Player Matchup

Ymir
Ymir
Deiviux
Ymir
Level 124
God Stats
1W - 1L
1,557 SR
Queue Stats
49W - 58L
1,558 Elo+
Solo
Janus
Janus
S4UC1SS0N
Janus
Level 102
God Stats
135W - 134L
1,696 SR
Queue Stats
147W - 150L
1,598 Elo+
Solo
Artemis
Artemis
iurismite
Artemis
Level 143
God Stats
293W - 201L
1,677 SR
Queue Stats
405W - 309L
1,618 Elo+
Solo
Team Averages
Level 123
1,643 SR
1,591 Elo+

VS

Team Averages
Level 53
1,675 SR
1,388 Elo+
Tiamat
Tiamat
Annallee
Tiamat
Level 122
God Stats
11W - 21L
1,456 SR
Queue Stats
224W - 196L
1,608 Elo+
Solo
Khepri
Khepri
SMITECHAMPION69
Khepri
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 6L
1,077 Elo+
Solo
Izanami
Izanami
TRAFF1KK
Izanami
Level 22
God Stats
19W - 3L
2,071 SR
Queue Stats
47W - 61L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Deiviux
Ymir
14
1 / 3 / 7
11,646
613
9,672
21,924
24,947
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Janus
S4UC1SS0N
Janus
14
7 / 5 / 1
11,989
631
16,937
18,426
5,174
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
iurismite
Artemis
14
1 / 6 / 7
11,638
613
19,368
19,098
6,355
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Annallee
Tiamat
17
5 / 2 / 7
12,822
675
21,153
14,322
13,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
2 / 5 / 11
13,033
686
8,934
24,451
26,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
TRAFF1KK
Izanami
17
7 / 2 / 2
12,652
666
14,383
17,609
9,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
34
9
Kills
14
14
Deaths
9
15
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Annallee
Tiamat
5
2
7
4.25
L
Ymir
Deiviux
Ymir
1
3
7
1.5
L
Janus
S4UC1SS0N
Janus
7
5
1
1.5
W
2
5
11
1.5
W
Izanami
TRAFF1KK
Izanami
7
2
2
4
L
Artemis
iurismite
Artemis
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,977
Damage
44,470
59,448
Taken
56,382
36,476
Mitigated
49,995
13,893
Healing
11,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Annallee
Tiamat
21,153
1,037
0
4,624
14,322
13,832
488
6,270
8,052
85,329
0
L
Ymir
Deiviux
Ymir
9,672
928
2,457
1,881
21,924
24,947
432
9,745
12,179
25,029
0
L
Janus
S4UC1SS0N
Janus
16,937
1,510
1,703
3,235
18,426
5,174
1,189
9,081
9,345
59,816
0
W
8,934
705
260
2,826
24,451
26,701
269
11,027
13,424
22,367
0
W
Izanami
TRAFF1KK
Izanami
14,383
8,554
0
3,432
17,609
9,462
2,993
9,382
8,227
0
73,100
L
Artemis
iurismite
Artemis
19,368
11,049
0
4,617
19,098
6,355
1,539
11,465
7,633
0
72,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,273
Gold Earned
38,507
210
Minions Killed
215
0
Camps Cleared
0
869,479
Distance Traveled
1,005,479
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,822
675
106
6
0
367,093
2
L
Ymir
11,646
613
27
1
0
307,328
2
L
Janus
11,989
631
75
4
0
303,000
2
W
Khepri
13,033
686
11
1
0
291,483
1
W
Izanami
12,652
666
98
5
0
346,903
4
L
Artemis
11,638
613
108
6
0
259,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role