Player Matchup

Medusa
Medusa
ALBERT201315
Medusa
Level 12
God Stats
15W - 9L
1,492 SR
Queue Stats
274W - 323L
1,337 Elo+
Solo
Izanami
Izanami
IAmARaverBABY
Izanami
Level 28
God Stats
274W - 274L
1,538 SR
Queue Stats
389W - 447L
1,441 Elo+
Party 1
Neith
Neith
Petresc69
Neith
Level 13
God Stats
34W - 44L
1,322 SR
Queue Stats
57W - 80L
1,273 Elo+
Party 1
Yemoja
Yemoja
Soriiiiy
Yemoja
Level 2
God Stats
3W - 3L
1,500 SR
Queue Stats
45W - 72L
1,500 Elo+
Party 1
Poseidon
Poseidon
Wunwun3016
Poseidon
Level 5
God Stats
3W - 0L
1,792 SR
Queue Stats
4W - 4L
1,382 Elo+
Solo
Team Averages
Level 12
1,529 SR
1,387 Elo+

VS

Team Averages
Level 14
1,374 SR
1,329 Elo+
Hel
Hel
Gamling06
Hel
Level 18
God Stats
2W - 3L
1,274 SR
Queue Stats
15W - 22L
1,330 Elo+
Solo
Scylla
Scylla
Hamburgercito
Scylla
Level 7
God Stats
32W - 30L
1,226 SR
Queue Stats
36W - 35L
1,224 Elo+
Solo
Loki
Loki
Jerzyk134
Loki
Level 15
God Stats
5W - 13L
1,283 SR
Queue Stats
26W - 36L
1,376 Elo+
Party 2
Zeus
Zeus
Kadlubek
Zeus
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 21L
1,343 Elo+
Party 2
Danzaburou
Danzaburou
StealthPigeon30
Danzaburou
Level 21
God Stats
23W - 18L
1,589 SR
Queue Stats
164W - 165L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
7 / 1 / 10
12,131
1,213
9,716
8,232
3,413
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
20
28 / 5 / 8
16,753
1,675
34,459
17,036
11,012
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
Petresc69
Neith
19
6 / 8 / 19
12,475
1,248
12,790
17,159
9,750
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
Soriiiiy
Yemoja
18
0 / 8 / 18
10,990
1,099
2,101
14,182
11,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
Wunwun3016
Poseidon
19
1 / 5 / 22
11,344
1,134
15,484
8,562
2,979
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

153

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 6 / 12
12,297
1,230
9,391
14,090
7,435
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
1 / 8 / 8
9,695
970
4,490
14,559
4,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
17
2 / 8 / 14
10,093
1,009
4,952
16,137
6,398
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
16
8 / 12 / 9
11,369
1,137
19,282
17,043
5,652
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
StealthPigeon30
Danzaburou
18
9 / 9 / 16
13,448
1,345
24,764
20,541
9,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
86
42
Kills
27
27
Deaths
43
77
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Medusa
7
1
10
12
L
7
6
12
2.17
L
1
8
8
0.63
W
Izanami
28
5
8
6.4
L
Loki
2
8
14
1.13
L
Zeus
8
12
9
1.04
W
Neith
Petresc69
Neith
6
8
19
1.94
W
Yemoja
Soriiiiy
Yemoja
0
8
18
1.13
L
Danzaburou
StealthPigeon30
Danzaburou
9
9
16
1.89
W
Poseidon
Wunwun3016
Poseidon
1
5
22
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,550
Damage
62,879
65,171
Taken
82,370
38,424
Mitigated
33,658
8,736
Healing
7,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
9,716
5,477
0
718
8,232
3,413
0
4,670
3,488
0
42,901
L
9,391
1,686
2,042
2,717
14,090
7,435
0
4,034
10,056
24,869
0
L
4,490
1,132
0
797
14,559
4,721
0
2,061
12,498
25,383
0
W
Izanami
34,459
28,776
0
4,743
17,036
11,012
0
4,844
12,125
0
54,262
L
Loki
4,952
1,611
0
0
16,137
6,398
0
3,501
12,636
0
9,013
L
Zeus
19,282
3,446
0
0
17,043
5,652
0
4,802
12,241
46,106
0
W
Neith
Petresc69
Neith
12,790
7,572
0
1,585
17,159
9,750
0
9,112
7,939
0
23,751
W
Yemoja
Soriiiiy
Yemoja
2,101
1,081
1,158
532
14,182
11,270
0
9,045
5,016
5,653
0
L
Danzaburou
StealthPigeon30
Danzaburou
24,764
15,955
0
1,855
20,541
9,452
0
3,187
17,354
0
41,831
W
Poseidon
Wunwun3016
Poseidon
15,484
1,719
0
0
8,562
2,979
0
5,098
3,440
38,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,693
Gold Earned
56,902
215
Minions Killed
177
6
Camps Cleared
5
789,932
Distance Traveled
910,594
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,131
1,213
82
8
2
214,617
4
L
Hel
12,297
1,230
34
3
1
206,530
1
L
Scylla
9,695
970
54
5
0
158,218
0
W
Izanami
16,753
1,675
55
6
1
152,094
0
L
Loki
10,093
1,009
7
1
1
210,313
0
L
Zeus
11,369
1,137
35
4
2
165,085
2
W
Neith
12,475
1,248
20
2
0
152,588
0
W
Yemoja
10,990
1,099
4
0
1
123,632
0
L
Danzaburou
13,448
1,345
47
5
1
170,448
2
W
Poseidon
11,344
1,134
54
5
2
147,001
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role