Player Matchup

Da Ji
Da Ji
Lord-AerNoxX_eS
Da Ji
Level 99
God Stats
9W - 8L
1,591 SR
Queue Stats
661W - 542L
1,651 Elo+
Party 1
Sobek
Sobek
Mephisto7110
Sobek
Level 49
God Stats
6W - 1L
1,878 SR
Queue Stats
139W - 76L
1,725 Elo+
Party 1
Tsukuyomi
Tsukuyomi
QuieroMinick97
Tsukuyomi
Level 17
God Stats
1W - 0L
1,598 SR
Queue Stats
5W - 2L
1,609 Elo+
Party 2
Eset
Eset
Tre712
Eset
Level 129
God Stats
16W - 11L
1,657 SR
Queue Stats
471W - 379L
1,691 Elo+
Party 1
Cerberus
Cerberus
borjabc03
Cerberus
Level 117
God Stats
6W - 3L
1,500 SR
Queue Stats
267W - 223L
1,482 Elo+
Party 2
Team Averages
Level 82
1,645 SR
1,631 Elo+

VS

Team Averages
Level 75
1,552 SR
1,518 Elo+
Bastet
Bastet
Old_Man_Ronan
Bastet
Level 160
God Stats
9W - 15L
1,651 SR
Queue Stats
279W - 259L
1,618 Elo+
Party 3
Tiamat
Tiamat
R4MP4G3ZiGo
Tiamat
Level 104
God Stats
22W - 34L
1,521 SR
Queue Stats
212W - 253L
1,456 Elo+
Solo
Kukulkan
Kukulkan
annunaki_cat01
Kukulkan
Level 49
God Stats
184W - 184L
1,551 SR
Queue Stats
338W - 365L
1,511 Elo+
Solo
Cupid
Cupid
holyalexcuh
Cupid
Level 47
God Stats
6W - 9L
1,565 SR
Queue Stats
140W - 101L
1,560 Elo+
Party 3
Danzaburou
Danzaburou
lDKv2
Danzaburou
Level 15
God Stats
5W - 4L
1,475 SR
Queue Stats
16W - 12L
1,444 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 3 / 8
10,416
579
11,686
12,800
4,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
2 / 3 / 10
9,975
554
6,590
15,462
14,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
QuieroMinick97
Tsukuyomi
15
5 / 3 / 3
9,192
511
6,478
13,435
6,459
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Eset
Tre712
Eset
18
10 / 0 / 6
11,419
634
10,988
7,546
3,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
borjabc03
Cerberus
16
5 / 3 / 4
9,864
548
7,653
17,847
14,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 3
9,512
528
11,826
14,310
4,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
14
1 / 8 / 4
8,695
483
11,498
12,671
7,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
7
0 / 3 / 0
5,973
332
402
3,364
950
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
4 / 7 / 3
8,535
474
12,667
13,663
4,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
lDKv2
Danzaburou
11
2 / 8 / 1
7,679
427
4,353
13,065
4,975
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
23
31
Kills
12
12
Deaths
31
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
9
3
8
4.33
W
2
3
10
2.33
L
5
5
3
1.3
W
Tsukuyomi
QuieroMinick97
Tsukuyomi
5
3
3
2.17
L
Tiamat
1
8
4
0.38
W
Eset
Tre712
Eset
10
0
6
13
L
Kukulkan
0
3
0
0
W
Cerberus
borjabc03
Cerberus
5
3
4
2.33
L
4
7
3
0.79
L
Danzaburou
lDKv2
Danzaburou
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,395
Damage
40,746
67,090
Taken
57,073
43,610
Mitigated
23,212
21,565
Healing
12,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,686
4,255
0
1,144
12,800
4,985
416
2,271
10,298
0
66,256
W
6,590
1,579
0
5,101
15,462
14,118
444
0
15,462
43,752
0
L
11,826
4,210
0
4,045
14,310
4,553
0
4,250
9,989
0
52,598
W
Tsukuyomi
QuieroMinick97
Tsukuyomi
6,478
1,485
0
4,797
13,435
6,459
0
1,309
12,046
0
58,159
L
Tiamat
11,498
1,607
0
2,861
12,671
7,814
956
5,274
7,036
42,913
0
W
Eset
Tre712
Eset
10,988
532
475
1,793
7,546
3,208
0
544
7,000
87,083
0
L
Kukulkan
402
98
0
620
3,364
950
0
2,099
1,265
18,135
0
W
Cerberus
borjabc03
Cerberus
7,653
230
0
8,255
17,847
14,840
86
6,809
10,384
57,853
0
L
12,667
8,135
252
3,857
13,663
4,920
600
7,498
6,140
0
53,702
L
Danzaburou
lDKv2
Danzaburou
4,353
2,492
0
1,087
13,065
4,975
265
5,603
7,412
0
27,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,866
Gold Earned
40,394
634
Minions Killed
327
0
Camps Cleared
0
1,686,561
Distance Traveled
1,385,313
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,416
579
104
6
0
365,114
2
W
Sobek
9,975
554
92
5
0
334,137
0
L
Bastet
9,512
528
80
4
0
383,453
2
W
Tsukuyomi
9,192
511
90
5
0
304,228
4
L
Tiamat
8,695
483
88
5
0
294,899
0
W
Eset
11,419
634
152
8
0
354,632
4
L
Kukulkan
5,973
332
29
2
0
138,117
3
W
Cerberus
9,864
548
196
11
0
328,450
2
L
Cupid
8,535
474
82
5
0
288,321
1
L
Danzaburou
7,679
427
48
3
0
280,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role