Player Matchup

Aphrodite
Aphrodite
BloodyRoots__
Aphrodite
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 71L
1,468 Elo+
Party 2
Freya
Freya
Chariot en Y
Freya
Level 89
God Stats
1W - 1L
1,321 SR
Queue Stats
71W - 81L
1,503 Elo+
Party 3
Fafnir
Fafnir
Echo Jutsu
Fafnir
Level 48
God Stats
14W - 13L
1,500 SR
Queue Stats
164W - 195L
1,424 Elo+
Party 3
Fenrir
Fenrir
NeXo__Moto
Fenrir
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 70L
1,536 Elo+
Party 2
Danzaburou
Danzaburou
TequilaJS
Danzaburou
Level 48
God Stats
2W - 3L
1,542 SR
Queue Stats
20W - 34L
1,534 Elo+
Party 2
Team Averages
Level 76
1,473 SR
1,493 Elo+

VS

Team Averages
Level 73
1,485 SR
1,501 Elo+
Susano
Susano
Davvross
Susano
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
DemonicWolf2708
Nox
Level 29
God Stats
4W - 3L
1,449 SR
Queue Stats
22W - 21L
1,654 Elo+
Party 1
Anubis
Anubis
Radicalzz94
Anubis
Level 45
God Stats
0W - 1L
1,723 SR
Queue Stats
0W - 2L
1,319 Elo+
Solo
Cerberus
Cerberus
SoloDeicide
Cerberus
Level 23
God Stats
1W - 2L
1,352 SR
Queue Stats
7W - 8L
1,654 Elo+
Party 1
Artemis
Artemis
darkness34angel
Artemis
Level 107
God Stats
1W - 2L
1,401 SR
Queue Stats
38W - 41L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BloodyRoots__
Aphrodite
19
5 / 4 / 10
12,446
541
8,881
17,265
7,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
18 / 6 / 5
13,969
607
24,064
29,151
13,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
Echo Jutsu
Fafnir
17
1 / 1 / 24
12,430
540
6,553
15,799
21,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
NeXo__Moto
Fenrir
19
12 / 8 / 4
12,925
562
14,987
19,316
8,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
TequilaJS
Danzaburou
18
4 / 1 / 14
12,891
560
10,906
11,848
4,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Davvross
Susano
19
14 / 7 / 1
12,898
561
26,087
20,744
8,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 4 / 6
10,204
444
8,843
12,948
5,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anubis
15
2 / 12 / 7
9,781
425
9,009
17,025
8,633
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
SoloDeicide
Cerberus
14
0 / 9 / 4
8,941
389
3,849
20,011
15,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
0 / 8 / 5
9,120
397
10,091
14,846
4,874
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
41
40
Kills
18
20
Deaths
40
57
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BloodyRoots__
Aphrodite
5
4
10
2.5
W
18
6
5
3.42
L
Susano
Davvross
Susano
14
7
1
2.07
L
2
4
6
1.25
W
Fafnir
Echo Jutsu
Fafnir
1
1
24
13
W
Fenrir
NeXo__Moto
Fenrir
12
8
4
1.75
L
Anubis
2
12
7
0.46
L
Cerberus
SoloDeicide
Cerberus
0
9
4
0.22
W
Danzaburou
TequilaJS
Danzaburou
4
1
14
11
L
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,391
Damage
57,879
93,379
Taken
85,574
56,078
Mitigated
42,653
41,032
Healing
13,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BloodyRoots__
Aphrodite
8,881
545
3,572
9,545
17,265
7,538
1,797
4,019
13,112
70,359
0
W
24,064
7,964
0
15,740
29,151
13,350
1,363
6,694
20,920
112,388
0
L
Susano
Davvross
Susano
26,087
9,959
0
3,421
20,744
8,477
0
10,455
10,125
0
83,403
L
8,843
1,426
0
1,758
12,948
5,035
0
4,904
7,950
55,190
0
W
Fafnir
Echo Jutsu
Fafnir
6,553
1,584
1,055
4,616
15,799
21,584
973
3,568
11,473
32,957
0
W
Fenrir
NeXo__Moto
Fenrir
14,987
3,524
0
1,590
19,316
8,739
0
4,911
14,329
0
82,762
L
Anubis
9,009
355
0
1,990
17,025
8,633
0
8,197
8,756
51,151
0
L
Cerberus
SoloDeicide
Cerberus
3,849
691
268
4,328
20,011
15,634
0
10,158
9,651
18,783
0
W
Danzaburou
TequilaJS
Danzaburou
10,906
3,935
561
4,353
11,848
4,867
6,727
2,015
9,827
0
78,179
L
10,091
2,569
0
1,912
14,846
4,874
0
5,194
9,594
0
62,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,661
Gold Earned
50,944
533
Minions Killed
428
0
Camps Cleared
0
2,015,732
Distance Traveled
1,891,579
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,446
541
130
6
0
407,983
0
W
Freya
13,969
607
127
6
0
367,355
1
L
Susano
12,898
561
123
5
0
438,196
2
L
Nox
10,204
444
104
5
0
403,775
1
W
Fafnir
12,430
540
42
2
0
423,286
2
W
Fenrir
12,925
562
108
5
0
410,491
0
L
Anubis
9,781
425
78
3
0
324,858
0
L
Cerberus
8,941
389
32
1
0
347,246
2
W
Danzaburou
12,891
560
126
5
0
406,617
5
L
Artemis
9,120
397
91
4
0
377,504
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role