 Elo+

VS

Team Averages
Level 47
1,460 SR
1,364 Elo+
Zhong Kui
Zhong Kui
Bibaboktor
Zhong Kui
Level 58
God Stats
11W - 14L
1,481 SR
Queue Stats
478W - 530L
1,329 Elo+
Party 1
Arachne
Arachne
Karma_man25
Arachne
Level 49
God Stats
37W - 25L
1,381 SR
Queue Stats
336W - 380L
1,344 Elo+
Party 1
Zeus
Zeus
frits-bien
Zeus
Level 34
God Stats
16W - 13L
1,464 SR
Queue Stats
338W - 401L
1,423 Elo+
Party 1
Medusa
Medusa
kipmetpatat
Medusa
Level 67
God Stats
16W - 10L
1,501 SR
Queue Stats
673W - 706L
1,391 Elo+
Party 1
Tyr
Tyr
lego_jeroen2004
Tyr
Level 29
God Stats
15W - 18L
1,474 SR
Queue Stats
258W - 306L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ErMario99
Fenrir
13
4 / 4 / 3
8,409
495
7,749
10,205
3,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
The-head_Fall
Heimdallr
11
1 / 5 / 2
6,819
401
5,711
8,695
2,689
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
funnyangel05
Poseidon
14
4 / 3 / 1
8,999
529
7,533
9,513
2,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 6 / 3
7,503
441
6,200
15,483
11,040
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
13
1 / 8 / 4
8,182
481
9,487
9,814
3,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bibaboktor
Zhong Kui
13
2 / 2 / 10
7,559
445
5,529
11,195
7,201
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
Karma_man25
Arachne
16
9 / 3 / 4
9,372
551
6,465
12,802
5,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 3 / 5
9,144
538
10,508
10,553
3,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
14
7 / 3 / 8
8,717
513
13,868
11,960
4,367
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 0 / 4
8,601
506
5,773
12,883
6,691
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
57
11
Kills
26
26
Deaths
11
13
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Bibaboktor
Zhong Kui
2
2
10
3.5
L
Fenrir
ErMario99
Fenrir
4
4
3
1.38
W
Arachne
Karma_man25
Arachne
9
3
4
3.67
L
Heimdallr
The-head_Fall
Heimdallr
1
5
2
0.4
W
5
3
5
2.5
L
Poseidon
funnyangel05
Poseidon
4
3
1
1.5
L
1
6
3
0.42
W
Medusa
7
3
8
3.67
W
3
0
4
5
L
Vulcan
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,680
Damage
42,143
53,710
Taken
59,393
23,216
Mitigated
26,956
11,763
Healing
18,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Bibaboktor
Zhong Kui
5,529
1,346
362
4,676
11,195
7,201
834
3,424
7,681
27,433
0
L
Fenrir
ErMario99
Fenrir
7,749
1,984
99
3,305
10,205
3,551
0
2,254
7,791
0
30,550
W
Arachne
Karma_man25
Arachne
6,465
4,517
0
2,548
12,802
5,082
0
4,459
7,999
0
59,935
L
Heimdallr
The-head_Fall
Heimdallr
5,711
2,044
0
730
8,695
2,689
504
2,121
6,558
0
26,781
W
10,508
1,369
141
3,699
10,553
3,615
295
5,108
5,155
53,913
0
L
Poseidon
funnyangel05
Poseidon
7,533
1,186
450
3,476
9,513
2,701
0
574
8,897
42,704
0
L
6,200
1,256
0
2,292
15,483
11,040
138
4,875
10,465
28,527
0
W
Medusa
13,868
6,910
0
3,023
11,960
4,367
287
4,361
7,469
0
65,875
W
5,773
478
0
4,130
12,883
6,691
0
4,654
7,869
0
45,235
L
Vulcan
9,487
1,127
0
1,411
9,814
3,235
0
5,422
3,962
43,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,912
Gold Earned
43,393
307
Minions Killed
436
0
Camps Cleared
0
1,490,342
Distance Traveled
1,633,005
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,559
445
49
3
0
295,665
2
L
Fenrir
8,409
495
56
3
0
302,317
3
W
Arachne
9,372
551
104
6
0
348,432
0
L
Heimdallr
6,819
401
42
2
0
297,921
0
W
Zeus
9,144
538
111
7
0
297,420
2
L
Poseidon
8,999
529
79
5
0
281,628
3
L
Ymir
7,503
441
39
2
0
298,157
0
W
Medusa
8,717
513
88
5
0
344,635
2
W
Tyr
8,601
506
84
5
0
346,853
4
L
Vulcan
8,182
481
91
5
0
310,319
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role