Player Matchup

Hercules
Hercules
DaLastTalibender
Hercules
Level 23
God Stats
6W - 2L
1,813 SR
Queue Stats
87W - 64L
1,561 Elo+
Solo
Olorun
Olorun
HankySpanky7441
Olorun
Level 29
God Stats
14W - 15L
1,520 SR
Queue Stats
39W - 53L
1,560 Elo+
Party 1
Fenrir
Fenrir
KnightNight0
Fenrir
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
TrueHavok
Danzaburou
Level 9
God Stats
5W - 7L
1,757 SR
Queue Stats
138W - 147L
1,608 Elo+
Solo
Cthulhu
Cthulhu
prompt-Suppe
Cthulhu
Level 8
God Stats
1W - 1L
1,559 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Team Averages
Level 19
1,630 SR
1,546 Elo+

VS

Team Averages
Level 14
1,488 SR
1,302 Elo+
King Arthur
King Arthur
Alfha013
King Arthur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,187 Elo+
Solo
Artemis
Artemis
Keizumai
Artemis
Level 6
God Stats
14W - 9L
1,322 SR
Queue Stats
85W - 90L
1,224 Elo+
Solo
Kukulkan
Kukulkan
SWAY909090
Kukulkan
Level 28
God Stats
6W - 10L
1,532 SR
Queue Stats
27W - 29L
1,452 Elo+
Solo
Pele
Pele
SelyobNollid
Pele
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,171 Elo+
Solo
Ra
Ra
Yo_No_Fui_2754
Ra
Level 28
God Stats
0W - 1L
1,588 SR
Queue Stats
67W - 77L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 2 / 19
13,358
1,214
27,890
16,374
15,199
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
9 / 1 / 25
12,268
1,115
17,836
11,038
4,629
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
18
9 / 2 / 15
11,390
1,035
12,018
11,844
7,280
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
TrueHavok
Danzaburou
19
7 / 1 / 25
12,772
1,161
16,521
9,411
3,950
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
prompt-Suppe
Cthulhu
19
4 / 0 / 27
11,894
1,081
17,183
12,277
14,068
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

244

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Alfha013
King Arthur
14
0 / 13 / 3
8,973
816
2,921
27,218
14,788
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
Keizumai
Artemis
16
0 / 10 / 3
9,966
906
11,598
16,540
6,781
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
SWAY909090
Kukulkan
16
3 / 7 / 1
10,997
1,000
14,860
16,969
7,244
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 9 / 2
10,026
911
8,732
17,207
6,666
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
1 / 7 / 2
10,336
940
16,958
19,721
8,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
17
45
Kills
6
6
Deaths
46
111
Assists
11
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Alfha013
King Arthur
0
13
3
0.12
W
16
2
19
12.75
W
9
1
25
21.5
L
Artemis
Keizumai
Artemis
0
10
3
0.15
W
Fenrir
9
2
15
8.25
L
Kukulkan
SWAY909090
Kukulkan
3
7
1
0.5
L
2
9
2
0.33
W
Danzaburou
TrueHavok
Danzaburou
7
1
25
19.5
L
1
7
2
0.29
W
Cthulhu
prompt-Suppe
Cthulhu
4
0
27
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,448
Damage
55,069
60,944
Taken
97,655
45,126
Mitigated
44,023
18,686
Healing
11,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Alfha013
King Arthur
2,921
658
0
2,973
27,218
14,788
0
9,259
17,959
0
4,963
W
27,890
11,092
0
5,026
16,374
15,199
0
7,160
8,980
295
37,437
W
17,836
11,865
1,694
5,881
11,038
4,629
0
7,096
3,712
38,181
0
L
Artemis
Keizumai
Artemis
11,598
6,712
0
1,317
16,540
6,781
0
4,973
11,567
0
23,552
W
Fenrir
12,018
2,616
0
2,164
11,844
7,280
0
5,402
6,198
0
20,017
L
Kukulkan
SWAY909090
Kukulkan
14,860
1,641
147
402
16,969
7,244
0
7,122
9,847
51,449
0
L
8,732
2,208
0
355
17,207
6,666
0
6,714
10,493
0
12,697
W
Danzaburou
TrueHavok
Danzaburou
16,521
8,574
0
2,953
9,411
3,950
0
5,551
3,810
0
40,944
L
16,958
2,469
2,277
3,885
19,721
8,544
0
7,246
12,475
56,355
0
W
Cthulhu
prompt-Suppe
Cthulhu
17,183
751
968
0
12,277
14,068
0
5,635
6,426
36,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,682
Gold Earned
50,298
201
Minions Killed
207
6
Camps Cleared
4
1,058,517
Distance Traveled
859,076
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,973
816
2
0
0
156,986
0
W
Hercules
13,358
1,214
26
2
1
204,026
1
W
Olorun
12,268
1,115
55
5
4
212,727
0
L
Artemis
9,966
906
15
1
2
158,195
0
W
Fenrir
11,390
1,035
11
1
0
205,311
0
L
Kukulkan
10,997
1,000
78
7
1
170,418
0
L
Pele
10,026
911
8
1
0
183,442
0
W
Danzaburou
12,772
1,161
60
5
0
208,657
1
L
Ra
10,336
940
104
9
1
190,035
0
W
Cthulhu
11,894
1,081
49
4
1
227,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role