Player Matchup

Zhong Kui
Zhong Kui
DenUzum
Zhong Kui
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 158L
1,486 Elo+
Party 1
Thanatos
Thanatos
KotaKot
Thanatos
Level 68
God Stats
2W - 3L
1,464 SR
Queue Stats
135W - 125L
1,510 Elo+
Party 1
Sol
Sol
NazarUa
Sol
Level 47
God Stats
10W - 8L
1,640 SR
Queue Stats
101W - 100L
1,459 Elo+
Party 1
Cthulhu
Cthulhu
Sigurno
Cthulhu
Level 126
God Stats
1W - 4L
1,139 SR
Queue Stats
57W - 55L
1,468 Elo+
Solo
Artemis
Artemis
SladeWilson999
Artemis
Level 63
God Stats
1W - 3L
1,494 SR
Queue Stats
87W - 89L
1,483 Elo+
Solo
Team Averages
Level 74
1,447 SR
1,481 Elo+

VS

Team Averages
Level 123
1,515 SR
1,502 Elo+
Anubis
Anubis
Elan4ka
Anubis
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
PierreATS
Danzaburou
Level 115
God Stats
9W - 11L
1,573 SR
Queue Stats
179W - 160L
1,490 Elo+
Party 2
Hera
Hera
Returnミ
Hera
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
Zantako
Ne Zha
Level 107
God Stats
18W - 11L
1,500 SR
Queue Stats
765W - 739L
1,568 Elo+
Party 2
Ao Kuang
Ao Kuang
劉叔叔叔
Ao Kuang
Level 148
God Stats
8W - 5L
1,500 SR
Queue Stats
135W - 153L
1,451 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DenUzum
Zhong Kui
13
1 / 6 / 0
7,145
420
3,386
10,669
6,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thanatos
KotaKot
Thanatos
15
1 / 3 / 3
8,680
511
2,194
12,321
3,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
15
2 / 3 / 2
9,035
531
9,940
10,381
2,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
Sigurno
Cthulhu
13
2 / 5 / 2
7,999
471
5,420
13,383
8,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 4 / 1
7,993
470
6,997
10,298
3,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Elan4ka
Anubis
17
8 / 3 / 3
10,872
640
11,263
11,469
6,492
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
PierreATS
Danzaburou
15
3 / 2 / 4
9,476
557
9,928
9,651
3,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
16
3 / 1 / 6
10,034
590
5,984
7,271
2,767
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
Zantako
Ne Zha
13
0 / 2 / 6
8,508
500
5,831
11,393
8,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
劉叔叔叔
Ao Kuang
16
7 / 0 / 5
9,822
578
5,928
10,245
3,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
8
Kills
21
21
Deaths
8
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
DenUzum
Zhong Kui
1
6
0
0.17
W
Anubis
Elan4ka
Anubis
8
3
3
3.17
L
Thanatos
KotaKot
Thanatos
1
3
3
0.83
L
Sol
2
3
2
1
W
Danzaburou
PierreATS
Danzaburou
3
2
4
2.5
W
Hera
3
1
6
6
L
Cthulhu
Sigurno
Cthulhu
2
5
2
0.6
L
2
4
1
0.63
W
Ne Zha
Zantako
Ne Zha
0
2
6
1.5
W
Ao Kuang
劉叔叔叔
Ao Kuang
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,937
Damage
38,934
57,052
Taken
50,029
24,103
Mitigated
25,849
23,416
Healing
18,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
DenUzum
Zhong Kui
3,386
263
0
2,341
10,669
6,318
0
7,565
3,104
35,873
0
W
Anubis
Elan4ka
Anubis
11,263
388
0
6,278
11,469
6,492
1,177
7,244
4,225
72,800
0
L
Thanatos
KotaKot
Thanatos
2,194
730
0
10,644
12,321
3,987
0
5,443
6,878
0
50,415
L
Sol
9,940
3,922
0
4,730
10,381
2,587
278
6,465
3,916
62,121
0
W
Danzaburou
PierreATS
Danzaburou
9,928
4,128
0
3,429
9,651
3,751
378
3,693
5,958
0
63,411
W
Hera
5,984
1,467
0
3,458
7,271
2,767
2,344
1,165
5,932
70,205
0
L
Cthulhu
Sigurno
Cthulhu
5,420
536
84
1,292
13,383
8,072
108
3,156
10,227
37,111
0
L
6,997
2,994
0
4,325
10,298
3,139
836
546
9,752
0
45,903
W
Ne Zha
Zantako
Ne Zha
5,831
1,361
0
2,139
11,393
8,926
263
4,616
6,739
0
28,614
W
Ao Kuang
劉叔叔叔
Ao Kuang
5,928
1,108
0
3,252
10,245
3,913
1,749
1,678
8,429
43,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,852
Gold Earned
48,712
459
Minions Killed
503
0
Camps Cleared
0
1,511,790
Distance Traveled
1,633,053
19
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,145
420
73
4
0
279,403
4
W
Anubis
10,872
640
134
8
0
295,170
9
L
Thanatos
8,680
511
106
6
0
349,575
0
L
Sol
9,035
531
128
8
0
284,769
5
W
Danzaburou
9,476
557
116
7
0
321,086
1
W
Hera
10,034
590
137
8
0
306,217
7
L
Cthulhu
7,999
471
39
2
0
344,450
8
L
Artemis
7,993
470
113
7
0
253,593
2
W
Ne Zha
8,508
500
41
2
0
340,846
9
W
Ao Kuang
9,822
578
75
4
0
369,734
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role