Player Matchup

Cthulhu
Cthulhu
DepressedCatX
Cthulhu
Level 42
God Stats
7W - 3L
1,195 SR
Queue Stats
150W - 145L
1,565 Elo+
Party 1
Nu Wa
Nu Wa
Ingvar1482
Nu Wa
Level 109
God Stats
3W - 1L
1,214 SR
Queue Stats
386W - 397L
1,521 Elo+
Solo
Anhur
Anhur
SubPlox
Anhur
Level 104
God Stats
31W - 27L
1,596 SR
Queue Stats
224W - 220L
1,557 Elo+
Party 1
Team Averages
Level 85
1,335 SR
1,548 Elo+

VS

Team Averages
Level 94
1,483 SR
1,533 Elo+
Bellona
Bellona
DéstinÝCookiÉ
Bellona
Level 38
God Stats
2W - 4L
1,654 SR
Queue Stats
10W - 19L
1,456 Elo+
Solo
Chronos
Chronos
Tharondor92
Chronos
Level 88
God Stats
1W - 2L
1,513 SR
Queue Stats
72W - 51L
1,561 Elo+
Party 2
Hou Yi
Hou Yi
conaro
Hou Yi
Level 155
God Stats
0W - 2L
1,282 SR
Queue Stats
629W - 632L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
1 / 2 / 8
9,179
706
9,053
13,186
11,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
13
4 / 3 / 7
9,474
729
11,428
8,596
3,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
SubPlox
Anhur
14
6 / 1 / 4
9,882
760
8,522
9,835
3,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 3
7,377
567
5,670
12,861
6,375
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
Tharondor92
Chronos
11
3 / 3 / 3
8,668
667
11,475
13,047
3,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
conaro
Hou Yi
13
3 / 2 / 3
8,872
682
8,540
8,096
2,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
11
Kills
6
6
Deaths
11
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
1
2
8
2.5
L
0
6
3
0.25
W
Nu Wa
4
3
7
2.5
W
Anhur
SubPlox
Anhur
6
1
4
8
L
Chronos
Tharondor92
Chronos
3
3
3
1.5
L
Hou Yi
conaro
Hou Yi
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,003
Damage
25,685
31,617
Taken
34,004
18,933
Mitigated
12,884
5,487
Healing
7,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
9,053
793
43
1,334
13,186
11,925
180
4,962
8,224
25,361
0
L
5,670
618
0
1,625
12,861
6,375
0
7,421
5,136
275
14,492
W
Nu Wa
11,428
3,916
0
2,077
8,596
3,288
1,857
2,339
6,257
35,107
0
W
Anhur
SubPlox
Anhur
8,522
4,997
0
2,033
9,835
3,720
906
4,391
5,444
0
52,077
L
Chronos
Tharondor92
Chronos
11,475
2,996
0
3,872
13,047
3,641
150
7,565
5,102
44,769
0
L
Hou Yi
conaro
Hou Yi
8,540
2,656
0
1,773
8,096
2,868
590
4,673
3,193
0
47,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,535
Gold Earned
24,917
163
Minions Killed
157
0
Camps Cleared
0
718,341
Distance Traveled
743,752
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,179
706
42
3
0
260,460
0
L
Bellona
7,377
567
23
2
0
243,309
1
W
Nu Wa
9,474
729
31
2
0
224,475
4
W
Anhur
9,882
760
90
7
0
233,406
0
L
Chronos
8,668
667
61
5
0
251,918
2
L
Hou Yi
8,872
682
73
6
0
248,525
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role