Player Matchup

Sun Wukong
Sun Wukong
ALTND
Sun Wukong
Level 24
God Stats
3W - 4L
1,186 SR
Queue Stats
24W - 23L
1,186 Elo+
Solo
Nemesis
Nemesis
Aufnerinsel
Nemesis
Level 13
God Stats
4W - 0L
1,813 SR
Queue Stats
24W - 21L
1,334 Elo+
Party 2
Rama
Rama
Caliiii
Rama
Level 27
God Stats
4W - 0L
1,579 SR
Queue Stats
52W - 53L
1,351 Elo+
Solo
Sylvanus
Sylvanus
Odomnu
Sylvanus
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
99W - 96L
1,329 Elo+
Party 2
Nu Wa
Nu Wa
carrotcakes2020
Nu Wa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 81L
1,267 Elo+
Solo
Team Averages
Level 22
1,516 SR
1,293 Elo+

VS

Team Averages
Level 23
1,521 SR
1,261 Elo+
Anhur
Anhur
KingDarter
Anhur
Level 29
God Stats
2W - 6L
1,467 SR
Queue Stats
22W - 39L
1,245 Elo+
Party 3
Anubis
Anubis
ManonZounny
Anubis
Level 40
God Stats
4W - 4L
1,806 SR
Queue Stats
35W - 47L
1,317 Elo+
Party 1
Erlang Shen
Erlang Shen
Subasic
Erlang Shen
Level 29
God Stats
8W - 10L
1,488 SR
Queue Stats
88W - 113L
1,346 Elo+
Party 3
Neith
Neith
TatrankaCz
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,072 Elo+
Solo
Fenrir
Fenrir
Tetsos
Fenrir
Level 12
God Stats
5W - 12L
1,345 SR
Queue Stats
38W - 47L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ALTND
Sun Wukong
20
8 / 6 / 2
15,232
564
12,892
25,305
23,103
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
Aufnerinsel
Nemesis
20
20 / 2 / 10
16,126
597
20,824
26,470
17,957
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rama
Caliiii
Rama
20
11 / 4 / 8
16,010
593
14,241
17,326
10,180
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
Odomnu
Sylvanus
20
8 / 5 / 18
14,672
543
14,649
25,494
30,135
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
6 / 7 / 12
15,106
559
20,275
15,981
5,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
18
3 / 10 / 1
11,132
412
9,435
19,814
7,666
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
19
1 / 8 / 8
12,268
454
15,704
17,424
8,578
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Erlang Shen
Subasic
Erlang Shen
18
7 / 12 / 2
12,281
455
12,913
24,678
13,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
17
4 / 11 / 5
11,921
442
15,339
19,714
5,694
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Tetsos
Fenrir
19
8 / 12 / 6
13,585
503
22,892
25,283
16,528
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
45
53
Kills
23
24
Deaths
53
50
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ALTND
Sun Wukong
8
6
2
1.5
W
Nemesis
Aufnerinsel
Nemesis
20
2
10
12.5
W
Rama
Caliiii
Rama
11
4
8
3.75
L
Anhur
3
10
1
0.35
L
Anubis
1
8
8
0.63
W
Sylvanus
Odomnu
Sylvanus
8
5
18
3.4
L
Erlang Shen
Subasic
Erlang Shen
7
12
2
0.67
L
Neith
4
11
5
0.59
L
Fenrir
Tetsos
Fenrir
8
12
6
0.92
W
6
7
12
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,881
Damage
76,283
110,576
Taken
106,913
86,416
Mitigated
51,653
38,722
Healing
15,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ALTND
Sun Wukong
12,892
2,835
0
7,983
25,305
23,103
3,182
4,371
20,934
0
86,978
W
Nemesis
Aufnerinsel
Nemesis
20,824
13,893
0
9,299
26,470
17,957
4,211
2,717
23,753
0
107,438
W
Rama
Caliiii
Rama
14,241
12,435
0
6,134
17,326
10,180
2,482
1,098
16,228
0
101,051
L
Anhur
9,435
4,134
27
3,633
19,814
7,666
240
3,865
15,602
0
50,059
L
Anubis
15,704
1,166
0
1,611
17,424
8,578
844
7,982
9,006
94,247
0
W
Sylvanus
Odomnu
Sylvanus
14,649
4,346
4,132
9,439
25,494
30,135
2,460
2,771
22,723
51,107
4,713
L
Erlang Shen
Subasic
Erlang Shen
12,913
7,653
0
2,644
24,678
13,187
0
4,569
19,895
0
74,886
L
Neith
15,339
8,415
595
4,920
19,714
5,694
1,099
8,222
11,276
0
56,899
L
Fenrir
Tetsos
Fenrir
22,892
5,830
0
1,813
25,283
16,528
621
8,298
16,641
0
88,410
W
20,275
4,560
0
1,735
15,981
5,041
5,879
5,839
10,142
87,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,146
Gold Earned
61,187
626
Minions Killed
540
0
Camps Cleared
0
2,428,746
Distance Traveled
2,092,915
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
15,232
564
144
5
0
492,704
0
W
Nemesis
16,126
597
116
4
0
567,693
1
W
Rama
16,010
593
145
5
0
474,992
2
L
Anhur
11,132
412
89
3
0
438,894
3
L
Anubis
12,268
454
158
6
0
418,186
0
W
Sylvanus
14,672
543
73
3
0
444,385
2
L
Erlang Shen
12,281
455
94
3
0
471,218
0
L
Neith
11,921
442
81
3
0
346,714
3
L
Fenrir
13,585
503
118
4
0
417,903
0
W
Nu Wa
15,106
559
148
5
0
448,972
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role