Player Matchup

Bellona
Bellona
Doominätor
Bellona
Level 14
God Stats
1W - 2L
1,702 SR
Queue Stats
1W - 2L
1,655 Elo+
Party 2
Ares
Ares
LeComteDantes
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 37L
1,629 Elo+
Solo
Rama
Rama
Rigboned
Rama
Level 24
God Stats
18W - 13L
1,631 SR
Queue Stats
437W - 353L
1,627 Elo+
Solo
Scylla
Scylla
Xxsanti22xX
Scylla
Level 27
God Stats
10W - 12L
1,741 SR
Queue Stats
101W - 108L
1,545 Elo+
Solo
Fenrir
Fenrir
chadd3k
Fenrir
Level 7
God Stats
4W - 2L
1,765 SR
Queue Stats
35W - 42L
1,476 Elo+
Party 2
Team Averages
Level 15
1,668 SR
1,587 Elo+

VS

Team Averages
Level 39
1,650 SR
1,527 Elo+
Skadi
Skadi
Aleex221422
Skadi
Level 8
God Stats
15W - 15L
1,719 SR
Queue Stats
138W - 164L
1,577 Elo+
Party 1
Kukulkan
Kukulkan
LogyBear3333
Kukulkan
Level 28
God Stats
4W - 1L
1,658 SR
Queue Stats
80W - 58L
1,537 Elo+
Solo
Athena
Athena
Novebraen
Athena
Level 26
God Stats
4W - 0L
1,500 SR
Queue Stats
104W - 89L
1,511 Elo+
Solo
Bellona
Bellona
Smitefan234567
Bellona
Level 17
God Stats
22W - 24L
1,873 SR
Queue Stats
144W - 186L
1,511 Elo+
Solo
Bakasura
Bakasura
ferculo
Bakasura
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Doominätor
Bellona
10
1 / 3 / 2
6,546
504
7,101
10,005
6,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
1 / 3 / 2
5,911
455
2,670
7,694
4,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Rama
13
3 / 0 / 0
7,442
572
2,998
8,132
2,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
10
1 / 4 / 1
6,075
467
2,963
8,066
2,422
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
chadd3k
Fenrir
10
4 / 7 / 1
7,062
543
5,544
11,554
3,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
5,890
453
2,688
4,187
1,283
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
LogyBear3333
Kukulkan
12
2 / 1 / 7
7,416
570
4,554
5,201
1,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
Novebraen
Athena
9
1 / 2 / 6
6,006
462
3,984
7,520
3,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 4 / 2
6,284
483
4,015
10,022
5,275
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
ferculo
Bakasura
14
14 / 1 / 1
8,317
640
11,990
8,509
4,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
10
Kills
17
17
Deaths
10
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
2
0
0
L
Bellona
Doominätor
Bellona
1
3
2
0.67
L
1
3
2
0.67
W
Kukulkan
LogyBear3333
Kukulkan
2
1
7
5.5
W
Athena
Novebraen
Athena
1
2
6
2
L
Rama
3
0
0
3
W
0
4
2
0.25
L
Scylla
1
4
1
0.38
L
Fenrir
chadd3k
Fenrir
4
7
1
0.64
W
Bakasura
ferculo
Bakasura
14
1
1
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,276
Damage
27,231
45,451
Taken
35,439
19,564
Mitigated
16,214
12,355
Healing
6,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,688
1,473
0
0
4,187
1,283
0
362
3,825
0
32,161
L
Bellona
Doominätor
Bellona
7,101
2,918
0
3,024
10,005
6,071
372
1,205
7,816
0
32,206
L
2,670
81
0
1,180
7,694
4,775
0
1,810
4,953
10,435
0
W
Kukulkan
LogyBear3333
Kukulkan
4,554
667
0
627
5,201
1,737
1,250
1,956
3,245
42,196
0
W
Athena
Novebraen
Athena
3,984
1,481
0
1,987
7,520
3,804
0
1,766
5,754
17,758
0
L
Rama
2,998
2,524
0
6,043
8,132
2,458
866
676
7,456
0
51,620
W
4,015
1,270
0
1,666
10,022
5,275
208
0
10,022
0
19,297
L
Scylla
2,963
488
0
933
8,066
2,422
645
2,311
5,501
32,460
0
L
Fenrir
chadd3k
Fenrir
5,544
1,644
0
1,175
11,554
3,838
0
2,016
8,633
0
26,588
W
Bakasura
ferculo
Bakasura
11,990
7,438
0
2,647
8,509
4,115
2,424
1,549
6,960
0
33,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,036
Gold Earned
33,913
284
Minions Killed
283
0
Camps Cleared
0
1,089,756
Distance Traveled
1,272,598
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,890
453
57
4
0
238,115
4
L
Bellona
6,546
504
61
5
0
211,431
0
L
Ares
5,911
455
13
1
0
235,394
1
W
Kukulkan
7,416
570
97
7
0
229,309
3
W
Athena
6,006
462
26
2
0
282,915
3
L
Rama
7,442
572
106
8
0
200,090
4
W
Bellona
6,284
483
31
2
0
241,349
3
L
Scylla
6,075
467
57
4
0
227,598
1
L
Fenrir
7,062
543
47
4
0
215,243
0
W
Bakasura
8,317
640
72
6
0
280,910
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role