Player Matchup

He Bo
He Bo
FittyG
He Bo
Level 28
God Stats
3W - 4L
1,509 SR
Queue Stats
159W - 151L
1,584 Elo+
Solo
Nu Wa
Nu Wa
JonnaGee
Nu Wa
Level 11
God Stats
1W - 3L
1,542 SR
Queue Stats
25W - 31L
1,474 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Mathias1743
Tsukuyomi
Level 60
God Stats
1W - 3L
1,500 SR
Queue Stats
100W - 104L
1,570 Elo+
Party 1
Yemoja
Yemoja
Oilyknockers
Yemoja
Level 28
God Stats
24W - 19L
1,463 SR
Queue Stats
198W - 153L
1,591 Elo+
Solo
Bellona
Bellona
PMendezxx
Bellona
Level 28
God Stats
0W - 2L
1,519 SR
Queue Stats
30W - 30L
1,525 Elo+
Solo
Team Averages
Level 31
1,507 SR
1,549 Elo+

VS

Team Averages
Level 21
1,457 SR
1,539 Elo+
Neith
Neith
Black1Sakura
Neith
Level 29
God Stats
80W - 83L
1,535 SR
Queue Stats
279W - 330L
1,443 Elo+
Solo
Ares
Ares
CookinwithSauce
Ares
Level 4
God Stats
1W - 0L
1,271 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Hachiman
Hachiman
cmacbro19
Hachiman
Level 28
God Stats
3W - 6L
1,143 SR
Queue Stats
104W - 90L
1,552 Elo+
Solo
The Morrigan
The Morrigan
peldritch
The Morrigan
Level 29
God Stats
130W - 98L
1,579 SR
Queue Stats
161W - 144L
1,537 Elo+
Solo
Artemis
Artemis
月半小夜曲
Artemis
Level 14
God Stats
47W - 36L
1,756 SR
Queue Stats
220W - 187L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
FittyG
He Bo
18
3 / 7 / 4
12,478
891
10,669
17,916
8,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
JonnaGee
Nu Wa
20
2 / 5 / 10
13,160
940
11,645
14,176
8,675
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Mathias1743
Tsukuyomi
19
4 / 9 / 4
12,590
899
13,151
18,766
12,513
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
19
0 / 1 / 10
12,086
863
4,571
14,370
18,640
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
PMendezxx
Bellona
20
6 / 12 / 9
13,525
966
24,154
32,047
36,443
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

46

VS

Team 2 Tickets

134

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 2 / 21
12,730
909
8,349
10,099
5,677
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
1 / 2 / 27
14,329
1,024
11,465
22,048
35,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hachiman
cmacbro19
Hachiman
19
5 / 2 / 14
13,455
961
11,890
12,588
6,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
peldritch
The Morrigan
20
19 / 3 / 10
17,103
1,222
31,080
8,490
4,418
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 6 / 22
14,950
1,068
29,999
15,763
9,411
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
128
15
Kills
34
34
Deaths
15
37
Assists
94
Player
Kills
Deaths
Assists
KDA
W
2
2
21
6.25
W
1
2
27
7.25
L
He Bo
FittyG
He Bo
3
7
4
0.71
L
Nu Wa
JonnaGee
Nu Wa
2
5
10
1.4
L
Tsukuyomi
Mathias1743
Tsukuyomi
4
9
4
0.67
L
Yemoja
0
1
10
5
L
Bellona
PMendezxx
Bellona
6
12
9
0.88
W
Hachiman
cmacbro19
Hachiman
5
2
14
6
W
The Morrigan
peldritch
The Morrigan
19
3
10
8
W
7
6
22
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,190
Damage
92,783
97,275
Taken
68,988
84,496
Mitigated
61,157
17,260
Healing
9,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,349
4,050
0
2,213
10,099
5,677
0
2,862
7,173
0
35,532
W
11,465
1,108
0
2,011
22,048
35,259
0
9,410
12,378
17,228
0
L
He Bo
FittyG
He Bo
10,669
542
0
0
17,916
8,225
0
9,318
8,598
47,247
0
L
Nu Wa
JonnaGee
Nu Wa
11,645
3,632
139
995
14,176
8,675
0
8,512
5,664
60,715
0
L
Tsukuyomi
Mathias1743
Tsukuyomi
13,151
3,498
0
249
18,766
12,513
0
7,673
10,987
86
48,372
L
Yemoja
4,571
713
10,397
2,859
14,370
18,640
0
5,274
8,781
16,523
0
L
Bellona
PMendezxx
Bellona
24,154
9,629
0
2,621
32,047
36,443
0
11,103
20,642
0
48,237
W
Hachiman
cmacbro19
Hachiman
11,890
8,814
0
1,328
12,588
6,392
0
5,333
7,081
0
37,033
W
The Morrigan
peldritch
The Morrigan
31,080
3,647
0
1,349
8,490
4,418
0
4,155
4,297
63,900
0
W
29,999
11,448
0
2,262
15,763
9,411
0
4,625
11,088
0
85,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,839
Gold Earned
72,567
275
Minions Killed
320
4
Camps Cleared
13
1,221,358
Distance Traveled
1,179,322
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,730
909
62
4
1
218,973
0
W
Ares
14,329
1,024
6
0
0
269,951
0
L
He Bo
12,478
891
81
6
3
232,517
1
L
Nu Wa
13,160
940
90
6
1
221,747
2
L
Tsukuyomi
12,590
899
47
3
0
263,022
0
L
Yemoja
12,086
863
27
2
0
244,905
0
L
Bellona
13,525
966
30
2
0
259,167
3
W
Hachiman
13,455
961
50
4
3
225,939
0
W
The Morrigan
17,103
1,222
74
5
4
259,502
2
W
Artemis
14,950
1,068
128
9
5
204,957
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role