Player Matchup

Nike
Nike
Beatles123
Nike
Level 19
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Solo
Ymir
Ymir
Greglorious73
Ymir
Level 16
God Stats
8W - 8L
1,716 SR
Queue Stats
16W - 15L
1,485 Elo+
Solo
Nemesis
Nemesis
Mamorka
Nemesis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo
Thoth
Thoth
Toffeepopcorn
Thoth
Level 26
God Stats
9W - 16L
1,511 SR
Queue Stats
100W - 106L
1,552 Elo+
Solo
Danzaburou
Danzaburou
havela
Danzaburou
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 22L
1,500 Elo+
Solo
Team Averages
Level 16
1,545 SR
1,507 Elo+

VS

Team Averages
Level 18
1,508 SR
1,450 Elo+
Rama
Rama
ELPISTOLO
Rama
Level 27
God Stats
2W - 0L
1,759 SR
Queue Stats
30W - 10L
1,716 Elo+
Solo
Hades
Hades
Jhoticakitkat
Hades
Level 26
God Stats
79W - 86L
1,438 SR
Queue Stats
106W - 127L
1,323 Elo+
Solo
Ra
Ra
SamortXD
Ra
Level 3
God Stats
2W - 1L
1,301 SR
Queue Stats
8W - 23L
1,214 Elo+
Party 1
Cerberus
Cerberus
hugoxd33
Cerberus
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 18L
1,500 Elo+
Party 1
Osiris
Osiris
outcas
Osiris
Level 26
God Stats
11W - 8L
1,541 SR
Queue Stats
398W - 379L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 10 / 11
10,640
426
15,236
18,602
20,264
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 5 / 6
11,141
446
8,198
18,154
19,139
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
Mamorka
Nemesis
20
15 / 4 / 9
13,345
534
17,017
18,709
11,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
10 / 7 / 5
12,035
481
20,995
14,961
5,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
havela
Danzaburou
17
2 / 15 / 8
11,363
455
8,954
19,481
7,257
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
21 / 3 / 7
16,367
655
34,355
28,574
11,151
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
7 / 8 / 9
13,375
535
12,054
26,484
13,132
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 12 / 0
9,754
390
2,495
13,120
5,266
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Shoes

Shoes

+6%
Movement Speed

Cerberus
hugoxd33
Cerberus
15
2 / 10 / 2
10,540
422
4,933
22,055
18,692
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Osiris
outcas
Osiris
20
9 / 4 / 13
13,705
548
11,370
19,855
14,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
72
36
Kills
41
41
Deaths
37
39
Assists
31
Player
Kills
Deaths
Assists
KDA
L
4
10
11
0.95
W
Rama
21
3
7
8.17
L
5
5
6
1.6
W
7
8
9
1.44
L
Nemesis
Mamorka
Nemesis
15
4
9
4.88
W
2
12
0
0.17
L
10
7
5
1.79
L
Danzaburou
havela
Danzaburou
2
15
8
0.4
W
Cerberus
hugoxd33
Cerberus
2
10
2
0.3
W
Osiris
outcas
Osiris
9
4
13
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,400
Damage
65,207
89,907
Taken
110,088
63,921
Mitigated
62,563
9,445
Healing
40,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,236
2,329
0
480
18,602
20,264
335
5,510
13,092
0
48,905
W
Rama
34,355
25,761
0
20,022
28,574
11,151
6,782
10,417
17,669
0
144,352
L
8,198
1,764
0
1,966
18,154
19,139
101
2,518
15,636
36,114
0
W
12,054
840
258
12,215
26,484
13,132
1,145
9,166
16,875
54,007
0
L
Nemesis
Mamorka
Nemesis
17,017
9,724
0
3,207
18,709
11,451
543
5,618
13,091
0
64,443
W
2,495
595
152
336
13,120
5,266
872
2,736
10,178
33,373
0
L
20,995
135
0
1,349
14,961
5,810
244
1,850
13,111
73,200
0
L
Danzaburou
havela
Danzaburou
8,954
4,190
0
2,443
19,481
7,257
1,186
3,986
15,495
0
56,738
W
Cerberus
hugoxd33
Cerberus
4,933
627
0
2,485
22,055
18,692
736
3,791
18,128
29,506
0
W
Osiris
outcas
Osiris
11,370
4,665
0
5,314
19,855
14,322
1,798
5,360
14,407
0
68,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,524
Gold Earned
63,741
430
Minions Killed
475
0
Camps Cleared
0
2,049,775
Distance Traveled
1,947,924
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
10,640
426
66
3
0
319,677
0
W
Rama
16,367
655
176
7
0
418,782
7
L
Ymir
11,141
446
76
3
0
412,473
0
W
Hades
13,375
535
83
3
0
381,934
0
L
Nemesis
13,345
534
113
5
0
472,744
0
W
Ra
9,754
390
40
2
0
314,804
1
L
Thoth
12,035
481
97
4
0
469,774
6
L
Danzaburou
11,363
455
78
3
0
375,107
6
W
Cerberus
10,540
422
77
3
0
346,191
3
W
Osiris
13,705
548
99
4
0
486,213
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role