Player Matchup

Arachne
Arachne
Backflip122
Arachne
Level 89
God Stats
2W - 2L
1,786 SR
Queue Stats
30W - 27L
1,550 Elo+
Solo
Bacchus
Bacchus
Dropin
Bacchus
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 74L
1,510 Elo+
Solo
Cupid
Cupid
Skuhrovswag
Cupid
Level 62
God Stats
3W - 9L
1,450 SR
Queue Stats
254W - 231L
1,507 Elo+
Solo
Aphrodite
Aphrodite
mashiinaubijca
Aphrodite
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Актей
Tyr
Level 154
God Stats
0W - 1L
1,518 SR
Queue Stats
54W - 46L
1,433 Elo+
Party 1
Team Averages
Level 111
1,551 SR
1,500 Elo+

VS

Team Averages
Level 104
1,570 SR
1,529 Elo+
Kumbhakarna
Kumbhakarna
Dasdesadese
Kumbhakarna
Level 128
God Stats
2W - 4L
1,280 SR
Queue Stats
165W - 177L
1,500 Elo+
Party 2
Yemoja
Yemoja
Palelogic
Yemoja
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Railgunop
Arachne
Level 85
God Stats
155W - 58L
1,703 SR
Queue Stats
329W - 300L
1,606 Elo+
Solo
Tiamat
Tiamat
hypeflash
Tiamat
Level 125
God Stats
56W - 28L
1,703 SR
Queue Stats
131W - 110L
1,549 Elo+
Solo
Cupid
Cupid
pol2812
Cupid
Level 114
God Stats
2W - 1L
1,662 SR
Queue Stats
187W - 189L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Backflip122
Arachne
8
0 / 2 / 0
4,846
485
410
4,694
1,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Dropin
Bacchus
7
0 / 2 / 1
4,994
499
2,127
4,988
2,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 2 / 0
4,873
487
1,658
4,082
1,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
mashiinaubijca
Aphrodite
10
0 / 3 / 0
5,504
550
2,226
6,794
2,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 2 / 0
5,501
550
3,263
8,077
3,635
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Dasdesadese
Kumbhakarna
11
1 / 0 / 1
5,835
584
2,987
4,194
3,084
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Yemoja
Palelogic
Yemoja
7
0 / 1 / 4
4,650
465
744
2,396
898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Arachne
Railgunop
Arachne
10
3 / 0 / 5
5,992
599
4,386
5,787
2,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
hypeflash
Tiamat
12
4 / 0 / 2
6,886
689
5,410
4,814
2,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cupid
pol2812
Cupid
9
2 / 0 / 2
5,261
526
2,280
2,286
577
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
10
11
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Arachne
Backflip122
Arachne
0
2
0
0
W
Kumbhakarna
Dasdesadese
Kumbhakarna
1
0
1
1.5
L
Bacchus
Dropin
Bacchus
0
2
1
0.25
W
Yemoja
Palelogic
Yemoja
0
1
4
2
W
Arachne
Railgunop
Arachne
3
0
5
5.5
L
1
2
0
0.5
W
Tiamat
hypeflash
Tiamat
4
0
2
5
L
Aphrodite
mashiinaubijca
Aphrodite
0
3
0
0
W
Cupid
pol2812
Cupid
2
0
2
3
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,684
Damage
15,807
28,635
Taken
19,477
11,007
Mitigated
9,576
11,281
Healing
10,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Backflip122
Arachne
410
227
0
995
4,694
1,788
0
627
4,067
0
24,581
W
Kumbhakarna
Dasdesadese
Kumbhakarna
2,987
158
0
1,721
4,194
3,084
0
0
4,194
28,480
0
L
Bacchus
Dropin
Bacchus
2,127
433
0
1,423
4,988
2,256
0
713
4,275
8,305
0
W
Yemoja
Palelogic
Yemoja
744
103
593
942
2,396
898
93
1,104
1,292
4,084
0
W
Arachne
Railgunop
Arachne
4,386
3,299
0
3,036
5,787
2,192
0
411
5,376
0
32,981
L
1,658
620
55
1,547
4,082
1,062
0
1,120
2,962
0
27,925
W
Tiamat
hypeflash
Tiamat
5,410
991
0
2,634
4,814
2,825
156
2,244
2,570
42,711
0
L
Aphrodite
mashiinaubijca
Aphrodite
2,226
84
0
3,409
6,794
2,266
0
3,694
3,100
38,143
0
W
Cupid
pol2812
Cupid
2,280
958
55
1,152
2,286
577
0
594
1,692
0
25,159
L
3,263
671
0
3,852
8,077
3,635
0
2,987
5,090
0
28,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,718
Gold Earned
28,624
267
Minions Killed
281
0
Camps Cleared
0
926,845
Distance Traveled
915,882
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,846
485
59
6
0
180,117
1
W
Kumbhakarna
5,835
584
61
6
0
182,536
2
L
Bacchus
4,994
499
8
1
0
199,636
2
W
Yemoja
4,650
465
10
1
0
177,480
1
W
Arachne
5,992
599
62
6
0
198,744
6
L
Cupid
4,873
487
65
7
0
152,723
2
W
Tiamat
6,886
689
97
10
0
195,935
6
L
Aphrodite
5,504
550
68
7
0
191,357
4
W
Cupid
5,261
526
51
5
0
161,187
1
L
Tyr
5,501
550
67
7
0
203,012
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role