Player Matchup

Nu Wa
Nu Wa
JpML
Nu Wa
Level 27
God Stats
7W - 4L
1,709 SR
Queue Stats
60W - 60L
1,594 Elo+
Solo
Cthulhu
Cthulhu
Quetzalgang
Cthulhu
Level 17
God Stats
20W - 15L
1,624 SR
Queue Stats
128W - 133L
1,539 Elo+
Solo
King Arthur
King Arthur
SrSerpico
King Arthur
Level 14
God Stats
18W - 9L
1,798 SR
Queue Stats
70W - 43L
1,681 Elo+
Party 1
Artemis
Artemis
arnau033
Artemis
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 38L
1,790 Elo+
Party 1
Awilix
Awilix
ewsdafeadf
Awilix
Level 5
God Stats
17W - 4L
1,793 SR
Queue Stats
59W - 19L
1,828 Elo+
Solo
Team Averages
Level 15
1,685 SR
1,686 Elo+

VS

Team Averages
Level 15
1,552 SR
1,457 Elo+
Susano
Susano
Aghlan
Susano
Level 13
God Stats
4W - 3L
1,892 SR
Queue Stats
43W - 31L
1,524 Elo+
Party 2
Eset
Eset
NeoMetaMorph
Eset
Level 23
God Stats
11W - 9L
1,596 SR
Queue Stats
56W - 58L
1,559 Elo+
Solo
Medusa
Medusa
QyinaExcuse
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,292 Elo+
Solo
Loki
Loki
RajaD3MON
Loki
Level 14
God Stats
22W - 21L
1,453 SR
Queue Stats
31W - 44L
1,288 Elo+
Solo
Ymir
Ymir
deforinna
Ymir
Level 7
God Stats
14W - 12L
1,319 SR
Queue Stats
48W - 32L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
JpML
Nu Wa
20
13 / 5 / 7
12,578
662
16,260
11,259
3,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Quetzalgang
Cthulhu
15
5 / 2 / 8
10,061
530
7,261
14,794
12,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

King Arthur
SrSerpico
King Arthur
18
6 / 4 / 5
11,082
583
13,213
16,119
11,326
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
arnau033
Artemis
12
0 / 7 / 7
8,006
421
3,311
9,839
2,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Awilix
ewsdafeadf
Awilix
19
15 / 3 / 5
12,435
654
20,063
13,057
7,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Aghlan
Susano
15
5 / 8 / 7
9,815
517
11,957
17,209
7,114
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
5 / 10 / 3
10,714
564
8,437
15,004
4,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
14
6 / 7 / 3
8,939
470
8,724
16,087
5,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Loki
15
1 / 7 / 3
8,859
466
5,089
14,459
5,376
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
16
4 / 7 / 1
11,351
597
9,009
20,442
15,086
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
38
39
Kills
21
21
Deaths
39
32
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Susano
Aghlan
Susano
5
8
7
1.06
W
Nu Wa
JpML
Nu Wa
13
5
7
3.3
L
5
10
3
0.65
W
Cthulhu
Quetzalgang
Cthulhu
5
2
8
4.5
L
Medusa
6
7
3
1.07
L
Loki
1
7
3
0.36
W
King Arthur
SrSerpico
King Arthur
6
4
5
2.13
W
Artemis
arnau033
Artemis
0
7
7
0.5
L
Ymir
4
7
1
0.64
W
Awilix
ewsdafeadf
Awilix
15
3
5
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,108
Damage
43,216
65,068
Taken
83,201
37,929
Mitigated
37,395
12,269
Healing
14,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Aghlan
Susano
11,957
3,917
184
3,636
17,209
7,114
0
5,268
11,779
0
56,659
W
Nu Wa
JpML
Nu Wa
16,260
2,838
74
2,163
11,259
3,820
0
5,064
6,195
76,299
0
L
8,437
1,528
0
2,372
15,004
4,290
0
5,074
9,676
69,046
0
W
Cthulhu
Quetzalgang
Cthulhu
7,261
694
578
2,282
14,794
12,560
319
1,634
13,160
41,489
0
L
Medusa
8,724
4,316
0
2,535
16,087
5,529
914
3,912
12,063
0
46,497
L
Loki
5,089
631
0
1,040
14,459
5,376
0
1,656
12,704
0
54,885
W
King Arthur
SrSerpico
King Arthur
13,213
1,644
0
2,266
16,119
11,326
96
5,530
10,589
0
74,799
W
Artemis
arnau033
Artemis
3,311
1,681
0
1,709
9,839
2,347
456
1,214
8,625
0
26,367
L
Ymir
9,009
3,217
0
4,497
20,442
15,086
0
6,837
13,431
56,443
0
W
Awilix
ewsdafeadf
Awilix
20,063
10,110
0
3,197
13,057
7,876
0
4,242
8,815
0
90,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,162
Gold Earned
49,678
505
Minions Killed
469
0
Camps Cleared
0
1,838,025
Distance Traveled
1,635,770
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,815
517
82
4
0
340,795
1
W
Nu Wa
12,578
662
126
7
0
361,979
2
L
Eset
10,714
564
127
7
0
292,303
1
W
Cthulhu
10,061
530
60
3
0
367,464
6
L
Medusa
8,939
470
61
3
0
331,031
7
L
Loki
8,859
466
101
5
0
367,431
2
W
King Arthur
11,082
583
135
7
0
351,598
3
W
Artemis
8,006
421
55
3
0
321,106
0
L
Ymir
11,351
597
98
5
0
304,210
2
W
Awilix
12,435
654
129
7
0
435,878
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role