Player Matchup

Terra
Terra
Silver I
Belastung
Terra
Silver I
Level 125
God Stats
0W - 1L
1,507 SR
Queue Stats
21W - 26L
1,436 MMR
Solo
Mercury
Mercury
Silver I
Hansii03
Mercury
Silver I
Level 128
God Stats
0W - 4L
1,388 SR
Queue Stats
28W - 33L
1,370 MMR
Solo
Danzaburou
Danzaburou
Gold V
MrIrish
Danzaburou
Gold V
Level 127
God Stats
1W - 1L
1,815 SR
Queue Stats
46W - 30L
1,418 MMR
Solo
Tyr
Tyr
Gold V
PoupouuJr
Tyr
Gold V
Level 69
God Stats
0W - 1L
1,290 SR
Queue Stats
7W - 11L
1,357 MMR
Solo
Tiamat
Tiamat
Gold V
SIL3NT569NINJA12
Tiamat
Gold V
Level 104
God Stats
4W - 7L
1,910 SR
Queue Stats
489W - 477L
1,347 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 111
1,582 SR
1,386 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 111
1,492 SR
1,411 MMR
Sylvanus
Sylvanus
Silver I
 
Sylvanus
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Silver I
Galaxaiii
Hera
Silver I
Level 58
God Stats
3W - 3L
1,540 SR
Queue Stats
74W - 75L
1,428 MMR
Solo
Awilix
Awilix
Gold V
Richy_Ando1
Awilix
Gold V
Level 128
God Stats
13W - 13L
1,479 SR
Queue Stats
468W - 478L
1,375 MMR
Solo
Jormungandr
Jormungandr
Silver II
Theaguas32
Jormungandr
Silver II
Level 87
God Stats
1W - 0L
1,255 SR
Queue Stats
57W - 55L
1,344 MMR
Solo
Anhur
Anhur
Platinum V
Zoom____Tv
Anhur
Platinum V
Level 152
God Stats
41W - 33L
1,683 SR
Queue Stats
303W - 300L
1,406 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Belastung
Terra
14
1 / 3 / 2
9,020
451
5,929
17,202
16,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
Hansii03
Mercury
16
0 / 4 / 3
8,874
444
7,631
16,398
5,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
MrIrish
Danzaburou
15
1 / 5 / 0
9,688
484
8,181
14,971
4,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 4 / 0
8,850
443
7,671
18,118
11,043
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
2 / 4 / 1
8,156
408
6,387
9,041
3,994
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
SetScyllaAphroditeBacchusCu Chulainn

VS

Bans
ApolloTsukuyomiHeimdallrSun WukongBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
3 / 1 / 7
10,604
530
10,234
15,532
21,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hera
19
5 / 1 / 1
11,635
582
10,514
8,045
3,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
18
4 / 0 / 7
11,218
561
8,294
12,573
6,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jormungandr
Theaguas32
Jormungandr
19
4 / 1 / 5
12,363
618
13,092
16,217
20,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
20
4 / 1 / 8
12,082
604
15,131
15,223
6,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
4
Kills
20
20
Deaths
4
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
1
7
6.5
L
Terra
Belastung
Terra
1
3
2
0.67
W
Hera
5
1
1
5.5
L
Mercury
Hansii03
Mercury
0
4
3
0.38
L
Danzaburou
MrIrish
Danzaburou
1
5
0
0.2
L
0
4
0
0
W
Awilix
4
0
7
7.5
L
2
4
1
0.63
W
Jormungandr
Theaguas32
Jormungandr
4
1
5
6.5
W
Anhur
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,799
Damage
57,265
75,730
Taken
67,590
41,566
Mitigated
58,044
19,864
Healing
30,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
10,234
2,416
2,878
6,630
15,532
21,419
482
4,134
11,398
28,646
0
L
Terra
Belastung
Terra
5,929
755
629
3,272
17,202
16,298
0
8,177
8,843
27,277
0
W
Hera
10,514
3,008
176
2,872
8,045
3,352
1,674
3,129
4,916
102,200
0
L
Mercury
Hansii03
Mercury
7,631
3,269
0
5,152
16,398
5,925
0
6,684
9,539
0
70,693
L
Danzaburou
MrIrish
Danzaburou
8,181
4,063
0
4,875
14,971
4,306
0
2,882
12,062
0
66,153
L
7,671
1,328
0
4,228
18,118
11,043
0
8,543
9,060
0
57,388
W
Awilix
8,294
3,034
0
6,159
12,573
6,157
1,633
2,252
10,321
0
81,659
L
6,387
441
0
1,708
9,041
3,994
0
6,374
2,386
41,601
0
W
Jormungandr
Theaguas32
Jormungandr
13,092
4,612
0
3,765
16,217
20,139
2,208
910
15,307
81,913
0
W
Anhur
15,131
7,337
0
7,541
15,223
6,977
7,591
1,891
13,332
0
95,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,588
Gold Earned
57,902
500
Minions Killed
683
0
Camps Cleared
0
1,666,111
Distance Traveled
1,863,227
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,604
530
46
2
0
307,672
5
L
Terra
9,020
451
42
2
0
341,549
5
W
Hera
11,635
582
178
9
0
385,405
8
L
Mercury
8,874
444
126
6
0
424,920
3
L
Danzaburou
9,688
484
118
6
0
307,912
6
L
Tyr
8,850
443
121
6
0
337,788
1
W
Awilix
11,218
561
135
7
0
480,601
1
L
Tiamat
8,156
408
93
5
0
253,942
3
W
Jormungandr
12,363
618
164
8
0
342,011
0
W
Anhur
12,082
604
160
8
0
347,538
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role