Player Matchup

Arachne
Arachne
BielBirkin
Arachne
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
NikeNeko333
Cupid
Level 66
God Stats
2W - 4L
1,119 SR
Queue Stats
130W - 129L
1,434 Elo+
Solo
Poseidon
Poseidon
PaiAmbrosio
Poseidon
Level 108
God Stats
0W - 1L
1,645 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Discordia
Discordia
PandaJlN
Discordia
Level 97
God Stats
1W - 5L
1,500 SR
Queue Stats
69W - 71L
1,545 Elo+
Solo
Kumbhakarna
Kumbhakarna
PiKPRO6
Kumbhakarna
Level 77
God Stats
1W - 2L
1,328 SR
Queue Stats
34W - 30L
1,548 Elo+
Solo
Team Averages
Level 95
1,418 SR
1,505 Elo+

VS

Team Averages
Level 116
1,519 SR
1,399 Elo+
Janus
Janus
LucasEdeLP7
Janus
Level 108
God Stats
15W - 11L
1,677 SR
Queue Stats
451W - 582L
1,387 Elo+
Solo
Cthulhu
Cthulhu
SalesZeRa__
Cthulhu
Level 95
God Stats
4W - 2L
1,940 SR
Queue Stats
96W - 88L
1,246 Elo+
Party 1
Osiris
Osiris
Shougum
Osiris
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
XxSusano_Itachi
Hachiman
Level 103
God Stats
2W - 3L
1,285 SR
Queue Stats
230W - 253L
1,436 Elo+
Party 1
Thor
Thor
xStonyBlackx
Thor
Level 148
God Stats
1W - 3L
1,195 SR
Queue Stats
13W - 19L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BielBirkin
Arachne
14
3 / 1 / 0
7,840
560
5,344
11,453
4,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

12
2 / 3 / 2
6,941
496
8,532
10,832
3,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
PaiAmbrosio
Poseidon
8
0 / 5 / 0
5,535
395
1,753
4,919
967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Discordia
PandaJlN
Discordia
12
1 / 2 / 1
6,930
495
3,867
5,378
1,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
PiKPRO6
Kumbhakarna
10
1 / 0 / 1
6,314
451
3,096
8,392
5,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 2
8,448
603
2,087
7,456
2,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
SalesZeRa__
Cthulhu
11
1 / 2 / 2
6,663
476
7,813
9,105
7,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Osiris
Shougum
Osiris
14
5 / 2 / 0
8,538
610
7,535
11,472
7,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hachiman
11
0 / 1 / 1
6,919
494
4,475
6,352
1,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
4 / 0 / 0
7,927
566
5,118
9,614
3,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
16
7
Kills
11
11
Deaths
7
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Arachne
BielBirkin
Arachne
3
1
0
3
W
1
2
2
1
L
2
3
2
1
L
Poseidon
PaiAmbrosio
Poseidon
0
5
0
0
L
Discordia
PandaJlN
Discordia
1
2
1
0.75
L
Kumbhakarna
PiKPRO6
Kumbhakarna
1
0
1
1.5
W
Cthulhu
SalesZeRa__
Cthulhu
1
2
2
1
W
Osiris
Shougum
Osiris
5
2
0
2.5
W
Hachiman
0
1
1
0.5
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,592
Damage
27,028
40,974
Taken
43,999
16,360
Mitigated
22,064
14,344
Healing
11,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BielBirkin
Arachne
5,344
3,398
0
6,403
11,453
4,806
0
212
11,066
0
37,550
W
2,087
42
0
1,255
7,456
2,583
0
2,873
4,321
58,067
0
L
8,532
4,297
765
4,031
10,832
3,752
1,048
4,932
5,575
0
47,672
L
Poseidon
PaiAmbrosio
Poseidon
1,753
584
0
550
4,919
967
0
0
4,569
18,921
0
L
Discordia
PandaJlN
Discordia
3,867
135
0
991
5,378
1,640
0
1,071
4,307
38,811
0
L
Kumbhakarna
PiKPRO6
Kumbhakarna
3,096
741
0
1,604
8,392
5,195
266
3,160
4,957
14,862
0
W
Cthulhu
SalesZeRa__
Cthulhu
7,813
648
0
1,064
9,105
7,189
0
1,500
7,605
24,411
0
W
Osiris
Shougum
Osiris
7,535
1,897
0
3,714
11,472
7,257
768
1,610
9,719
199
51,195
W
Hachiman
4,475
2,442
0
1,602
6,352
1,916
0
958
5,394
0
40,922
W
5,118
1,179
0
3,450
9,614
3,119
58
1,300
8,244
0
47,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,560
Gold Earned
38,495
337
Minions Killed
409
0
Camps Cleared
0
1,194,385
Distance Traveled
1,350,270
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,840
560
81
6
0
293,765
2
W
Janus
8,448
603
117
8
0
278,931
1
L
Cupid
6,941
496
111
8
0
228,540
4
L
Poseidon
5,535
395
41
3
0
160,902
1
L
Discordia
6,930
495
87
6
0
223,706
3
L
Kumbhakarna
6,314
451
17
1
0
287,472
2
W
Cthulhu
6,663
476
36
3
0
253,619
5
W
Osiris
8,538
610
93
7
0
283,078
4
W
Hachiman
6,919
494
77
6
0
246,217
4
W
Thor
7,927
566
86
6
0
288,425
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role