Player Matchup

Kuzenbo
Kuzenbo
Azzedd
Kuzenbo
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 48L
1,344 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Caalaveraa
Tsukuyomi
Level 13
God Stats
4W - 6L
1,287 SR
Queue Stats
12W - 16L
1,286 Elo+
Party 1
Tiamat
Tiamat
LeMacDonald
Tiamat
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 25L
1,446 Elo+
Party 1
Vamana
Vamana
The13wabi
Vamana
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,439 Elo+
Party 1
Hou Yi
Hou Yi
WesBluemarine
Hou Yi
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,496 Elo+
Party 1
Team Averages
Level 16
1,457 SR
1,402 Elo+

VS

Team Averages
Level 50
1,560 SR
1,561 Elo+
Ah Muzen Cab
Ah Muzen Cab
Eric_Bloodaxe1
Ah Muzen Cab
Level 122
God Stats
10W - 7L
1,685 SR
Queue Stats
891W - 830L
1,562 Elo+
Party 2
Ra
Ra
Ruko2235
Ra
Level 27
God Stats
6W - 7L
1,452 SR
Queue Stats
247W - 212L
1,547 Elo+
Party 2
Hou Yi
Hou Yi
Tripx_TAG
Hou Yi
Level 5
God Stats
8W - 2L
1,500 SR
Queue Stats
18W - 10L
1,567 Elo+
Party 2
Ymir
Ymir
kanibalgoblin
Ymir
Level 17
God Stats
16W - 10L
1,499 SR
Queue Stats
76W - 40L
1,564 Elo+
Party 2
Horus
Horus
xCrazyComanderx
Horus
Level 81
God Stats
36W - 28L
1,663 SR
Queue Stats
587W - 501L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Azzedd
Kuzenbo
18
5 / 4 / 16
11,815
492
17,007
30,435
44,580
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
Caalaveraa
Tsukuyomi
16
2 / 8 / 5
10,083
420
9,761
19,395
7,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
17
5 / 9 / 3
10,649
444
14,036
17,601
9,724
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
The13wabi
Vamana
16
1 / 7 / 4
8,976
374
5,069
21,952
15,032
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

19
10 / 6 / 8
12,525
522
23,418
20,749
8,965
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Eric_Bloodaxe1
Ah Muzen Cab
20
12 / 1 / 3
16,329
680
34,423
19,844
11,003
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
15 / 4 / 6
14,706
613
29,062
20,152
9,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
Tripx_TAG
Hou Yi
15
1 / 8 / 4
10,753
448
8,526
14,986
5,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 5 / 4
12,098
504
10,944
17,599
21,094
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
4 / 5 / 13
12,671
528
8,402
19,923
10,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
64
23
Kills
34
34
Deaths
23
36
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Azzedd
Kuzenbo
5
4
16
3.25
L
Tsukuyomi
Caalaveraa
Tsukuyomi
2
8
5
0.56
W
Ah Muzen Cab
Eric_Bloodaxe1
Ah Muzen Cab
12
1
3
13.5
L
Tiamat
5
9
3
0.72
W
15
4
6
4.5
L
Vamana
The13wabi
Vamana
1
7
4
0.43
W
Hou Yi
Tripx_TAG
Hou Yi
1
8
4
0.38
L
10
6
8
2.33
W
2
5
4
0.8
W
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,291
Damage
91,357
110,132
Taken
92,504
85,992
Mitigated
57,413
16,038
Healing
28,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Azzedd
Kuzenbo
17,007
6,274
0
1,296
30,435
44,580
204
11,796
18,338
38,916
0
L
Tsukuyomi
Caalaveraa
Tsukuyomi
9,761
3,338
0
4,415
19,395
7,691
0
4,913
14,380
0
75,377
W
Ah Muzen Cab
Eric_Bloodaxe1
Ah Muzen Cab
34,423
20,667
0
12,859
19,844
11,003
8,926
7,660
12,184
0
144,073
L
Tiamat
14,036
718
0
2,972
17,601
9,724
175
7,196
10,174
56,791
0
W
29,062
4,078
888
6,021
20,152
9,369
1,618
8,750
11,402
105,781
0
L
Vamana
The13wabi
Vamana
5,069
1,724
0
4,729
21,952
15,032
0
7,620
14,185
0
27,306
W
Hou Yi
Tripx_TAG
Hou Yi
8,526
3,119
0
1,723
14,986
5,360
3,100
4,316
10,670
0
57,420
L
23,418
11,635
0
2,626
20,749
8,965
593
7,632
13,049
0
85,977
W
10,944
1,225
0
1,043
17,599
21,094
884
6,017
11,582
53,446
0
W
8,402
4,138
955
5,147
19,923
10,587
549
4,300
15,623
0
48,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,048
Gold Earned
66,557
457
Minions Killed
657
0
Camps Cleared
0
2,032,361
Distance Traveled
2,066,532
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,815
492
31
1
0
435,805
2
L
Tsukuyomi
10,083
420
123
5
0
421,060
0
W
Ah Muzen Cab
16,329
680
231
10
0
401,237
1
L
Tiamat
10,649
444
95
4
0
416,422
0
W
Ra
14,706
613
175
7
0
452,252
1
L
Vamana
8,976
374
52
2
0
402,909
6
W
Hou Yi
10,753
448
88
4
0
374,551
4
L
Hou Yi
12,525
522
156
7
0
356,165
1
W
Ymir
12,098
504
74
3
0
421,763
4
W
Horus
12,671
528
89
4
0
416,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role