Player Matchup

Bellona
Bellona
Inovatr
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,161 Elo+
Party 1
Yemoja
Yemoja
LordDarkm00n
Yemoja
Level 10
God Stats
1W - 2L
1,692 SR
Queue Stats
9W - 8L
1,553 Elo+
Party 2
Susano
Susano
PROstoy5
Susano
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,673 Elo+
Party 1
Ra
Ra
SkingsTier
Ra
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,553 Elo+
Party 2
Danzaburou
Danzaburou
VTL-ZAMAC
Danzaburou
Level 22
God Stats
1W - 2L
1,703 SR
Queue Stats
8W - 8L
1,446 Elo+
Solo
Team Averages
Level 14
1,579 SR
1,477 Elo+

VS

Team Averages
Level 13
1,541 SR
1,524 Elo+
Thanatos
Thanatos
DarkWatt
Thanatos
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 29L
1,624 Elo+
Solo
Zhong Kui
Zhong Kui
Fronzl
Zhong Kui
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,464 Elo+
Solo
Medusa
Medusa
SVBlessed
Medusa
Level 6
God Stats
51W - 58L
1,651 SR
Queue Stats
133W - 162L
1,441 Elo+
Solo
Cthulhu
Cthulhu
tsurigy
Cthulhu
Level 23
God Stats
5W - 1L
1,224 SR
Queue Stats
6W - 1L
1,436 Elo+
Solo
Anubis
Anubis
wtfkzyngoed
Anubis
Level 6
God Stats
3W - 1L
1,831 SR
Queue Stats
8W - 6L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Inovatr
Bellona
15
2 / 12 / 8
10,125
440
7,726
25,595
20,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
15
1 / 11 / 6
9,956
433
8,854
22,417
9,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
PROstoy5
Susano
15
2 / 13 / 6
10,239
445
8,583
22,495
6,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
9 / 5 / 3
14,455
628
16,570
19,097
7,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
VTL-ZAMAC
Danzaburou
14
0 / 9 / 2
8,942
389
8,084
16,737
5,129
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DarkWatt
Thanatos
20
7 / 3 / 12
13,481
586
11,238
17,550
7,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
Fronzl
Zhong Kui
20
13 / 4 / 12
14,333
623
27,170
21,924
15,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
SVBlessed
Medusa
17
9 / 1 / 11
12,101
526
14,867
11,804
4,529
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
tsurigy
Cthulhu
17
10 / 5 / 15
12,238
532
16,037
24,336
23,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
20
10 / 3 / 5
14,725
640
15,264
17,940
10,495
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
104
14
Kills
49
50
Deaths
16
25
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Thanatos
DarkWatt
Thanatos
7
3
12
4.33
W
Zhong Kui
Fronzl
Zhong Kui
13
4
12
4.75
L
Bellona
Inovatr
Bellona
2
12
8
0.5
L
Yemoja
1
11
6
0.36
L
Susano
PROstoy5
Susano
2
13
6
0.38
W
Medusa
SVBlessed
Medusa
9
1
11
14.5
L
9
5
3
2.1
L
Danzaburou
VTL-ZAMAC
Danzaburou
0
9
2
0.11
W
Cthulhu
tsurigy
Cthulhu
10
5
15
3.5
W
Anubis
10
3
5
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,817
Damage
84,576
106,341
Taken
93,554
48,863
Mitigated
62,560
20,599
Healing
49,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
DarkWatt
Thanatos
11,238
3,317
0
14,556
17,550
7,728
2,478
1,699
15,821
0
85,467
W
Zhong Kui
Fronzl
Zhong Kui
27,170
2,779
0
10,372
21,924
15,868
3,655
6,938
14,480
109,306
0
L
Bellona
Inovatr
Bellona
7,726
3,448
0
434
25,595
20,321
0
12,228
12,683
0
29,414
L
Yemoja
8,854
1,788
3,224
1,496
22,417
9,399
0
14,111
7,892
32,422
0
L
Susano
PROstoy5
Susano
8,583
2,513
0
3,048
22,495
6,864
0
9,671
12,560
0
50,342
W
Medusa
SVBlessed
Medusa
14,867
7,372
119
3,186
11,804
4,529
5,499
4,476
7,228
0
55,583
L
16,570
1,010
2,301
6,477
19,097
7,150
0
11,441
7,372
112,596
0
L
Danzaburou
VTL-ZAMAC
Danzaburou
8,084
2,314
0
3,619
16,737
5,129
598
9,058
7,363
0
49,377
W
Cthulhu
tsurigy
Cthulhu
16,037
1,208
1,549
9,170
24,336
23,940
1,081
6,981
17,238
48,481
0
W
Anubis
15,264
674
0
10,504
17,940
10,495
3,088
4,783
13,059
117,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,717
Gold Earned
66,878
487
Minions Killed
691
0
Camps Cleared
0
1,998,922
Distance Traveled
2,092,885
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,481
586
142
6
0
451,714
3
W
Zhong Kui
14,333
623
173
8
0
403,745
1
L
Bellona
10,125
440
56
2
0
421,206
5
L
Yemoja
9,956
433
52
2
0
353,387
0
L
Susano
10,239
445
76
3
0
396,856
2
W
Medusa
12,101
526
85
4
0
439,631
3
L
Ra
14,455
628
224
10
0
460,883
2
L
Danzaburou
8,942
389
79
3
0
366,590
1
W
Cthulhu
12,238
532
72
3
0
413,865
1
W
Anubis
14,725
640
219
10
0
383,930
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role