Player Matchup

Tiamat
Tiamat
Silver III
DaSupremePro
Tiamat
Silver III
Level 69
God Stats
13W - 11L
1,497 SR
Queue Stats
268W - 271L
927 MMR
Solo
Hou Yi
Hou Yi
Silver III
FerociousYert
Hou Yi
Silver III
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 78L
810 MMR
Solo
Hades
Hades
Silver III
GuhSynyster
Hades
Silver III
Level 143
God Stats
5W - 6L
1,498 SR
Queue Stats
307W - 327L
816 MMR
Solo
Guan Yu
Guan Yu
Silver II
iPujols
Guan Yu
Silver II
Level 72
God Stats
42W - 28L
1,636 SR
Queue Stats
153W - 151L
963 MMR
Solo
Cabrakan
Cabrakan
Silver II
o_FinestX_o
Cabrakan
Silver II
Level 109
God Stats
20W - 20L
1,479 SR
Queue Stats
64W - 78L
872 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 97
1,522 SR
878 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 115
1,499 SR
881 MMR
Izanami
Izanami
Silver I
FootsureBump710
Izanami
Silver I
Level 119
God Stats
91W - 77L
1,556 SR
Queue Stats
734W - 733L
996 MMR
Solo
Artio
Artio
Silver III
General_6ix
Artio
Silver III
Level 157
God Stats
0W - 4L
1,336 SR
Queue Stats
426W - 441L
768 MMR
Solo
Arachne
Arachne
Silver II
Le-PoK
Arachne
Silver II
Level 129
God Stats
10W - 6L
1,765 SR
Queue Stats
124W - 140L
963 MMR
Solo
Medusa
Medusa
Silver III
MmrSystemSucks
Medusa
Silver III
Level 85
God Stats
14W - 8L
1,701 SR
Queue Stats
363W - 362L
913 MMR
Solo
Sun Wukong
Sun Wukong
Silver V
dav3215
Sun Wukong
Silver V
Level 85
God Stats
1W - 4L
1,137 SR
Queue Stats
41W - 60L
765 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
3 / 0 / 4
7,880
525
10,546
10,311
8,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
3 / 1 / 4
7,411
494
4,932
8,029
2,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
7 / 0 / 4
8,493
566
6,643
7,381
3,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Guan Yu
iPujols
Guan Yu
15
2 / 0 / 1
8,804
587
6,323
7,867
9,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
o_FinestX_o
Cabrakan
11
1 / 0 / 5
7,091
473
4,131
6,591
4,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
SetCu ChulainnDanzaburouKing ArthurScylla

VS

Bans
CthulhuApolloAthenaTsukuyomiHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
6,993
466
4,051
8,811
2,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 2 / 0
6,483
432
3,994
11,187
7,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
Le-PoK
Arachne
11
0 / 2 / 0
6,287
419
1,984
12,269
4,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
0 / 4 / 0
6,448
430
6,709
10,880
3,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Sun Wukong
dav3215
Sun Wukong
13
0 / 3 / 0
7,547
503
3,346
8,166
3,767
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
16
Kills
1
1
Deaths
16
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tiamat
3
0
4
5
W
3
1
4
5
L
0
5
1
0.1
L
1
2
0
0.5
W
7
0
4
9
L
Arachne
Le-PoK
Arachne
0
2
0
0
L
0
4
0
0
L
Sun Wukong
dav3215
Sun Wukong
0
3
0
0
W
Guan Yu
iPujols
Guan Yu
2
0
1
2.5
W
Cabrakan
o_FinestX_o
Cabrakan
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,575
Damage
20,084
40,179
Taken
51,313
26,748
Mitigated
22,296
22,787
Healing
13,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
10,546
1,414
236
5,547
10,311
8,015
147
1,241
9,070
51,774
0
W
4,932
1,865
0
4,085
8,029
2,447
408
1,647
6,382
0
46,824
L
4,051
2,835
0
1,762
8,811
2,959
1,172
2,402
6,409
0
48,543
L
3,994
74
740
4,053
11,187
7,827
0
5,926
5,261
15,877
0
W
6,643
589
353
4,168
7,381
3,255
0
367
7,014
48,932
0
L
Arachne
Le-PoK
Arachne
1,984
1,036
0
3,776
12,269
4,002
0
5,295
6,899
0
28,252
L
6,709
2,297
0
2,986
10,880
3,741
0
7,470
3,410
0
55,173
L
Sun Wukong
dav3215
Sun Wukong
3,346
645
0
446
8,166
3,767
0
227
7,514
0
51,597
W
Guan Yu
iPujols
Guan Yu
6,323
1,136
105
4,161
7,867
9,003
752
0
7,867
0
58,760
W
Cabrakan
o_FinestX_o
Cabrakan
4,131
567
999
3,133
6,591
4,028
177
739
5,852
17,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,679
Gold Earned
33,758
445
Minions Killed
410
0
Camps Cleared
0
1,386,550
Distance Traveled
1,287,033
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,880
525
114
8
0
272,630
6
W
Hou Yi
7,411
494
78
5
0
248,368
1
L
Izanami
6,993
466
94
6
0
214,742
2
L
Artio
6,483
432
23
2
0
286,781
2
W
Hades
8,493
566
92
6
0
300,121
1
L
Arachne
6,287
419
74
5
0
273,935
0
L
Medusa
6,448
430
110
7
0
232,538
2
L
Sun Wukong
7,547
503
109
7
0
279,037
5
W
Guan Yu
8,804
587
135
9
0
290,316
1
W
Cabrakan
7,091
473
26
2
0
275,115
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role