Player Matchup

Geb
Geb
GentOwO
Geb
Level 40
God Stats
10W - 13L
1,500 SR
Queue Stats
211W - 222L
1,522 Elo+
Party 1
Guan Yu
Guan Yu
Rems69
Guan Yu
Level 23
God Stats
15W - 12L
1,690 SR
Queue Stats
57W - 61L
1,557 Elo+
Party 1
Anhur
Anhur
Rxcky1
Anhur
Level 6
God Stats
1W - 3L
1,570 SR
Queue Stats
5W - 7L
1,528 Elo+
Solo
Fenrir
Fenrir
soliteur
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Discordia
Discordia
surcoufff
Discordia
Level 29
God Stats
14W - 8L
1,631 SR
Queue Stats
72W - 81L
1,534 Elo+
Party 1
Team Averages
Level 25
1,578 SR
1,528 Elo+

VS

Team Averages
Level 19
1,520 SR
1,467 Elo+
Jing Wei
Jing Wei
Disorderz777
Jing Wei
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
EPKKodon
Anubis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,263 Elo+
Solo
Sun Wukong
Sun Wukong
Nico91
Sun Wukong
Level 26
God Stats
7W - 3L
1,665 SR
Queue Stats
93W - 97L
1,541 Elo+
Solo
Pele
Pele
Smite12341000
Pele
Level 17
God Stats
5W - 3L
1,432 SR
Queue Stats
112W - 94L
1,504 Elo+
Solo
Ares
Ares
wolter2003
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
10
1 / 1 / 1
6,752
482
3,064
10,299
5,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
Rems69
Guan Yu
12
1 / 2 / 1
6,352
454
6,224
11,561
9,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anhur
Rxcky1
Anhur
8
0 / 6 / 0
5,382
384
2,581
10,540
1,958
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
soliteur
Fenrir
10
1 / 7 / 3
6,219
444
4,009
12,836
3,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
surcoufff
Discordia
12
6 / 5 / 2
7,812
558
10,086
8,426
2,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Disorderz777
Jing Wei
10
1 / 0 / 4
6,612
472
5,400
7,387
2,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
EPKKodon
Anubis
11
2 / 6 / 4
7,353
525
6,837
9,642
4,444
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
Nico91
Sun Wukong
14
2 / 0 / 0
8,327
595
5,190
8,977
4,541
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
14 / 3 / 0
10,071
719
16,433
11,266
3,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 0 / 2
6,960
497
4,458
6,166
4,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
9
Kills
21
21
Deaths
9
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Disorderz777
Jing Wei
1
0
4
3
W
Anubis
EPKKodon
Anubis
2
6
4
0.67
L
Geb
1
1
1
1.5
W
Sun Wukong
Nico91
Sun Wukong
2
0
0
2
L
Guan Yu
Rems69
Guan Yu
1
2
1
0.75
L
Anhur
Rxcky1
Anhur
0
6
0
0
W
14
3
0
4.67
L
Fenrir
soliteur
Fenrir
1
7
3
0.36
L
Discordia
surcoufff
Discordia
6
5
2
1.4
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,964
Damage
38,318
53,662
Taken
43,438
22,588
Mitigated
19,703
14,500
Healing
11,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Disorderz777
Jing Wei
5,400
3,961
0
3,363
7,387
2,588
672
1,109
6,228
0
36,792
W
Anubis
EPKKodon
Anubis
6,837
76
0
1,948
9,642
4,444
476
6,274
2,810
36,343
0
L
Geb
3,064
176
0
2,007
10,299
5,387
0
2,698
7,601
14,005
0
W
Sun Wukong
Nico91
Sun Wukong
5,190
864
0
1,649
8,977
4,541
1,404
589
8,011
0
50,991
L
Guan Yu
Rems69
Guan Yu
6,224
1,219
427
4,480
11,561
9,522
212
1,359
10,202
0
32,049
L
Anhur
Rxcky1
Anhur
2,581
1,558
0
2,953
10,540
1,958
0
2,156
8,384
0
21,677
W
16,433
4,189
0
3,722
11,266
3,972
194
2,339
8,778
0
73,627
L
Fenrir
soliteur
Fenrir
4,009
922
0
4,059
12,836
3,698
0
2,029
10,807
0
25,783
L
Discordia
surcoufff
Discordia
10,086
1,105
0
574
8,426
2,023
0
3,053
5,373
35,726
0
W
4,458
382
0
864
6,166
4,158
132
2,087
3,961
13,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,517
Gold Earned
39,323
233
Minions Killed
377
0
Camps Cleared
0
1,344,136
Distance Traveled
1,348,818
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,612
472
59
4
0
282,384
6
W
Anubis
7,353
525
59
4
0
234,835
0
L
Geb
6,752
482
22
2
0
311,102
2
W
Sun Wukong
8,327
595
106
8
0
216,704
3
L
Guan Yu
6,352
454
62
4
0
286,502
2
L
Anhur
5,382
384
35
3
0
206,107
3
W
Pele
10,071
719
129
9
0
306,888
3
L
Fenrir
6,219
444
51
4
0
263,522
0
L
Discordia
7,812
558
63
5
0
276,903
4
W
Ares
6,960
497
24
2
0
308,007
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role