Player Matchup

He Bo
He Bo
Da_-Berserker
He Bo
Level 83
God Stats
5W - 0L
1,714 SR
Queue Stats
279W - 154L
1,587 Elo+
Party 2
Fenrir
Fenrir
Slayer93-_-
Fenrir
Level 91
God Stats
19W - 21L
1,418 SR
Queue Stats
554W - 269L
1,674 Elo+
Party 2
Chaac
Chaac
paW_Chris92izii
Chaac
Level 29
God Stats
27W - 14L
1,814 SR
Queue Stats
244W - 122L
1,717 Elo+
Party 2
Team Averages
Level 68
1,649 SR
1,659 Elo+

VS

Team Averages
Level 18
1,610 SR
1,513 Elo+
Ymir
Ymir
LIL_DripLIT
Ymir
Level 20
God Stats
61W - 32L
1,718 SR
Queue Stats
129W - 102L
1,502 Elo+
Party 1
Anubis
Anubis
just_a_gamer_545
Anubis
Level 28
God Stats
0W - 2L
1,130 SR
Queue Stats
48W - 81L
1,254 Elo+
Solo
Izanami
Izanami
l6ix9ineskrr
Izanami
Level 7
God Stats
9W - 4L
1,982 SR
Queue Stats
14W - 6L
1,783 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 19
12,907
717
22,612
9,926
3,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
16
10 / 2 / 13
13,293
739
9,727
16,429
11,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

16
12 / 4 / 14
13,379
743
16,385
23,614
23,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 11 / 4
12,066
670
6,505
24,515
15,212
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 10 / 5
9,950
553
1,640
11,943
3,350
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
l6ix9ineskrr
Izanami
17
6 / 7 / 2
13,565
754
16,715
16,680
6,100
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
20
28
Kills
9
10
Deaths
28
46
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
4
19
3.88
L
3
11
4
0.45
W
Fenrir
10
2
13
8.25
L
0
10
5
0.25
L
Izanami
l6ix9ineskrr
Izanami
6
7
2
1
W
12
4
14
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,724
Damage
24,860
49,969
Taken
53,138
38,355
Mitigated
24,662
18,735
Healing
4,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,612
700
747
3,083
9,926
3,289
0
2,370
7,550
69,355
0
L
6,505
749
414
549
24,515
15,212
102
13,086
11,191
18,761
0
W
Fenrir
9,727
1,543
0
7,083
16,429
11,990
1,471
3,565
11,360
0
55,334
L
1,640
104
135
629
11,943
3,350
84
4,536
7,132
5,163
0
L
Izanami
l6ix9ineskrr
Izanami
16,715
12,369
0
2,801
16,680
6,100
1,020
5,008
11,376
0
81,856
W
16,385
3,689
417
7,405
23,614
23,076
0
2,348
21,188
0
56,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,579
Gold Earned
35,581
201
Minions Killed
150
0
Camps Cleared
0
936,279
Distance Traveled
797,390
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,907
717
72
4
0
293,737
3
L
Ymir
12,066
670
19
1
0
298,773
0
W
Fenrir
13,293
739
63
4
0
360,465
2
L
Anubis
9,950
553
6
0
0
200,727
1
L
Izanami
13,565
754
125
7
0
297,890
2
W
Chaac
13,379
743
66
4
0
282,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role