Player Matchup

Hel
Hel
Bakemonocha
Hel
Level 49
God Stats
9W - 8L
1,581 SR
Queue Stats
260W - 312L
1,313 Elo+
Party 1
Fenrir
Fenrir
Mc_Killer_HDYT
Fenrir
Level 59
God Stats
3W - 3L
1,516 SR
Queue Stats
143W - 190L
1,380 Elo+
Party 1
Bakasura
Bakasura
lafamiliaremseck
Bakasura
Level 40
God Stats
3W - 4L
1,152 SR
Queue Stats
61W - 77L
1,352 Elo+
Party 1
Team Averages
Level 49
1,416 SR
1,348 Elo+

VS

Team Averages
Level 20
1,412 SR
1,182 Elo+
Bellona
Bellona
Loooguirah824
Bellona
Level 16
God Stats
1W - 3L
1,422 SR
Queue Stats
15W - 30L
1,194 Elo+
Party 2
Kukulkan
Kukulkan
Salem01
Kukulkan
Level 15
God Stats
1W - 4L
1,415 SR
Queue Stats
13W - 34L
1,162 Elo+
Party 2
Hachiman
Hachiman
titan8322
Hachiman
Level 28
God Stats
0W - 5L
1,398 SR
Queue Stats
30W - 56L
1,191 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 17
9,692
746
4,050
3,436
1,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
9 / 5 / 11
10,505
808
12,199
13,592
8,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
10 / 4 / 10
10,796
830
9,817
10,062
4,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
12
3 / 7 / 4
9,297
715
3,892
11,786
6,796
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Salem01
Kukulkan
13
4 / 6 / 5
9,458
728
9,238
7,748
2,437
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
titan8322
Hachiman
10
2 / 8 / 6
8,797
677
3,026
11,372
3,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
24
21
Kills
9
9
Deaths
21
38
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
0
17
10.5
L
Bellona
3
7
4
0.71
W
9
5
11
2.9
L
Kukulkan
Salem01
Kukulkan
4
6
5
1.08
W
10
4
10
3.75
L
Hachiman
titan8322
Hachiman
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,066
Damage
16,156
27,090
Taken
30,906
14,412
Mitigated
12,246
10,539
Healing
1,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,050
178
3,400
2,933
3,436
1,430
445
1,884
1,552
40,711
0
L
Bellona
3,892
1,791
0
98
11,786
6,796
0
1,866
9,622
0
18,900
W
12,199
1,941
0
2,735
13,592
8,464
195
3,887
9,705
0
45,885
L
Kukulkan
Salem01
Kukulkan
9,238
1,165
0
302
7,748
2,437
0
488
6,990
24,835
0
W
9,817
7,169
0
1,471
10,062
4,518
2,292
3,555
6,507
0
21,747
L
Hachiman
titan8322
Hachiman
3,026
1,971
0
1,022
11,372
3,013
140
1,295
8,623
0
21,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,993
Gold Earned
27,552
173
Minions Killed
96
0
Camps Cleared
0
732,907
Distance Traveled
553,057
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,692
746
68
5
0
254,374
3
L
Bellona
9,297
715
25
2
0
213,085
3
W
Fenrir
10,505
808
65
5
0
237,391
5
L
Kukulkan
9,458
728
44
3
0
174,498
1
W
Bakasura
10,796
830
40
3
0
241,142
2
L
Hachiman
8,797
677
27
2
0
165,474
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role