Player Matchup

Hercules
Hercules
Atlas1205
Hercules
Level 68
God Stats
2W - 4L
1,580 SR
Queue Stats
22W - 22L
1,422 Elo+
Party 1
Vulcan
Vulcan
DT Phaaze 89
Vulcan
Level 112
God Stats
29W - 51L
1,397 SR
Queue Stats
916W - 1,004L
1,416 Elo+
Solo
Nemesis
Nemesis
DarKNeyro
Nemesis
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,427 Elo+
Party 1
Team Averages
Level 81
1,492 SR
1,422 Elo+

VS

Team Averages
Level 72
1,544 SR
1,531 Elo+
Geb
Geb
I-LoVe-LoLis1
Geb
Level 28
God Stats
4W - 1L
1,670 SR
Queue Stats
54W - 21L
1,722 Elo+
Solo
Kukulkan
Kukulkan
Playeur-_-FIFA-
Kukulkan
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 202L
1,503 Elo+
Solo
Bastet
Bastet
jimmy223
Bastet
Level 86
God Stats
4W - 5L
1,462 SR
Queue Stats
111W - 140L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Atlas1205
Hercules
13
3 / 4 / 3
9,964
623
8,069
21,454
13,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
13
1 / 6 / 2
9,717
607
9,446
13,091
4,657
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
DarKNeyro
Nemesis
14
2 / 5 / 4
10,330
646
7,474
13,484
5,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 12
11,971
748
10,646
12,044
14,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kukulkan
15
5 / 2 / 7
11,561
723
12,982
9,835
5,445
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
jimmy223
Bastet
15
8 / 3 / 4
12,000
750
15,463
11,739
6,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
6
Kills
15
15
Deaths
6
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hercules
Atlas1205
Hercules
3
4
3
1.13
L
Vulcan
1
6
2
0.33
L
Nemesis
DarKNeyro
Nemesis
2
5
4
0.8
W
2
1
12
8
W
Kukulkan
5
2
7
4.25
W
Bastet
jimmy223
Bastet
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,989
Damage
39,091
48,029
Taken
33,618
24,252
Mitigated
26,577
10,955
Healing
7,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Atlas1205
Hercules
8,069
4,425
0
5,259
21,454
13,933
0
10,709
10,470
0
33,489
L
Vulcan
9,446
3,388
0
3,068
13,091
4,657
0
6,101
6,815
40,923
0
L
Nemesis
DarKNeyro
Nemesis
7,474
3,476
0
2,628
13,484
5,662
0
6,944
6,390
0
31,961
W
10,646
1,355
0
1,822
12,044
14,379
200
3,902
7,967
31,942
0
W
Kukulkan
12,982
1,223
0
1,003
9,835
5,445
374
2,149
7,586
71,044
0
W
Bastet
jimmy223
Bastet
15,463
3,996
813
4,251
11,739
6,753
2,141
3,574
8,015
0
50,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,011
Gold Earned
35,532
176
Minions Killed
198
0
Camps Cleared
0
898,470
Distance Traveled
968,923
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,964
623
52
3
0
311,449
0
L
Vulcan
9,717
607
79
5
0
266,561
4
L
Nemesis
10,330
646
45
3
0
320,460
2
W
Geb
11,971
748
27
2
0
347,803
4
W
Kukulkan
11,561
723
116
7
0
290,773
0
W
Bastet
12,000
750
55
3
0
330,347
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role