Player Matchup

Mercury
Mercury
F4K3Lord
Mercury
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,303 Elo+
Party 1
Yemoja
Yemoja
KralUlfirc
Yemoja
Level 12
God Stats
2W - 1L
1,712 SR
Queue Stats
4W - 11L
1,293 Elo+
Party 1
Tyr
Tyr
LosAckerman
Tyr
Level 8
God Stats
6W - 8L
1,652 SR
Queue Stats
10W - 13L
1,637 Elo+
Solo
Agni
Agni
MusATAY
Agni
Level 18
God Stats
2W - 0L
1,681 SR
Queue Stats
3W - 10L
1,235 Elo+
Party 1
Ullr
Ullr
Scap1n
Ullr
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,116 Elo+
Party 1
Team Averages
Level 16
1,609 SR
1,317 Elo+

VS

Team Averages
Level 22
1,450 SR
1,394 Elo+
Chronos
Chronos
CHOPPAop
Chronos
Level 15
God Stats
22W - 31L
1,465 SR
Queue Stats
38W - 48L
1,445 Elo+
Party 3
Poseidon
Poseidon
Crypfaul
Poseidon
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,326 Elo+
Party 2
Anhur
Anhur
HunchoJackk
Anhur
Level 29
God Stats
2W - 6L
1,176 SR
Queue Stats
110W - 107L
1,574 Elo+
Party 3
Hera
Hera
MasterosHere
Hera
Level 28
God Stats
25W - 32L
1,415 SR
Queue Stats
76W - 78L
1,298 Elo+
Solo
Susano
Susano
Noramatsu
Susano
Level 18
God Stats
1W - 1L
1,695 SR
Queue Stats
1W - 2L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
F4K3Lord
Mercury
20
21 / 5 / 7
15,241
610
19,338
20,075
9,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
KralUlfirc
Yemoja
18
1 / 0 / 17
13,247
530
5,781
12,654
13,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
16 / 0 / 10
16,121
645
14,673
20,762
26,944
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Agni
MusATAY
Agni
20
9 / 2 / 12
14,218
569
17,323
14,060
6,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ullr
Scap1n
Ullr
20
5 / 7 / 9
13,010
520
10,446
19,151
7,704
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CHOPPAop
Chronos
15
1 / 12 / 0
10,265
411
5,732
21,856
7,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
Crypfaul
Poseidon
10
0 / 13 / 0
7,948
318
3,343
11,132
3,112
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

20
8 / 5 / 1
13,344
534
17,314
21,631
8,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
5 / 9 / 5
13,521
541
20,096
16,674
6,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
Noramatsu
Susano
13
0 / 13 / 0
9,137
365
3,318
18,501
7,345
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
20
52
Kills
14
14
Deaths
52
55
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chronos
CHOPPAop
Chronos
1
12
0
0.08
L
Poseidon
Crypfaul
Poseidon
0
13
0
0
W
Mercury
F4K3Lord
Mercury
21
5
7
4.9
L
8
5
1
1.7
W
Yemoja
KralUlfirc
Yemoja
1
0
17
9.5
W
16
0
10
21
L
5
9
5
0.83
W
Agni
MusATAY
Agni
9
2
12
7.5
L
Susano
Noramatsu
Susano
0
13
0
0
W
Ullr
Scap1n
Ullr
5
7
9
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,561
Damage
49,803
86,702
Taken
89,794
63,433
Mitigated
32,849
32,445
Healing
14,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
CHOPPAop
Chronos
5,732
1,764
0
2,478
21,856
7,643
420
7,437
13,908
47,247
0
L
Poseidon
Crypfaul
Poseidon
3,343
633
0
0
11,132
3,112
98
1,439
9,625
19,261
0
W
Mercury
F4K3Lord
Mercury
19,338
10,220
0
2,368
20,075
9,181
72
7,334
12,497
0
108,267
L
17,314
7,882
0
8,739
21,631
8,154
2,650
7,146
14,273
0
95,517
W
Yemoja
KralUlfirc
Yemoja
5,781
1,748
4,982
3,963
12,654
13,265
1,512
6,012
6,484
43,399
0
W
14,673
1,156
0
10,232
20,762
26,944
1,831
6,376
14,258
0
97,278
L
20,096
6,110
0
1,773
16,674
6,595
228
3,985
12,631
79,208
0
W
Agni
MusATAY
Agni
17,323
2,252
0
5,774
14,060
6,339
1,303
6,166
7,803
95,408
0
L
Susano
Noramatsu
Susano
3,318
371
0
1,101
18,501
7,345
0
2,178
16,253
95
47,322
W
Ullr
Scap1n
Ullr
10,446
5,343
0
5,126
19,151
7,704
3,052
5,028
13,993
0
80,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,837
Gold Earned
54,215
618
Minions Killed
473
0
Camps Cleared
0
2,447,742
Distance Traveled
1,721,044
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,265
411
78
3
0
388,509
0
L
Poseidon
7,948
318
30
1
0
215,123
2
W
Mercury
15,241
610
118
5
0
536,358
0
L
Anhur
13,344
534
138
6
0
365,245
3
W
Yemoja
13,247
530
61
2
0
466,931
4
W
Tyr
16,121
645
183
7
0
561,292
6
L
Hera
13,521
541
139
6
0
380,647
0
W
Agni
14,218
569
154
6
0
453,031
2
L
Susano
9,137
365
88
4
0
371,520
2
W
Ullr
13,010
520
102
4
0
430,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role