Player Matchup

Da Ji
Da Ji
Bonesy22305
Da Ji
Level 21
God Stats
1W - 3L
1,289 SR
Queue Stats
173W - 201L
1,339 Elo+
Solo
Amaterasu
Amaterasu
BriefPuppet2235
Amaterasu
Level 19
God Stats
22W - 27L
1,484 SR
Queue Stats
29W - 37L
1,328 Elo+
Solo
Neith
Neith
Carasujua_MK2
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Bellona
Bellona
Shernandezman
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Hachiman
Hachiman
Zairif
Hachiman
Level 15
God Stats
1W - 6L
1,234 SR
Queue Stats
16W - 21L
1,357 Elo+
Solo
Team Averages
Level 12
1,401 SR
1,405 Elo+

VS

Team Averages
Level 18
1,406 SR
1,344 Elo+
Pele
Pele
Austin35872
Pele
Level 16
God Stats
11W - 19L
1,364 SR
Queue Stats
21W - 34L
1,269 Elo+
Solo
Odin
Odin
LiyaSapphire
Odin
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,203 Elo+
Solo
Ymir
Ymir
OldRobbyBoy
Ymir
Level 30
God Stats
28W - 25L
1,347 SR
Queue Stats
548W - 549L
1,345 Elo+
Solo
Anubis
Anubis
Xx_Zeus_xX03
Anubis
Level 28
God Stats
5W - 5L
1,282 SR
Queue Stats
62W - 86L
1,431 Elo+
Solo
Mercury
Mercury
sporar
Mercury
Level 8
God Stats
5W - 2L
1,538 SR
Queue Stats
20W - 15L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
7,154
447
6,958
12,448
4,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
BriefPuppet2235
Amaterasu
11
1 / 9 / 2
6,616
414
3,941
17,813
7,438
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
2 / 5 / 1
6,492
406
4,961
7,937
2,476
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
9
2 / 13 / 0
6,349
397
2,774
12,745
7,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hachiman
Zairif
Hachiman
11
0 / 5 / 1
6,969
436
4,419
8,875
2,660
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 1
7,835
490
2,671
4,598
5,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
4 / 2 / 8
7,471
467
5,290
7,053
5,111
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 1 / 5
7,864
492
4,878
10,686
6,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anubis
14
13 / 3 / 5
9,579
599
9,783
10,195
5,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
sporar
Mercury
17
12 / 0 / 6
10,240
640
12,955
10,638
4,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
58
6
Kills
33
38
Deaths
6
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
1
6
1
0.25
L
Amaterasu
BriefPuppet2235
Amaterasu
1
9
2
0.22
L
2
5
1
0.5
W
4
2
8
4
W
3
1
5
5.5
L
Bellona
2
13
0
0.15
W
Anubis
13
3
5
5.17
L
Hachiman
Zairif
Hachiman
0
5
1
0.1
W
Mercury
sporar
Mercury
12
0
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,053
Damage
35,577
59,818
Taken
43,170
24,094
Mitigated
27,433
10,231
Healing
8,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,671
638
0
266
4,598
5,074
391
0
4,598
0
30,922
L
6,958
2,211
0
3,548
12,448
4,180
0
1,923
10,475
0
40,556
L
Amaterasu
BriefPuppet2235
Amaterasu
3,941
1,231
0
2,981
17,813
7,438
514
4,511
13,028
0
31,689
L
4,961
2,963
0
1,627
7,937
2,476
196
2,022
5,865
0
31,579
W
5,290
812
0
1,330
7,053
5,111
0
0
7,053
0
22,887
W
4,878
1,186
0
2,764
10,686
6,696
0
0
10,686
26,418
0
L
Bellona
2,774
1,461
0
92
12,745
7,340
0
3,628
8,967
0
15,813
W
Anubis
9,783
2,608
0
3,091
10,195
5,590
1,731
0
10,195
31,537
0
L
Hachiman
Zairif
Hachiman
4,419
2,790
0
1,983
8,875
2,660
531
2,003
6,822
0
33,527
W
Mercury
sporar
Mercury
12,955
8,423
0
581
10,638
4,962
800
0
10,638
0
78,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,580
Gold Earned
42,989
263
Minions Killed
322
0
Camps Cleared
0
1,357,357
Distance Traveled
1,477,638
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,835
490
70
4
0
278,443
0
L
Da Ji
7,154
447
70
4
0
316,642
0
L
Amaterasu
6,616
414
52
3
0
250,303
3
L
Neith
6,492
406
55
3
0
228,533
2
W
Odin
7,471
467
35
2
0
300,712
2
W
Ymir
7,864
492
40
3
0
284,316
0
L
Bellona
6,349
397
19
1
0
334,696
1
W
Anubis
9,579
599
49
3
0
251,887
0
L
Hachiman
6,969
436
67
4
0
227,183
0
W
Mercury
10,240
640
128
8
0
362,280
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role