Player Matchup

Athena
Athena
Gold V
Asapalhsxx492xx
Athena
Gold V
Level 105
God Stats
23W - 18L
1,488 SR
Queue Stats
537W - 533L
1,336 MMR
Solo
Achilles
Achilles
Silver I
Hansii03
Achilles
Silver I
Level 128
God Stats
8W - 7L
1,511 SR
Queue Stats
28W - 33L
1,324 MMR
Solo
Odin
Odin
Gold V
Jona_derWobat-_-
Odin
Gold V
Level 88
God Stats
6W - 1L
1,866 SR
Queue Stats
105W - 112L
1,335 MMR
Party 3
Ra
Ra
Silver I
Welcheintag
Ra
Silver I
Level 84
God Stats
10W - 7L
1,486 SR
Queue Stats
114W - 125L
1,335 MMR
Party 3
Medusa
Medusa
Gold V
tarekiller67
Medusa
Gold V
Level 85
God Stats
2W - 4L
1,523 SR
Queue Stats
254W - 252L
1,320 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 98
1,575 SR
1,330 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 89
1,436 SR
1,330 MMR
Hachiman
Hachiman
Silver I
LAMAR_THE_GOAT_X
Hachiman
Silver I
Level 122
God Stats
0W - 3L
1,180 SR
Queue Stats
175W - 178L
1,199 MMR
Party 2
Merlin
Merlin
Gold IV
Mrbig_banana
Merlin
Gold IV
Level 95
God Stats
38W - 26L
1,671 SR
Queue Stats
111W - 104L
1,492 MMR
Party 1
Fenrir
Fenrir
Bronze III
MsX_Eistee
Fenrir
Bronze III
Level 31
God Stats
1W - 2L
1,486 SR
Queue Stats
12W - 21L
1,308 MMR
Solo
Nike
Nike
Silver I
Piinapopoll
Nike
Silver I
Level 121
God Stats
10W - 5L
1,496 SR
Queue Stats
176W - 176L
1,192 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze III
Victor_avd
Kuzenbo
Bronze III
Level 74
God Stats
2W - 6L
1,347 SR
Queue Stats
5W - 12L
1,458 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 8
11,245
625
8,202
14,065
13,933
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
Hansii03
Achilles
18
5 / 0 / 1
12,125
674
9,604
14,435
14,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
2 / 3 / 4
11,237
624
4,158
14,588
6,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
7 / 1 / 4
12,808
712
9,378
8,762
4,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
18
5 / 1 / 5
12,018
668
10,158
12,311
6,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
Nu WaCu ChulainnDanzaburouScylla

VS

Bans
ArachneSetKing ArthurCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 0
7,686
427
5,389
14,016
3,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
11
3 / 4 / 1
7,657
425
5,766
5,831
2,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
MsX_Eistee
Fenrir
11
2 / 5 / 1
7,499
417
6,014
11,808
4,462
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 4 / 1
7,250
403
6,559
11,021
4,771
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kuzenbo
Victor_avd
Kuzenbo
12
0 / 4 / 0
7,391
411
4,621
13,348
14,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
24
Kills
5
5
Deaths
24
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
0
8
9
W
Achilles
Hansii03
Achilles
5
0
1
5.5
W
2
3
4
1.33
L
0
7
0
0
L
Merlin
3
4
1
0.88
L
Fenrir
MsX_Eistee
Fenrir
2
5
1
0.5
L
0
4
1
0.13
L
Kuzenbo
Victor_avd
Kuzenbo
0
4
0
0
W
7
1
4
9
W
Medusa
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,500
Damage
28,349
64,161
Taken
56,024
45,307
Mitigated
29,661
20,118
Healing
10,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,202
2,429
0
4,058
14,065
13,933
741
2,584
11,437
40,443
0
W
Achilles
Hansii03
Achilles
9,604
3,670
0
3,228
14,435
14,608
4,077
1,089
13,330
0
71,713
W
4,158
2,137
0
250
14,588
6,660
2,538
1,931
12,489
0
87,234
L
5,389
2,874
0
3,389
14,016
3,843
0
5,066
8,891
0
49,817
L
Merlin
5,766
569
0
1,189
5,831
2,158
0
3,610
2,059
37,439
0
L
Fenrir
MsX_Eistee
Fenrir
6,014
1,844
0
1,100
11,808
4,462
0
3,052
8,529
0
31,147
L
6,559
1,504
0
2,240
11,021
4,771
0
424
10,139
1,950
36,396
L
Kuzenbo
Victor_avd
Kuzenbo
4,621
2,088
87
2,280
13,348
14,427
14
4,913
8,251
28,220
0
W
9,378
605
2,462
4,295
8,762
4,045
2,745
3,578
4,842
95,149
0
W
Medusa
10,158
3,412
0
5,825
12,311
6,061
6,482
1,067
11,244
0
94,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,433
Gold Earned
37,483
669
Minions Killed
358
0
Camps Cleared
0
1,805,088
Distance Traveled
1,398,350
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,245
625
61
3
0
362,001
7
W
Achilles
12,125
674
144
8
0
376,911
0
W
Odin
11,237
624
140
8
0
396,404
4
L
Hachiman
7,686
427
108
6
0
318,729
4
L
Merlin
7,657
425
77
4
0
204,578
1
L
Fenrir
7,499
417
61
3
0
296,231
0
L
Nike
7,250
403
74
4
0
247,177
0
L
Kuzenbo
7,391
411
38
2
0
331,635
0
W
Ra
12,808
712
190
11
0
374,604
4
W
Medusa
12,018
668
134
7
0
295,168
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role