Player Matchup

Ymir
Ymir
DPLE_Ale09
Ymir
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,417 Elo+
Solo
Izanami
Izanami
EccoMafia
Izanami
Level 29
God Stats
12W - 7L
1,704 SR
Queue Stats
197W - 176L
1,570 Elo+
Solo
Sol
Sol
LadyNinnie
Sol
Level 27
God Stats
2W - 0L
1,824 SR
Queue Stats
43W - 18L
1,636 Elo+
Party 1
Mulan
Mulan
MMFK47
Mulan
Level 29
God Stats
2W - 3L
1,628 SR
Queue Stats
88W - 74L
1,539 Elo+
Party 1
Awilix
Awilix
Shane4745
Awilix
Level 29
God Stats
11W - 8L
1,843 SR
Queue Stats
93W - 71L
1,574 Elo+
Party 1
Team Averages
Level 25
1,700 SR
1,547 Elo+

VS

Team Averages
Level 18
1,613 SR
1,533 Elo+
Anhur
Anhur
AFmoreloG
Anhur
Level 9
God Stats
2W - 2L
1,653 SR
Queue Stats
3W - 12L
1,434 Elo+
Solo
Arachne
Arachne
Apricult
Arachne
Level 28
God Stats
18W - 12L
1,637 SR
Queue Stats
238W - 256L
1,555 Elo+
Solo
Kukulkan
Kukulkan
BLACK_JEK2020
Kukulkan
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,566 Elo+
Solo
Cthulhu
Cthulhu
Leaucard
Cthulhu
Level 16
God Stats
3W - 4L
1,659 SR
Queue Stats
9W - 5L
1,620 Elo+
Solo
Hades
Hades
quidamar
Hades
Level 29
God Stats
17W - 11L
1,614 SR
Queue Stats
272W - 281L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 10 / 7
10,027
456
3,433
17,342
8,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
EccoMafia
Izanami
20
16 / 2 / 9
14,967
680
23,135
17,522
6,705
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
13 / 2 / 11
13,980
635
22,325
10,370
3,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
MMFK47
Mulan
17
5 / 4 / 9
12,355
562
10,051
16,064
12,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Awilix
Shane4745
Awilix
17
5 / 6 / 6
11,707
532
11,259
16,261
5,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AFmoreloG
Anhur
12
0 / 11 / 2
8,395
382
1,840
17,205
5,554
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
Apricult
Arachne
20
17 / 3 / 1
13,353
607
22,883
24,102
12,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
BLACK_JEK2020
Kukulkan
10
0 / 15 / 3
7,174
326
1,515
11,460
3,511
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

Cthulhu
Leaucard
Cthulhu
15
0 / 5 / 5
9,164
417
8,074
17,224
19,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hades
quidamar
Hades
17
4 / 7 / 6
10,721
487
10,764
18,639
12,049
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
38
40
Kills
21
24
Deaths
41
42
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Anhur
AFmoreloG
Anhur
0
11
2
0.09
L
Arachne
Apricult
Arachne
17
3
1
5.83
L
Kukulkan
BLACK_JEK2020
Kukulkan
0
15
3
0.1
W
1
10
7
0.45
W
Izanami
EccoMafia
Izanami
16
2
9
10.25
W
13
2
11
9.25
L
Cthulhu
Leaucard
Cthulhu
0
5
5
0.5
W
Mulan
MMFK47
Mulan
5
4
9
2.38
W
Awilix
Shane4745
Awilix
5
6
6
1.33
L
Hades
quidamar
Hades
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,203
Damage
45,076
77,559
Taken
88,630
36,515
Mitigated
52,734
28,676
Healing
17,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
AFmoreloG
Anhur
1,840
771
0
1,794
17,205
5,554
1,750
1,694
15,431
0
36,793
L
Arachne
Apricult
Arachne
22,883
14,679
0
6,696
24,102
12,360
0
9,002
14,810
0
103,440
L
Kukulkan
BLACK_JEK2020
Kukulkan
1,515
665
0
0
11,460
3,511
0
6,432
4,732
8,648
0
W
3,433
1,355
0
2,390
17,342
8,117
260
3,460
13,815
37,433
3,582
W
Izanami
EccoMafia
Izanami
23,135
14,966
0
10,039
17,522
6,705
5,451
4,589
12,908
0
137,340
W
22,325
5,180
797
4,671
10,370
3,610
2,788
2,795
7,525
87,702
0
L
Cthulhu
Leaucard
Cthulhu
8,074
966
0
1,326
17,224
19,260
1,422
2,612
14,488
36,067
0
W
Mulan
MMFK47
Mulan
10,051
1,415
83
5,835
16,064
12,890
591
5,541
10,148
434
53,124
W
Awilix
Shane4745
Awilix
11,259
5,666
0
4,861
16,261
5,193
221
4,091
12,095
0
81,781
L
Hades
quidamar
Hades
10,764
407
222
7,022
18,639
12,049
836
5,072
13,368
49,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,036
Gold Earned
48,807
581
Minions Killed
372
0
Camps Cleared
0
1,991,865
Distance Traveled
1,796,037
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,395
382
75
3
0
341,988
0
L
Arachne
13,353
607
146
7
0
461,086
1
L
Kukulkan
7,174
326
14
1
0
236,613
0
W
Ymir
10,027
456
56
3
0
330,293
2
W
Izanami
14,967
680
212
10
0
379,775
3
W
Sol
13,980
635
136
6
0
412,161
10
L
Cthulhu
9,164
417
53
2
0
395,423
3
W
Mulan
12,355
562
81
4
0
423,134
2
W
Awilix
11,707
532
96
4
0
446,502
4
L
Hades
10,721
487
84
4
0
360,927
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role