Player Matchup

Baron Samedi
Baron Samedi
Silver I
 
Baron Samedi
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver I
Belastung
Apollo
Silver I
Level 125
God Stats
2W - 1L
1,815 SR
Queue Stats
21W - 26L
1,390 MMR
Solo
Fenrir
Fenrir
Gold V
MrIrish
Fenrir
Gold V
Level 127
God Stats
2W - 2L
1,538 SR
Queue Stats
46W - 30L
1,372 MMR
Solo
Ymir
Ymir
Silver I
Saul03_C
Ymir
Silver I
Level 121
God Stats
10W - 10L
1,816 SR
Queue Stats
189W - 183L
1,223 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold III
TTV-Adrigv07-
Cu Chulainn
Gold III
Level 109
God Stats
4W - 2L
1,500 SR
Queue Stats
199W - 207L
1,470 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 122
1,634 SR
1,391 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 96
1,523 SR
1,374 MMR
Erlang Shen
Erlang Shen
Bronze III
Drama__san
Erlang Shen
Bronze III
Level 45
God Stats
0W - 1L
1,479 SR
Queue Stats
2W - 2L
1,446 MMR
Party 1
Janus
Janus
Silver I
Hansii03
Janus
Silver I
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 33L
1,324 MMR
Solo
Izanami
Izanami
Gold V
rdjuh
Izanami
Gold V
Level 123
God Stats
254W - 203L
1,582 SR
Queue Stats
570W - 587L
1,320 MMR
Solo
Loki
Loki
Bronze III
sultan100004
Loki
Bronze III
Level 58
God Stats
0W - 1L
1,555 SR
Queue Stats
2W - 2L
1,446 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold V
xYo98_
Kumbhakarna
Gold V
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
280W - 277L
1,336 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
18
6 / 3 / 14
13,011
566
19,833
17,837
9,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
Belastung
Apollo
20
1 / 1 / 6
13,317
579
8,889
16,435
6,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
MrIrish
Fenrir
18
10 / 5 / 11
13,021
566
15,565
20,073
10,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
18
9 / 1 / 12
14,156
615
12,960
19,376
22,619
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
TTV-Adrigv07-
Cu Chulainn
20
11 / 2 / 12
14,038
610
18,051
19,662
19,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
TsukuyomiScyllaSetAthenaNu Wa

VS

Bans
ArachneZeusDanzaburouCabrakanTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Drama__san
Erlang Shen
16
5 / 10 / 5
10,642
463
9,306
21,473
12,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Janus
Hansii03
Janus
17
4 / 8 / 2
10,868
473
15,294
12,876
5,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
rdjuh
Izanami
20
0 / 4 / 1
11,830
514
7,549
16,231
7,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 11 / 6
10,306
448
12,177
18,934
6,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
xYo98_
Kumbhakarna
14
0 / 4 / 7
9,244
402
5,325
23,801
20,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
33
37
Kills
12
12
Deaths
37
55
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
3
14
4.33
W
Apollo
Belastung
Apollo
1
1
6
4
L
Erlang Shen
Drama__san
Erlang Shen
5
10
5
0.75
L
Janus
Hansii03
Janus
4
8
2
0.63
W
Fenrir
MrIrish
Fenrir
10
5
11
3.1
W
Ymir
9
1
12
15
W
Cu Chulainn
TTV-Adrigv07-
Cu Chulainn
11
2
12
8.5
L
Izanami
rdjuh
Izanami
0
4
1
0.13
L
3
11
6
0.55
L
Kumbhakarna
xYo98_
Kumbhakarna
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,298
Damage
49,651
93,383
Taken
93,315
68,122
Mitigated
52,526
34,194
Healing
18,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
19,833
1,454
4,582
8,545
17,837
9,410
1,725
4,286
13,402
85,825
0
W
Apollo
Belastung
Apollo
8,889
5,686
0
10,648
16,435
6,758
9,673
1,962
14,417
0
121,779
L
Erlang Shen
Drama__san
Erlang Shen
9,306
5,920
0
5,461
21,473
12,530
1,148
7,757
13,419
0
46,669
L
Janus
Hansii03
Janus
15,294
1,037
0
1,529
12,876
5,018
0
6,602
6,224
78,428
0
W
Fenrir
MrIrish
Fenrir
15,565
5,103
0
4,108
20,073
10,112
723
6,230
13,723
0
70,908
W
Ymir
12,960
1,925
0
1,000
19,376
22,619
526
4,933
14,207
37,339
0
W
Cu Chulainn
TTV-Adrigv07-
Cu Chulainn
18,051
3,627
0
5,311
19,662
19,223
1,094
2,589
17,015
10,776
66,727
L
Izanami
rdjuh
Izanami
7,549
4,984
0
5,068
16,231
7,691
0
2,518
13,613
0
113,670
L
12,177
3,553
0
2,914
18,934
6,907
0
7,341
11,498
0
58,429
L
Kumbhakarna
xYo98_
Kumbhakarna
5,325
144
0
3,442
23,801
20,380
0
10,980
12,746
22,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,543
Gold Earned
52,890
570
Minions Killed
562
0
Camps Cleared
0
2,139,620
Distance Traveled
2,077,068
35
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,011
566
128
6
0
397,748
10
W
Apollo
13,317
579
178
8
0
419,508
9
L
Erlang Shen
10,642
463
82
4
0
422,771
3
L
Janus
10,868
473
160
7
0
411,897
1
W
Fenrir
13,021
566
79
3
0
447,524
6
W
Ymir
14,156
615
39
2
0
423,320
7
W
Cu Chulainn
14,038
610
146
6
0
451,520
3
L
Izanami
11,830
514
212
9
0
404,222
8
L
Loki
10,306
448
85
4
0
414,864
4
L
Kumbhakarna
9,244
402
23
1
0
423,314
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role