Player Matchup

Hel
Hel
DemonaireSoul
Hel
Level 15
God Stats
3W - 4L
1,504 SR
Queue Stats
21W - 38L
1,325 Elo+
Party 2
King Arthur
King Arthur
Ehyron
King Arthur
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Lonelyquill
Scylla
Level 26
God Stats
7W - 14L
1,363 SR
Queue Stats
108W - 129L
1,426 Elo+
Party 2
Merlin
Merlin
Ryogetsuten
Merlin
Level 24
God Stats
0W - 3L
1,119 SR
Queue Stats
95W - 114L
1,372 Elo+
Party 2
Ullr
Ullr
kyljs
Ullr
Level 4
God Stats
1W - 2L
1,142 SR
Queue Stats
1W - 2L
1,281 Elo+
Solo
Team Averages
Level 18
1,326 SR
1,381 Elo+

VS

Team Averages
Level 17
1,437 SR
1,403 Elo+
Neith
Neith
JoMight0
Neith
Level 6
God Stats
1W - 1L
1,217 SR
Queue Stats
11W - 7L
1,474 Elo+
Party 1
Chiron
Chiron
MobBasher7
Chiron
Level 24
God Stats
11W - 4L
1,729 SR
Queue Stats
172W - 186L
1,435 Elo+
Solo
Fafnir
Fafnir
ShiroWolves
Fafnir
Level 18
God Stats
1W - 1L
1,315 SR
Queue Stats
5W - 3L
1,312 Elo+
Solo
Scylla
Scylla
cvppin
Scylla
Level 4
God Stats
12W - 6L
1,110 SR
Queue Stats
13W - 8L
1,295 Elo+
Party 1
Nemesis
Nemesis
upperspace
Nemesis
Level 33
God Stats
2W - 0L
1,815 SR
Queue Stats
30W - 17L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 11 / 5
10,285
857
4,602
16,825
6,649
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Ehyron
King Arthur
18
1 / 13 / 10
11,452
954
13,857
33,085
30,955
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
17
6 / 3 / 4
12,699
1,058
14,976
9,885
2,448
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Merlin
18
1 / 7 / 7
11,254
938
13,737
16,099
5,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ullr
kyljs
Ullr
18
4 / 10 / 6
11,778
982
14,843
22,826
7,661
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JoMight0
Neith
18
5 / 3 / 17
12,047
1,004
10,654
10,204
5,216
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Chiron
MobBasher7
Chiron
20
7 / 2 / 25
12,798
1,067
25,780
12,239
6,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
20
5 / 2 / 27
14,100
1,175
12,329
17,156
26,211
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
cvppin
Scylla
20
10 / 2 / 25
13,238
1,103
20,107
8,936
4,305
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
upperspace
Nemesis
20
16 / 3 / 17
14,021
1,168
23,444
21,703
13,944
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
154
12
Kills
43
44
Deaths
12
32
Assists
111
Player
Kills
Deaths
Assists
KDA
L
0
11
5
0.23
L
King Arthur
Ehyron
King Arthur
1
13
10
0.46
W
Neith
JoMight0
Neith
5
3
17
4.5
L
Scylla
6
3
4
2.67
W
Chiron
MobBasher7
Chiron
7
2
25
9.75
L
Merlin
1
7
7
0.64
W
Fafnir
5
2
27
9.25
W
Scylla
cvppin
Scylla
10
2
25
11.25
L
Ullr
kyljs
Ullr
4
10
6
0.7
W
Nemesis
upperspace
Nemesis
16
3
17
8.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,015
Damage
92,314
98,720
Taken
70,238
52,905
Mitigated
56,487
10,201
Healing
19,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,602
1,244
5,457
2,420
16,825
6,649
0
5,137
11,688
17,252
0
L
King Arthur
Ehyron
King Arthur
13,857
1,004
0
0
33,085
30,955
0
12,086
20,999
275
29,732
W
Neith
JoMight0
Neith
10,654
3,147
0
2,243
10,204
5,216
0
4,970
5,234
0
32,019
L
Scylla
14,976
2,070
0
0
9,885
2,448
0
2,567
7,318
33,712
0
W
Chiron
MobBasher7
Chiron
25,780
10,112
2,393
4,913
12,239
6,811
0
5,007
7,232
0
51,517
L
Merlin
13,737
1,004
0
1,145
16,099
5,192
0
4,673
11,426
46,641
0
W
Fafnir
12,329
4,584
0
4,898
17,156
26,211
0
6,861
10,295
27,137
0
W
Scylla
cvppin
Scylla
20,107
3,365
0
0
8,936
4,305
0
5,027
3,909
35,985
0
L
Ullr
kyljs
Ullr
14,843
7,469
0
1,179
22,826
7,661
0
7,973
14,853
0
37,841
W
Nemesis
upperspace
Nemesis
23,444
16,663
0
4,623
21,703
13,944
0
11,725
9,333
0
42,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,468
Gold Earned
66,204
226
Minions Killed
220
4
Camps Cleared
6
1,006,266
Distance Traveled
1,085,236
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,285
857
17
1
1
175,439
0
L
King Arthur
11,452
954
19
2
1
225,417
0
W
Neith
12,047
1,004
48
4
0
193,836
0
L
Scylla
12,699
1,058
47
4
0
211,325
0
W
Chiron
12,798
1,067
63
5
3
209,253
0
L
Merlin
11,254
938
81
7
1
182,716
0
W
Fafnir
14,100
1,175
20
2
0
210,078
1
W
Scylla
13,238
1,103
48
4
0
216,651
0
L
Ullr
11,778
982
62
5
1
211,369
0
W
Nemesis
14,021
1,168
41
3
3
255,418
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role