Player Matchup

Set
Set
Catineanuu
Set
Level 4
God Stats
7W - 4L
1,789 SR
Queue Stats
37W - 37L
1,748 Elo+
Solo
Zeus
Zeus
Divine_beastmen
Zeus
Level 28
God Stats
2W - 3L
1,599 SR
Queue Stats
65W - 66L
1,485 Elo+
Solo
Cerberus
Cerberus
PoulpeMalade01
Cerberus
Level 29
God Stats
6W - 3L
1,500 SR
Queue Stats
89W - 90L
1,518 Elo+
Solo
Izanami
Izanami
TiptoeVermin45
Izanami
Level 15
God Stats
4W - 5L
1,600 SR
Queue Stats
20W - 18L
1,676 Elo+
Solo
Guan Yu
Guan Yu
Zeramidas
Guan Yu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 45L
1,677 Elo+
Solo
Team Averages
Level 19
1,598 SR
1,621 Elo+

VS

Team Averages
Level 17
1,544 SR
1,586 Elo+
Ymir
Ymir
Assistking98
Ymir
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 38L
1,548 Elo+
Party 1
Xbalanque
Xbalanque
FutaWeissSchnee
Xbalanque
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 3L
1,698 Elo+
Solo
Kali
Kali
Na-Me-So-Atta
Kali
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
119W - 125L
1,559 Elo+
Solo
Discordia
Discordia
RadhaAshtami
Discordia
Level 14
God Stats
2W - 3L
1,500 SR
Queue Stats
75W - 55L
1,571 Elo+
Solo
Vamana
Vamana
Stark_Arya_
Vamana
Level 18
God Stats
25W - 17L
1,720 SR
Queue Stats
39W - 37L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 1
7,585
446
1,363
12,597
4,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 2 / 0
7,704
453
1,448
7,670
2,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
9
0 / 8 / 1
6,116
360
4,146
11,203
4,078
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

14
2 / 5 / 0
8,751
515
3,915
9,392
2,770
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Zeramidas
Guan Yu
15
2 / 2 / 0
8,755
515
10,700
14,207
9,516
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 5
8,280
487
3,498
7,668
5,283
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Xbalanque
FutaWeissSchnee
Xbalanque
17
11 / 1 / 3
10,779
634
11,882
9,705
3,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
6 / 2 / 6
9,713
571
8,690
9,154
4,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
RadhaAshtami
Discordia
20
3 / 0 / 2
12,126
713
6,296
5,745
2,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
15
2 / 0 / 3
9,581
564
7,723
12,175
5,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
4
Kills
24
24
Deaths
4
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
L
0
7
1
0.07
L
0
2
0
0
W
Xbalanque
FutaWeissSchnee
Xbalanque
11
1
3
12.5
W
6
2
6
4.5
L
Cerberus
0
8
1
0.06
W
Discordia
RadhaAshtami
Discordia
3
0
2
4
W
Vamana
2
0
3
3.5
L
2
5
0
0.4
L
Guan Yu
Zeramidas
Guan Yu
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,572
Damage
38,089
55,069
Taken
44,447
23,288
Mitigated
21,435
9,205
Healing
16,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,498
1,095
323
496
7,668
5,283
1,264
2,317
5,351
26,149
0
L
1,363
598
0
2,726
12,597
4,514
0
1,901
10,696
0
36,887
L
1,448
245
0
764
7,670
2,410
0
2,990
4,680
42,638
0
W
Xbalanque
FutaWeissSchnee
Xbalanque
11,882
6,879
0
3,693
9,705
3,590
426
509
9,196
0
103,241
W
8,690
5,267
0
2,729
9,154
4,637
0
712
8,442
0
57,216
L
Cerberus
4,146
243
0
1,259
11,203
4,078
0
3,157
8,046
14,909
0
W
Discordia
RadhaAshtami
Discordia
6,296
433
0
2,768
5,745
2,217
445
1,093
4,384
119,983
0
W
Vamana
7,723
3,765
255
5,771
12,175
5,708
1,020
695
11,480
0
52,705
L
3,915
1,971
0
1,150
9,392
2,770
30
656
8,736
0
58,843
L
Guan Yu
Zeramidas
Guan Yu
10,700
2,170
0
3,306
14,207
9,516
989
1,090
13,117
0
57,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,911
Gold Earned
50,479
427
Minions Killed
606
0
Camps Cleared
0
1,552,216
Distance Traveled
1,668,038
23
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,280
487
56
3
0
316,237
1
L
Set
7,585
446
73
4
0
305,597
3
L
Zeus
7,704
453
93
5
0
311,066
4
W
Xbalanque
10,779
634
134
8
0
294,357
6
W
Kali
9,713
571
86
5
0
370,503
0
L
Cerberus
6,116
360
17
1
0
308,072
4
W
Discordia
12,126
713
213
13
0
362,916
2
W
Vamana
9,581
564
117
7
0
324,025
2
L
Izanami
8,751
515
126
7
0
281,582
5
L
Guan Yu
8,755
515
118
7
0
345,899
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role