Player Matchup

Hera
Hera
HawkVxElite
Hera
Level 125
God Stats
1W - 0L
1,374 SR
Queue Stats
10W - 7L
1,500 Elo+
Party 2
Izanami
Izanami
Nagekawashii
Izanami
Level 47
God Stats
15W - 18L
1,616 SR
Queue Stats
215W - 214L
1,534 Elo+
Party 1
Ah Puch
Ah Puch
Tityri
Ah Puch
Level 14
God Stats
17W - 9L
1,669 SR
Queue Stats
197W - 194L
1,572 Elo+
Party 1
Bellona
Bellona
Valkyrion18
Bellona
Level 6
God Stats
5W - 5L
1,525 SR
Queue Stats
6W - 6L
1,496 Elo+
Party 2
Thor
Thor
lilbaksteen
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,287 Elo+
Solo
Team Averages
Level 39
1,537 SR
1,478 Elo+

VS

Team Averages
Level 17
1,555 SR
1,494 Elo+
Tyr
Tyr
ALRTG
Tyr
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,609 Elo+
Solo
Nemesis
Nemesis
FiktorrWasTaken
Nemesis
Level 29
God Stats
2W - 1L
1,775 SR
Queue Stats
6W - 6L
1,561 Elo+
Solo
Yemoja
Yemoja
Stoormycookie
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 42L
1,494 Elo+
Solo
Medusa
Medusa
eNiigMaZ
Medusa
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,305 Elo+
Solo
Freya
Freya
seidmad98
Freya
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 19
13,138
1,095
22,703
10,901
4,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Nagekawashii
Izanami
18
6 / 4 / 19
12,086
1,007
16,284
13,219
6,047
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
Tityri
Ah Puch
19
4 / 2 / 22
12,158
1,013
16,891
7,655
3,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Valkyrion18
Bellona
18
5 / 3 / 18
11,766
981
6,262
16,045
13,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
11 / 5 / 15
12,252
1,021
14,254
13,925
9,739
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

162

VS

Team 2 Tickets

83

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
ALRTG
Tyr
18
2 / 5 / 8
11,239
937
7,313
16,003
12,380
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
11 / 8 / 6
14,340
1,195
24,940
22,042
8,105
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

18
1 / 1 / 11
12,535
1,045
9,144
8,494
7,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Medusa
eNiigMaZ
Medusa
18
4 / 8 / 4
12,023
1,002
14,941
18,499
6,930
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Freya
seidmad98
Freya
16
0 / 15 / 6
10,005
834
2,472
19,491
7,286

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
53
36
Kills
18
18
Deaths
37
93
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Tyr
ALRTG
Tyr
2
5
8
1.2
L
11
8
6
1.75
W
10
4
19
4.88
W
Izanami
Nagekawashii
Izanami
6
4
19
3.88
L
1
1
11
6.5
W
Ah Puch
Tityri
Ah Puch
4
2
22
7.5
W
Bellona
Valkyrion18
Bellona
5
3
18
4.67
L
Medusa
eNiigMaZ
Medusa
4
8
4
0.75
W
11
5
15
3.7
L
Freya
seidmad98
Freya
0
15
6
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,394
Damage
58,810
61,745
Taken
84,529
37,246
Mitigated
42,253
7,342
Healing
7,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
ALRTG
Tyr
7,313
474
0
1,239
16,003
12,380
0
8,149
7,726
0
24,963
L
24,940
12,829
0
1,519
22,042
8,105
0
8,420
13,353
0
43,412
W
22,703
3,998
0
2,706
10,901
4,750
0
1,787
9,114
41,008
0
W
Izanami
Nagekawashii
Izanami
16,284
12,345
0
1,136
13,219
6,047
0
2,702
10,517
0
35,061
L
9,144
1,639
1,551
1,330
8,494
7,552
0
3,429
4,941
39,104
0
W
Ah Puch
Tityri
Ah Puch
16,891
550
0
503
7,655
3,376
0
2,008
5,647
39,346
0
W
Bellona
Valkyrion18
Bellona
6,262
2,508
0
2,463
16,045
13,334
0
3,138
12,907
0
12,850
L
Medusa
eNiigMaZ
Medusa
14,941
6,670
0
1,638
18,499
6,930
0
8,018
10,257
0
53,566
W
14,254
5,036
0
534
13,925
9,739
0
1,981
11,944
0
27,910
L
Freya
seidmad98
Freya
2,472
620
0
338
19,491
7,286
0
10,600
8,658
12,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,400
Gold Earned
60,142
211
Minions Killed
263
3
Camps Cleared
10
1,038,953
Distance Traveled
1,094,257
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,239
937
38
3
1
285,745
5
L
Nemesis
14,340
1,195
30
3
8
233,205
0
W
Hera
13,138
1,095
57
5
1
207,885
0
W
Izanami
12,086
1,007
45
4
0
187,568
0
L
Yemoja
12,535
1,045
58
5
1
206,458
0
W
Ah Puch
12,158
1,013
53
4
2
221,051
0
W
Bellona
11,766
981
21
2
0
225,427
0
L
Medusa
12,023
1,002
106
9
0
207,676
0
W
Thor
12,252
1,021
35
3
0
197,022
1
L
Freya
10,005
834
31
3
0
161,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role