Player Matchup

Rama
Rama
Gold I
EloMiY
Rama
Gold I
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Gold II
HammeRMjolnir
Thoth
Gold II
Level 125
God Stats
2W - 1L
1,684 SR
Queue Stats
538W - 546L
1,392 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
Meredo
Ao Kuang
Gold IV
Level 129
God Stats
2W - 2L
1,826 SR
Queue Stats
229W - 232L
1,421 MMR
Solo
Guan Yu
Guan Yu
Gold IV
SergioRam
Guan Yu
Gold IV
Level 120
God Stats
7W - 7L
1,534 SR
Queue Stats
133W - 137L
1,393 MMR
Solo
He Bo
He Bo
Bronze III
wjxVampire
He Bo
Bronze III
Level 154
God Stats
4W - 7L
1,448 SR
Queue Stats
40W - 49L
1,375 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 123
1,598 SR
1,416 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,536 SR
1,454 MMR
Cupid
Cupid
Bronze III
ElasticLeech
Cupid
Bronze III
Level 160
God Stats
10W - 3L
1,717 SR
Queue Stats
56W - 40L
1,413 MMR
Party 1
Bellona
Bellona
Bronze III
MartimatiC
Bellona
Bronze III
Level 39
God Stats
1W - 0L
1,234 SR
Queue Stats
8W - 22L
1,400 MMR
Solo
Nu Wa
Nu Wa
Gold IV
Selî
Nu Wa
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold IV
SimbaBeer
Mercury
Gold IV
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Bronze III
SuppSemi
Yemoja
Bronze III
Level 143
God Stats
9W - 5L
1,728 SR
Queue Stats
27W - 21L
1,458 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
EloMiY
Rama
11
0 / 2 / 0
6,310
485
2,173
7,418
1,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 1 / 0
6,968
536
7,491
4,787
1,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Meredo
Ao Kuang
11
0 / 3 / 0
6,317
486
1,724
8,494
2,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
SergioRam
Guan Yu
14
2 / 1 / 0
7,813
601
5,491
8,718
5,222
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

He Bo
8
0 / 7 / 0
5,176
398
1,954
6,957
1,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SetTiamatTsukuyomiNemesisApollo

VS

Bans
DanzaburouJanusThanatosSobekArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 1
8,882
683
5,905
6,059
2,156
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
MartimatiC
Bellona
12
0 / 2 / 0
6,697
515
4,276
9,129
5,560
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
Selî
Nu Wa
14
4 / 0 / 2
7,744
596
5,133
5,926
1,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
SimbaBeer
Mercury
12
2 / 0 / 6
7,005
539
2,749
7,770
2,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
SuppSemi
Yemoja
10
2 / 0 / 8
6,721
517
4,259
5,521
3,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
2
Kills
14
14
Deaths
2
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
6
0
1
6.5
L
Rama
EloMiY
Rama
0
2
0
0
L
0
1
0
0
W
Bellona
MartimatiC
Bellona
0
2
0
0
L
Ao Kuang
Meredo
Ao Kuang
0
3
0
0
W
Nu Wa
Selî
Nu Wa
4
0
2
5
L
Guan Yu
SergioRam
Guan Yu
2
1
0
2
W
Mercury
SimbaBeer
Mercury
2
0
6
5
W
Yemoja
SuppSemi
Yemoja
2
0
8
6
L
He Bo
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,833
Damage
22,322
36,374
Taken
34,405
12,881
Mitigated
15,233
9,854
Healing
16,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,905
3,596
28
3,138
6,059
2,156
0
656
5,345
0
74,098
L
Rama
EloMiY
Rama
2,173
1,510
0
3,473
7,418
1,962
0
699
6,685
0
37,909
L
7,491
85
0
1,354
4,787
1,441
0
2,614
2,097
57,581
0
W
Bellona
MartimatiC
Bellona
4,276
1,646
0
3,600
9,129
5,560
0
468
8,621
4,379
33,176
L
Ao Kuang
Meredo
Ao Kuang
1,724
178
0
885
8,494
2,742
0
3,136
5,228
38,617
0
W
Nu Wa
Selî
Nu Wa
5,133
1,750
0
2,668
5,926
1,683
0
4,432
1,132
52,768
0
L
Guan Yu
SergioRam
Guan Yu
5,491
1,090
170
3,013
8,718
5,222
382
771
7,913
0
46,878
W
Mercury
SimbaBeer
Mercury
2,749
481
0
3,183
7,770
2,300
0
2,139
5,511
0
38,283
W
Yemoja
SuppSemi
Yemoja
4,259
623
1,344
2,340
5,521
3,534
0
2,642
2,627
14,947
0
L
He Bo
1,954
0
0
959
6,957
1,514
0
2,306
4,635
15,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,584
Gold Earned
37,049
407
Minions Killed
436
0
Camps Cleared
0
1,246,836
Distance Traveled
1,295,016
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,882
683
134
10
0
249,675
4
L
Rama
6,310
485
81
6
0
219,480
3
L
Thoth
6,968
536
110
8
0
244,813
4
W
Bellona
6,697
515
91
7
0
259,164
2
L
Ao Kuang
6,317
486
84
6
0
252,637
2
W
Nu Wa
7,744
596
111
9
0
248,085
5
L
Guan Yu
7,813
601
96
7
0
263,925
3
W
Mercury
7,005
539
82
6
0
308,519
2
W
Yemoja
6,721
517
18
1
0
229,573
3
L
He Bo
5,176
398
36
3
0
265,981
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role