Player Matchup

Bellona
Bellona
Beskiatt
Bellona
Level 14
God Stats
7W - 5L
1,633 SR
Queue Stats
35W - 38L
1,467 Elo+
Solo
Merlin
Merlin
DiesosII
Merlin
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 86L
1,292 Elo+
Party 1
Susano
Susano
NowelWater887
Susano
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
244W - 277L
1,461 Elo+
Solo
Medusa
Medusa
ZeldrisZdk
Medusa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 170L
1,413 Elo+
Party 1
Ymir
Ymir
chevy_old20
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,603 Elo+
Solo
Team Averages
Level 20
1,527 SR
1,447 Elo+

VS

Team Averages
Level 16
1,573 SR
1,271 Elo+
Guan Yu
Guan Yu
APEISSTRONG
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
949 Elo+
Party 2
Danzaburou
Danzaburou
AmM0nky
Danzaburou
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,312 Elo+
Solo
Skadi
Skadi
Im a Sych0
Skadi
Level 4
God Stats
7W - 8L
1,480 SR
Queue Stats
8W - 9L
1,152 Elo+
Party 2
Geb
Geb
Psycho_Nugget_
Geb
Level 27
God Stats
9W - 5L
1,522 SR
Queue Stats
69W - 83L
1,325 Elo+
Party 2
Hel
Hel
yuesiab
Hel
Level 29
God Stats
12W - 7L
1,864 SR
Queue Stats
121W - 115L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Beskiatt
Bellona
17
3 / 8 / 2
11,406
475
9,582
21,670
15,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
DiesosII
Merlin
15
5 / 8 / 3
10,356
432
14,633
17,206
5,893
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

17
4 / 8 / 2
11,147
464
8,580
22,089
8,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
ZeldrisZdk
Medusa
15
4 / 12 / 4
10,081
420
15,250
22,712
7,336
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

4
0 / 1 / 1
6,659
277
65
1,688
364
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
APEISSTRONG
Guan Yu
11
0 / 3 / 1
8,594
358
178
8,865
7,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
AmM0nky
Danzaburou
18
5 / 3 / 15
12,806
534
13,057
19,851
9,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Skadi
17
7 / 5 / 9
11,824
493
15,454
11,724
6,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 3 / 17
12,006
500
6,769
18,827
19,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hel
20
23 / 2 / 3
15,123
630
29,136
20,136
9,757
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
81
16
Kills
36
37
Deaths
16
12
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
APEISSTRONG
Guan Yu
0
3
1
0.17
W
Danzaburou
AmM0nky
Danzaburou
5
3
15
4.17
L
Bellona
Beskiatt
Bellona
3
8
2
0.5
L
Merlin
DiesosII
Merlin
5
8
3
0.81
W
Skadi
7
5
9
2.3
L
4
8
2
0.63
W
1
3
17
3.17
L
Medusa
ZeldrisZdk
Medusa
4
12
4
0.5
L
0
1
1
0.5
W
Hel
23
2
3
12.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,110
Damage
64,594
85,365
Taken
79,403
37,870
Mitigated
53,064
9,994
Healing
28,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
APEISSTRONG
Guan Yu
178
60
75
496
8,865
7,769
171
1,303
7,562
0
20,442
W
Danzaburou
AmM0nky
Danzaburou
13,057
4,107
0
6,629
19,851
9,574
4,553
3,525
16,326
0
66,534
L
Bellona
Beskiatt
Bellona
9,582
3,372
0
1,032
21,670
15,688
2,228
9,811
11,647
0
71,753
L
Merlin
DiesosII
Merlin
14,633
1,386
0
3,558
17,206
5,893
0
9,814
6,975
56,658
0
W
Skadi
15,454
7,655
0
509
11,724
6,235
4,004
876
10,848
0
54,497
L
8,580
790
0
2,316
22,089
8,589
854
6,658
15,084
0
63,816
W
6,769
907
0
2,281
18,827
19,729
1,178
3,616
15,211
37,750
0
L
Medusa
ZeldrisZdk
Medusa
15,250
6,489
256
2,832
22,712
7,336
0
8,304
14,252
0
43,583
L
65
65
0
0
1,688
364
0
236
1,452
969
0
W
Hel
29,136
3,020
8,350
10,049
20,136
9,757
3,356
5,378
14,758
94,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,649
Gold Earned
60,353
374
Minions Killed
404
0
Camps Cleared
0
1,560,992
Distance Traveled
1,945,285
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,594
358
26
1
0
264,852
0
W
Danzaburou
12,806
534
103
4
0
420,980
1
L
Bellona
11,406
475
130
5
0
337,223
1
L
Merlin
10,356
432
88
4
0
373,919
3
W
Skadi
11,824
493
77
3
0
388,726
1
L
Susano
11,147
464
110
5
0
405,551
0
W
Geb
12,006
500
41
2
0
389,510
4
L
Medusa
10,081
420
46
2
0
339,784
1
L
Ymir
6,659
277
0
0
0
104,515
0
W
Hel
15,123
630
157
7
0
481,217
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role