Player Matchup

Danzaburou
Danzaburou
ELIT_Buddokan
Danzaburou
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,150 Elo+
Solo
Medusa
Medusa
ILLUMINAT18307
Medusa
Level 30
God Stats
24W - 31L
1,403 SR
Queue Stats
36W - 53L
1,343 Elo+
Solo
Cthulhu
Cthulhu
TacticalFoker
Cthulhu
Level 16
God Stats
21W - 11L
1,500 SR
Queue Stats
68W - 78L
1,218 Elo+
Solo
Skadi
Skadi
dlucass_
Skadi
Level 17
God Stats
4W - 3L
1,568 SR
Queue Stats
24W - 27L
1,358 Elo+
Solo
Sol
Sol
migfox325
Sol
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,170 Elo+
Solo
Team Averages
Level 17
1,494 SR
1,248 Elo+

VS

Team Averages
Level 18
1,497 SR
1,278 Elo+
Ra
Ra
DragaoTiamati
Ra
Level 26
God Stats
18W - 13L
1,500 SR
Queue Stats
73W - 61L
1,500 Elo+
Solo
Apollo
Apollo
LUFFYZ1NNN
Apollo
Level 29
God Stats
6W - 2L
1,483 SR
Queue Stats
46W - 44L
1,444 Elo+
Solo
Neith
Neith
RoSinho
Neith
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,145 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ZeX-LauFra-L2R2
Cu Chulainn
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
372W - 409L
1,378 Elo+
Solo
Ymir
Ymir
sanderFNT
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
925 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ELIT_Buddokan
Danzaburou
11
0 / 10 / 0
7,438
354
4,423
15,346
6,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
4 / 3 / 3
9,168
437
10,517
12,257
4,504
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
15
3 / 4 / 2
8,908
424
10,986
15,556
13,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Skadi
dlucass_
Skadi
13
4 / 7 / 2
9,291
442
14,302
14,413
6,733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 10 / 2
9,551
455
7,535
14,283
5,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 0 / 11
12,663
603
20,015
14,568
7,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
LUFFYZ1NNN
Apollo
20
11 / 0 / 5
12,524
596
14,050
17,284
7,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
RoSinho
Neith
15
3 / 5 / 5
9,449
450
3,864
10,793
3,730
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
ZeX-LauFra-L2R2
Cu Chulainn
18
8 / 2 / 11
11,436
545
10,606
16,404
15,145
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ymir
13
0 / 5 / 10
8,581
409
2,797
13,048
9,254
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
75
12
Kills
33
34
Deaths
12
9
Assists
42
Player
Kills
Deaths
Assists
KDA
W
11
0
11
16.5
L
Danzaburou
ELIT_Buddokan
Danzaburou
0
10
0
0
L
4
3
3
1.83
W
Apollo
LUFFYZ1NNN
Apollo
11
0
5
13.5
W
Neith
RoSinho
Neith
3
5
5
1.1
L
Cthulhu
3
4
2
1
W
Cu Chulainn
ZeX-LauFra-L2R2
Cu Chulainn
8
2
11
6.75
L
Skadi
dlucass_
Skadi
4
7
2
0.71
L
1
10
2
0.2
W
Ymir
0
5
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,763
Damage
51,332
71,855
Taken
72,097
36,572
Mitigated
43,568
10,812
Healing
23,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,015
2,815
5,585
8,259
14,568
7,562
712
3,070
11,423
99,490
0
L
Danzaburou
ELIT_Buddokan
Danzaburou
4,423
1,714
0
1,944
15,346
6,130
983
8,017
7,097
0
31,301
L
10,517
3,003
97
2,410
12,257
4,504
775
3,197
8,914
0
43,961
W
Apollo
LUFFYZ1NNN
Apollo
14,050
9,136
0
5,676
17,284
7,877
1,996
3,361
13,823
0
113,067
W
Neith
RoSinho
Neith
3,864
2,006
0
1,054
10,793
3,730
2,237
2,047
8,721
0
36,905
L
Cthulhu
10,986
547
0
1,516
15,556
13,462
0
5,761
9,609
50,183
0
W
Cu Chulainn
ZeX-LauFra-L2R2
Cu Chulainn
10,606
2,448
0
2,944
16,404
15,145
601
5,125
11,179
12,301
59,519
L
Skadi
dlucass_
Skadi
14,302
7,880
360
1,785
14,413
6,733
402
5,530
8,801
0
47,223
L
7,535
2,032
0
2,700
14,283
5,743
1,010
1,270
12,951
42,619
2,089
W
Ymir
2,797
459
0
454
13,048
9,254
774
4,131
8,696
26,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,356
Gold Earned
54,653
334
Minions Killed
590
0
Camps Cleared
0
1,755,888
Distance Traveled
1,978,148
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,663
603
177
8
0
428,596
4
L
Danzaburou
7,438
354
51
2
0
301,952
4
L
Medusa
9,168
437
72
3
0
400,181
0
W
Apollo
12,524
596
165
8
0
413,834
4
W
Neith
9,449
450
80
4
0
343,941
3
L
Cthulhu
8,908
424
68
3
0
343,792
0
W
Cu Chulainn
11,436
545
124
6
0
400,727
0
L
Skadi
9,291
442
61
3
0
365,781
0
L
Sol
9,551
455
82
4
0
344,182
0
W
Ymir
8,581
409
44
2
0
391,050
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role