Player Matchup

Vulcan
Vulcan
CenTurion89
Vulcan
Level 124
God Stats
5W - 3L
1,590 SR
Queue Stats
221W - 204L
1,520 Elo+
Solo
Ne Zha
Ne Zha
Sektenspinner
Ne Zha
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Rama
Rama
UnknownID
Rama
Level 7
God Stats
0W - 1L
1,462 SR
Queue Stats
0W - 2L
1,284 Elo+
Party 1
Team Averages
Level 45
1,517 SR
1,435 Elo+

VS

Team Averages
Level 87
1,539 SR
1,684 Elo+
Hercules
Hercules
Muntanya
Hercules
Level 86
God Stats
31W - 29L
1,617 SR
Queue Stats
543W - 367L
1,713 Elo+
Party 2
Chronos
Chronos
smashheadsxyxy
Chronos
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
166W - 164L
1,561 Elo+
Solo
Khepri
Khepri
valandil08
Khepri
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 25L
1,778 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
11
1 / 1 / 1
7,092
709
9,262
3,444
1,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 9 / 1
6,309
631
5,906
8,404
3,186
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Rama
8
0 / 5 / 2
6,267
627
4,823
7,070
2,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Muntanya
Hercules
12
8 / 0 / 7
8,424
842
6,846
8,619
8,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
5 / 1 / 9
8,693
869
6,789
8,544
3,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Khepri
valandil08
Khepri
10
2 / 1 / 10
8,006
801
2,417
10,381
7,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
2
Kills
15
15
Deaths
2
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Vulcan
1
1
1
1.5
W
Hercules
Muntanya
Hercules
8
0
7
11.5
L
1
9
1
0.17
L
Rama
0
5
2
0.2
W
5
1
9
9.5
W
Khepri
valandil08
Khepri
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,991
Damage
16,052
18,918
Taken
27,544
6,736
Mitigated
19,738
2,027
Healing
12,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
9,262
3,414
0
433
3,444
1,290
0
1,991
1,403
41,026
0
W
Hercules
Muntanya
Hercules
6,846
1,919
759
5,452
8,619
8,816
176
2,206
6,413
0
12,597
L
5,906
2,078
0
210
8,404
3,186
32
3,739
4,415
0
11,194
L
Rama
4,823
3,696
0
1,384
7,070
2,260
64
3,476
3,419
0
10,192
W
6,789
1,271
0
3,809
8,544
3,196
1,782
2,817
5,727
58,306
0
W
Khepri
valandil08
Khepri
2,417
186
0
2,656
10,381
7,726
305
4,271
6,110
7,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,668
Gold Earned
25,123
96
Minions Killed
132
0
Camps Cleared
0
542,116
Distance Traveled
606,270
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,092
709
68
7
0
208,729
4
W
Hercules
8,424
842
16
2
0
215,650
0
L
Ne Zha
6,309
631
9
1
0
168,150
0
L
Rama
6,267
627
19
2
0
165,237
1
W
Chronos
8,693
869
104
10
0
187,865
2
W
Khepri
8,006
801
12
1
0
202,755
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role