Player Matchup

Agni
Agni
DarKnife332
Agni
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
RoooomShambles
Fenrir
Level 28
God Stats
18W - 18L
1,539 SR
Queue Stats
149W - 85L
1,598 Elo+
Solo
King Arthur
King Arthur
Steamb0atWilly
King Arthur
Level 16
God Stats
1W - 3L
1,252 SR
Queue Stats
114W - 97L
1,597 Elo+
Solo
Medusa
Medusa
Username123997
Medusa
Level 28
God Stats
3W - 2L
1,703 SR
Queue Stats
45W - 27L
1,732 Elo+
Solo
Sobek
Sobek
小名姜承禄
Sobek
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
124W - 125L
1,546 Elo+
Solo
Team Averages
Level 23
1,499 SR
1,595 Elo+

VS

Team Averages
Level 18
1,569 SR
1,654 Elo+
Ra
Ra
Adonissss
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,573 Elo+
Solo
Da Ji
Da Ji
ByteAçez
Da Ji
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,651 Elo+
Party 1
Chang'e
Chang'e
CulCure
Chang'e
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,651 Elo+
Party 1
Rama
Rama
MedicOzzy
Rama
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 27L
1,723 Elo+
Solo
King Arthur
King Arthur
PablitOrnn
King Arthur
Level 7
God Stats
10W - 4L
1,846 SR
Queue Stats
15W - 9L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 2 / 6
8,717
623
13,088
7,878
2,648
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
10 / 1 / 5
9,318
666
10,812
9,746
3,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

King Arthur
Steamb0atWilly
King Arthur
13
2 / 3 / 6
7,787
556
9,954
13,574
9,200
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
4 / 0 / 1
8,540
610
8,351
7,314
2,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 6
6,833
488
2,631
7,929
5,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 12 / 0
5,719
409
3,284
10,606
3,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Da Ji
ByteAçez
Da Ji
10
0 / 6 / 4
6,528
466
5,485
13,080
4,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
CulCure
Chang'e
9
2 / 2 / 0
6,624
473
6,298
8,676
2,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Rama
12
0 / 2 / 0
7,201
514
3,335
10,079
2,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
PablitOrnn
King Arthur
13
4 / 4 / 0
7,971
569
10,536
18,780
12,207
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
26
Kills
7
7
Deaths
26
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
12
0
0.08
L
Da Ji
ByteAçez
Da Ji
0
6
4
0.33
L
Chang'e
CulCure
Chang'e
2
2
0
1
W
9
2
6
6
L
Rama
0
2
0
0
L
King Arthur
PablitOrnn
King Arthur
4
4
0
1
W
10
1
5
12.5
W
King Arthur
Steamb0atWilly
King Arthur
2
3
6
1.67
W
4
0
1
4.5
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,836
Damage
28,938
46,441
Taken
61,221
23,552
Mitigated
25,364
19,922
Healing
19,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,284
831
72
399
10,606
3,302
165
6,156
4,450
21,590
0
L
Da Ji
ByteAçez
Da Ji
5,485
1,182
0
2,672
13,080
4,324
0
4,983
8,097
0
28,324
L
Chang'e
CulCure
Chang'e
6,298
925
1,679
5,030
8,676
2,769
0
2,827
5,849
20,675
0
W
13,088
1,786
125
2,462
7,878
2,648
0
2,309
5,387
62,988
0
L
Rama
3,335
2,753
0
4,820
10,079
2,762
0
555
9,524
0
58,724
L
King Arthur
PablitOrnn
King Arthur
10,536
1,186
0
5,000
18,780
12,207
0
1,198
17,582
0
52,704
W
10,812
3,204
0
5,723
9,746
3,908
0
1,059
8,673
0
62,121
W
King Arthur
Steamb0atWilly
King Arthur
9,954
1,021
0
4,004
13,574
9,200
0
1,613
11,880
0
46,272
W
8,351
2,915
0
5,658
7,314
2,561
0
388
6,926
0
73,822
W
2,631
172
0
1,950
7,929
5,235
0
3,770
3,993
14,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,195
Gold Earned
34,043
446
Minions Killed
354
0
Camps Cleared
0
1,448,408
Distance Traveled
1,260,735
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,719
409
39
3
0
231,097
0
L
Da Ji
6,528
466
57
4
0
287,649
2
L
Chang'e
6,624
473
34
2
0
266,494
2
W
Agni
8,717
623
93
7
0
290,669
1
L
Rama
7,201
514
120
9
0
233,934
3
L
King Arthur
7,971
569
104
7
0
241,561
4
W
Fenrir
9,318
666
109
8
0
322,068
5
W
King Arthur
7,787
556
84
6
0
276,294
5
W
Medusa
8,540
610
136
10
0
262,241
0
W
Sobek
6,833
488
24
2
0
297,136
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role