Player Matchup

Neith
Neith
Animal_Anarchist
Neith
Level 17
God Stats
2W - 0L
1,755 SR
Queue Stats
47W - 43L
1,524 Elo+
Solo
Cu Chulainn
Cu Chulainn
DROGSENR
Cu Chulainn
Level 26
God Stats
4W - 1L
1,714 SR
Queue Stats
72W - 80L
1,391 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mk95190
Tsukuyomi
Level 28
God Stats
4W - 3L
1,686 SR
Queue Stats
80W - 72L
1,508 Elo+
Party 1
Nemesis
Nemesis
The_GreatReset
Nemesis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,735 Elo+
Solo
Zhong Kui
Zhong Kui
lapieuvre95
Zhong Kui
Level 6
God Stats
4W - 2L
1,731 SR
Queue Stats
11W - 23L
1,587 Elo+
Party 1
Team Averages
Level 21
1,677 SR
1,549 Elo+

VS

Team Averages
Level 23
1,669 SR
1,549 Elo+
Hades
Hades
Asunda07
Hades
Level 25
God Stats
17W - 10L
1,673 SR
Queue Stats
55W - 46L
1,480 Elo+
Solo
Cthulhu
Cthulhu
Dr_Flotur_
Cthulhu
Level 26
God Stats
22W - 17L
1,596 SR
Queue Stats
153W - 145L
1,469 Elo+
Party 2
Izanami
Izanami
MegaBiquette_76
Izanami
Level 26
God Stats
43W - 31L
1,590 SR
Queue Stats
136W - 125L
1,483 Elo+
Party 2
Scylla
Scylla
Zeig-Wurstfach-
Scylla
Level 14
God Stats
18W - 10L
1,686 SR
Queue Stats
115W - 72L
1,703 Elo+
Solo
Chaac
Chaac
xGarnIxGemachtx
Chaac
Level 23
God Stats
1W - 2L
1,800 SR
Queue Stats
76W - 62L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 16
15,812
608
22,498
18,194
8,760
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Cu Chulainn
DROGSENR
Cu Chulainn
20
3 / 1 / 13
15,178
584
14,557
16,850
19,201
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tsukuyomi
Mk95190
Tsukuyomi
20
7 / 3 / 11
15,798
608
12,336
20,939
11,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
21 / 3 / 8
18,589
715
29,377
33,747
19,035
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Zhong Kui
lapieuvre95
Zhong Kui
19
5 / 5 / 13
13,675
526
8,978
19,145
12,811
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Asunda07
Hades
19
8 / 13 / 1
13,116
504
14,102
27,426
17,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cthulhu
Dr_Flotur_
Cthulhu
17
2 / 10 / 2
11,155
429
9,997
19,622
8,415
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
0 / 12 / 3
10,548
406
9,284
21,610
7,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

6
0 / 2 / 0
7,441
286
879
3,030
435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

18
2 / 9 / 4
11,798
454
19,452
29,861
41,159
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
22
46
Kills
12
14
Deaths
46
61
Assists
10
Player
Kills
Deaths
Assists
KDA
W
10
2
16
9
L
Hades
Asunda07
Hades
8
13
1
0.65
W
Cu Chulainn
DROGSENR
Cu Chulainn
3
1
13
9.5
L
Cthulhu
Dr_Flotur_
Cthulhu
2
10
2
0.3
L
0
12
3
0.13
W
Tsukuyomi
Mk95190
Tsukuyomi
7
3
11
4.17
W
21
3
8
8.33
L
0
2
0
0
W
Zhong Kui
lapieuvre95
Zhong Kui
5
5
13
2.3
L
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,746
Damage
53,714
108,875
Taken
101,549
71,569
Mitigated
74,468
41,378
Healing
25,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,498
9,055
0
7,087
18,194
8,760
5,496
3,717
14,477
0
117,797
L
Hades
Asunda07
Hades
14,102
1,110
309
6,488
27,426
17,404
1,240
4,183
23,171
69,140
0
W
Cu Chulainn
DROGSENR
Cu Chulainn
14,557
3,472
753
4,522
16,850
19,201
2,398
3,358
13,492
15,685
73,715
L
Cthulhu
Dr_Flotur_
Cthulhu
9,997
643
1,026
2,342
19,622
8,415
667
1,589
17,889
58,004
0
L
9,284
5,766
1,038
4,350
21,610
7,055
131
816
20,794
0
72,314
W
Tsukuyomi
Mk95190
Tsukuyomi
12,336
6,110
315
4,195
20,939
11,762
1,909
5,790
15,149
0
120,008
W
29,377
18,025
0
20,200
33,747
19,035
4,827
7,624
25,166
0
176,688
L
879
412
0
739
3,030
435
0
192
2,838
10,485
0
W
Zhong Kui
lapieuvre95
Zhong Kui
8,978
2,457
0
4,306
19,145
12,811
1,092
8,614
10,531
48,076
0
L
19,452
2,368
0
8,803
29,861
41,159
552
4,008
25,638
0
69,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,052
Gold Earned
54,058
697
Minions Killed
489
0
Camps Cleared
0
2,499,759
Distance Traveled
1,787,216
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,812
608
162
6
0
424,527
4
L
Hades
13,116
504
119
5
0
386,293
1
W
Cu Chulainn
15,178
584
140
5
0
518,253
1
L
Cthulhu
11,155
429
109
4
0
467,534
5
L
Izanami
10,548
406
125
5
0
402,276
4
W
Tsukuyomi
15,798
608
159
6
0
503,321
5
W
Nemesis
18,589
715
174
7
0
566,142
4
L
Scylla
7,441
286
27
1
0
78,952
1
W
Zhong Kui
13,675
526
62
2
0
487,516
0
L
Chaac
11,798
454
109
4
0
452,161
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role