Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Pinkelfee
Ah Muzen Cab
Level 14
God Stats
24W - 30L
1,509 SR
Queue Stats
81W - 94L
1,280 Elo+
Solo
Ymir
Ymir
Rivr23
Ymir
Level 26
God Stats
6W - 6L
1,500 SR
Queue Stats
75W - 89L
1,367 Elo+
Solo
Yemoja
Yemoja
T_Fox_ST
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,106 Elo+
Party 2
Loki
Loki
Woody_8008
Loki
Level 25
God Stats
6W - 5L
1,500 SR
Queue Stats
56W - 47L
1,495 Elo+
Solo
Zhong Kui
Zhong Kui
fuRIA_sequeiraUP
Zhong Kui
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,160 Elo+
Party 2
Team Averages
Level 16
1,502 SR
1,281 Elo+

VS

Team Averages
Level 23
1,438 SR
1,340 Elo+
Ne Zha
Ne Zha
TTreazy-
Ne Zha
Level 26
God Stats
42W - 45L
1,474 SR
Queue Stats
98W - 124L
1,393 Elo+
Party 1
Merlin
Merlin
WhosYourDaddy142
Merlin
Level 29
God Stats
5W - 7L
1,431 SR
Queue Stats
172W - 170L
1,442 Elo+
Party 1
Tiamat
Tiamat
alex-66-54400
Tiamat
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,143 Elo+
Solo
Hou Yi
Hou Yi
dimitrios543
Hou Yi
Level 31
God Stats
4W - 2L
1,286 SR
Queue Stats
299W - 299L
1,507 Elo+
Party 1
Chaac
Chaac
kop191
Chaac
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 20L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Pinkelfee
Ah Muzen Cab
11
0 / 7 / 1
6,812
401
4,979
8,771
2,755
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Rivr23
Ymir
12
2 / 5 / 0
7,378
434
7,329
11,425
11,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
T_Fox_ST
Yemoja
8
0 / 5 / 1
5,881
346
1,113
10,910
6,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
8 / 4 / 1
9,503
559
9,063
14,150
5,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
12
1 / 7 / 2
7,671
451
4,941
12,263
6,947
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
TTreazy-
Ne Zha
18
11 / 1 / 5
10,522
619
8,504
9,258
3,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
5 / 3 / 6
9,943
585
13,260
6,937
2,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 5 / 3
6,746
397
1,985
8,569
4,610
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
16
9 / 2 / 3
10,469
616
10,201
11,011
4,259
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
kop191
Chaac
13
2 / 2 / 8
8,168
480
8,238
12,850
9,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
52
11
Kills
27
28
Deaths
13
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Pinkelfee
Ah Muzen Cab
0
7
1
0.07
L
Ymir
Rivr23
Ymir
2
5
0
0.4
W
Ne Zha
TTreazy-
Ne Zha
11
1
5
13.5
L
Yemoja
T_Fox_ST
Yemoja
0
5
1
0.1
W
5
3
6
2.67
L
8
4
1
2.13
W
0
5
3
0.3
W
Hou Yi
9
2
3
5.25
L
Zhong Kui
1
7
2
0.29
W
Chaac
kop191
Chaac
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,425
Damage
42,188
57,519
Taken
48,625
32,069
Mitigated
24,578
8,576
Healing
12,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Pinkelfee
Ah Muzen Cab
4,979
2,424
0
473
8,771
2,755
1,546
494
8,204
0
29,010
L
Ymir
Rivr23
Ymir
7,329
1,789
0
999
11,425
11,041
554
464
10,606
26,309
0
W
Ne Zha
TTreazy-
Ne Zha
8,504
4,406
0
3,182
9,258
3,638
297
710
8,498
0
74,510
L
Yemoja
T_Fox_ST
Yemoja
1,113
355
563
450
10,910
6,230
0
3,811
7,015
9,563
0
W
13,260
858
0
1,298
6,937
2,636
1,301
2,873
4,064
58,152
0
L
9,063
3,457
0
4,421
14,150
5,096
0
2,703
11,158
0
50,905
W
1,985
371
0
1,344
8,569
4,610
343
1,823
6,721
24,986
0
W
Hou Yi
10,201
4,957
354
3,041
11,011
4,259
3,269
1,736
9,275
0
65,375
L
Zhong Kui
4,941
1,692
0
1,670
12,263
6,947
98
6,927
4,702
31,233
0
W
Chaac
kop191
Chaac
8,238
2,230
0
3,622
12,850
9,435
279
5,803
6,684
0
27,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,245
Gold Earned
45,848
244
Minions Killed
447
0
Camps Cleared
0
1,413,366
Distance Traveled
1,626,714
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,812
401
47
3
0
281,987
0
L
Ymir
7,378
434
47
3
0
279,975
1
W
Ne Zha
10,522
619
132
8
0
380,725
0
L
Yemoja
5,881
346
12
1
0
275,526
0
W
Merlin
9,943
585
130
8
0
314,945
4
L
Loki
9,503
559
77
5
0
305,728
2
W
Tiamat
6,746
397
26
2
0
316,726
3
W
Hou Yi
10,469
616
113
7
0
284,036
3
L
Zhong Kui
7,671
451
61
4
0
270,150
2
W
Chaac
8,168
480
46
3
0
330,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role