Player Matchup

Achilles
Achilles
EX誓约胜利之剑
Achilles
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,626 Elo+
Party 1
Izanami
Izanami
Kalimis
Izanami
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
XxXblackmanXxX
Ao Kuang
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,609 Elo+
Party 2
Cabrakan
Cabrakan
eten5
Cabrakan
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,474 Elo+
Solo
Neith
Neith
guygo
Neith
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,207 Elo+
Party 2
Team Averages
Level 20
1,500 SR
1,483 Elo+

VS

Team Averages
Level 9
1,552 SR
1,618 Elo+
Mulan
Mulan
Aghlan
Mulan
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 31L
1,852 Elo+
Party 4
Danzaburou
Danzaburou
Catayzl
Danzaburou
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Thor
Thor
L0rdG00fy
Thor
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
16W - 23L
1,501 Elo+
Solo
Olorun
Olorun
deforinna
Olorun
Level 7
God Stats
1W - 2L
1,760 SR
Queue Stats
48W - 32L
1,737 Elo+
Party 4
Chang'e
Chang'e
kongkagemand
Chang'e
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 5
7,119
445
5,936
11,510
9,262
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
Kalimis
Izanami
16
7 / 2 / 5
9,829
614
12,374
10,400
4,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
17
9 / 3 / 5
10,178
636
9,284
14,898
5,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
eten5
Cabrakan
11
3 / 4 / 7
7,758
485
7,323
11,142
10,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
guygo
Neith
13
4 / 4 / 6
7,794
487
10,037
8,475
2,710
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Aghlan
Mulan
13
2 / 4 / 2
8,227
514
7,771
14,936
10,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Catayzl
Danzaburou
10
4 / 4 / 4
7,324
458
5,741
8,766
3,038
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
11
5 / 9 / 3
7,711
482
6,851
13,653
4,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
deforinna
Olorun
15
2 / 3 / 1
8,623
539
9,094
11,110
4,287
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chang'e
kongkagemand
Chang'e
10
3 / 5 / 6
6,925
433
6,278
11,220
5,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
32
24
Kills
16
16
Deaths
25
28
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Mulan
Aghlan
Mulan
2
4
2
0.75
L
Danzaburou
Catayzl
Danzaburou
4
4
4
1.5
W
1
3
5
1.17
W
Izanami
Kalimis
Izanami
7
2
5
4.75
L
Thor
5
9
3
0.72
W
Ao Kuang
9
3
5
3.83
L
Olorun
deforinna
Olorun
2
3
1
0.83
W
Cabrakan
eten5
Cabrakan
3
4
7
1.63
W
Neith
guygo
Neith
4
4
6
1.75
L
Chang'e
kongkagemand
Chang'e
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,954
Damage
35,735
56,425
Taken
59,685
32,566
Mitigated
28,069
18,294
Healing
18,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Aghlan
Mulan
7,771
1,877
0
3,992
14,936
10,417
0
2,888
11,873
141
45,417
L
Danzaburou
Catayzl
Danzaburou
5,741
2,947
0
1,286
8,766
3,038
512
2,831
5,885
0
22,370
W
5,936
2,129
0
1,340
11,510
9,262
0
2,270
8,757
0
28,500
W
Izanami
Kalimis
Izanami
12,374
7,912
0
4,489
10,400
4,448
570
3,388
6,949
0
82,506
L
Thor
6,851
1,910
0
1,714
13,653
4,387
20
2,956
10,672
0
35,712
W
Ao Kuang
9,284
2,595
0
9,361
14,898
5,937
51
4,237
10,532
73,011
0
L
Olorun
deforinna
Olorun
9,094
3,828
137
5,178
11,110
4,287
0
3,102
7,983
61,915
0
W
Cabrakan
eten5
Cabrakan
7,323
1,213
0
1,009
11,142
10,209
111
3,285
7,544
23,635
0
W
Neith
guygo
Neith
10,037
5,317
0
2,095
8,475
2,710
1,584
1,802
6,435
0
37,099
L
Chang'e
kongkagemand
Chang'e
6,278
1,700
2,374
4,198
11,220
5,940
700
4,830
6,340
15,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,678
Gold Earned
38,810
396
Minions Killed
354
0
Camps Cleared
0
1,455,197
Distance Traveled
1,372,432
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,227
514
109
7
0
282,076
2
L
Danzaburou
7,324
458
45
3
0
238,730
0
W
Achilles
7,119
445
49
3
0
249,104
2
W
Izanami
9,829
614
139
9
0
291,369
4
L
Thor
7,711
482
58
4
0
265,939
0
W
Ao Kuang
10,178
636
127
8
0
326,291
1
L
Olorun
8,623
539
116
7
0
305,891
5
W
Cabrakan
7,758
485
24
2
0
308,173
0
W
Neith
7,794
487
57
4
0
280,260
1
L
Chang'e
6,925
433
26
2
0
279,796
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role