Player Matchup

Ra
Ra
BigStu1217
Ra
Level 29
God Stats
32W - 36L
1,496 SR
Queue Stats
688W - 666L
1,507 Elo+
Solo
Izanami
Izanami
Mefios
Izanami
Level 6
God Stats
13W - 18L
1,500 SR
Queue Stats
89W - 101L
1,348 Elo+
Solo
Fenrir
Fenrir
Puxon
Fenrir
Level 20
God Stats
10W - 8L
1,556 SR
Queue Stats
451W - 425L
1,470 Elo+
Party 1
Chaac
Chaac
itoffie
Chaac
Level 27
God Stats
6W - 4L
1,627 SR
Queue Stats
49W - 38L
1,650 Elo+
Solo
Heimdallr
Heimdallr
oamLyyyyA
Heimdallr
Level 26
God Stats
10W - 10L
1,507 SR
Queue Stats
57W - 52L
1,457 Elo+
Party 1
Team Averages
Level 22
1,537 SR
1,486 Elo+

VS

Team Averages
Level 19
1,485 SR
1,524 Elo+
Danzaburou
Danzaburou
Faithshirohana
Danzaburou
Level 12
God Stats
8W - 6L
1,607 SR
Queue Stats
19W - 20L
1,426 Elo+
Solo
Ymir
Ymir
JabronisBalls
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,772 Elo+
Solo
Ra
Ra
MNGU
Ra
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
noobakimbo
Ullr
Level 21
God Stats
12W - 16L
1,512 SR
Queue Stats
44W - 55L
1,505 Elo+
Solo
Guan Yu
Guan Yu
textbooktraitor
Guan Yu
Level 29
God Stats
1W - 4L
1,306 SR
Queue Stats
111W - 130L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 1
6,772
677
1,694
1,808
651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
Mefios
Izanami
10
1 / 0 / 3
5,853
585
1,574
2,220
529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Puxon
Fenrir
10
3 / 1 / 2
6,003
600
3,050
5,281
1,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
itoffie
Chaac
12
3 / 1 / 0
6,711
671
6,157
8,327
3,850
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
oamLyyyyA
Heimdallr
10
3 / 2 / 2
5,828
583
3,779
5,880
1,749
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Faithshirohana
Danzaburou
8
1 / 3 / 1
4,798
480
1,829
4,931
1,116
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
1 / 1 / 0
5,068
507
2,591
5,701
2,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ra
MNGU
Ra
9
0 / 1 / 0
5,221
522
90
3,300
1,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

4
1 / 2 / 1
4,316
432
1,206
2,711
607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 3 / 0
4,260
426
1,572
7,158
4,398
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
10
Kills
3
4
Deaths
10
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
L
Danzaburou
Faithshirohana
Danzaburou
1
3
1
0.5
L
1
1
0
1
L
Ra
MNGU
Ra
0
1
0
0
W
Izanami
Mefios
Izanami
1
0
3
2.5
W
Fenrir
Puxon
Fenrir
3
1
2
4
W
Chaac
itoffie
Chaac
3
1
0
3
L
1
2
1
0.75
W
Heimdallr
oamLyyyyA
Heimdallr
3
2
2
2
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,254
Damage
7,288
23,516
Taken
23,801
8,247
Mitigated
9,673
9,910
Healing
6,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,694
173
422
963
1,808
651
592
86
1,718
44,689
0
L
Danzaburou
Faithshirohana
Danzaburou
1,829
775
0
913
4,931
1,116
0
0
4,931
0
15,156
L
2,591
540
0
1,691
5,701
2,477
0
299
5,334
25,921
0
L
Ra
MNGU
Ra
90
0
25
616
3,300
1,075
0
911
2,333
27,407
0
W
Izanami
Mefios
Izanami
1,574
867
0
912
2,220
529
1,088
0
2,220
0
27,561
W
Fenrir
Puxon
Fenrir
3,050
326
0
1,868
5,281
1,468
230
395
4,886
0
20,766
W
Chaac
itoffie
Chaac
6,157
1,768
0
3,353
8,327
3,850
191
1,510
6,817
0
38,046
L
1,206
498
0
819
2,711
607
0
0
2,711
0
8,546
W
Heimdallr
oamLyyyyA
Heimdallr
3,779
2,597
123
2,269
5,880
1,749
1,426
686
5,194
0
22,305
L
1,572
409
85
1,974
7,158
4,398
0
320
6,798
0
10,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,167
Gold Earned
23,663
338
Minions Killed
199
0
Camps Cleared
0
934,093
Distance Traveled
775,348
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,772
677
99
10
0
217,144
0
L
Danzaburou
4,798
480
34
3
0
169,391
1
L
Ymir
5,068
507
58
6
0
171,966
3
L
Ra
5,221
522
63
6
0
177,711
1
W
Izanami
5,853
585
72
7
0
162,817
2
W
Fenrir
6,003
600
46
5
0
207,683
1
W
Chaac
6,711
671
80
8
0
169,174
3
L
Ullr
4,316
432
16
2
0
61,849
0
W
Heimdallr
5,828
583
41
4
0
177,275
0
L
Guan Yu
4,260
426
28
3
0
194,431
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role