Player Matchup

Fenrir
Fenrir
Lumirich
Fenrir
Level 5
God Stats
3W - 1L
1,391 SR
Queue Stats
4W - 4L
1,379 Elo+
Party 1
Guan Yu
Guan Yu
PupMaster33
Guan Yu
Level 57
God Stats
2W - 3L
1,511 SR
Queue Stats
89W - 47L
1,659 Elo+
Party 1
Discordia
Discordia
iScrublord
Discordia
Level 17
God Stats
6W - 6L
1,476 SR
Queue Stats
7W - 10L
1,365 Elo+
Party 1
Team Averages
Level 26
1,459 SR
1,467 Elo+

VS

Team Averages
Level 52
1,500 SR
1,500 Elo+
Hercules
Hercules
 
Hercules
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
ThomasMon
Hun Batz
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
WolfPower207
Cerberus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Lumirich
Fenrir
10
6 / 1 / 4
7,926
721
4,695
5,476
3,630
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
PupMaster33
Guan Yu
11
3 / 0 / 9
8,067
733
7,253
7,365
4,472
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
iScrublord
Discordia
11
3 / 3 / 8
8,039
731
5,268
5,132
1,508
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
2 / 1 / 2
7,517
683
4,936
9,662
5,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hun Batz
ThomasMon
Hun Batz
11
2 / 4 / 1
7,502
682
3,994
8,084
2,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
WolfPower207
Cerberus
6
0 / 7 / 1
6,050
550
1,153
7,185
1,950

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
12
Kills
4
4
Deaths
12
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
1
2
3
W
Fenrir
Lumirich
Fenrir
6
1
4
8
W
Guan Yu
PupMaster33
Guan Yu
3
0
9
7.5
L
Hun Batz
ThomasMon
Hun Batz
2
4
1
0.63
L
Cerberus
WolfPower207
Cerberus
0
7
1
0.07
W
Discordia
iScrublord
Discordia
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,216
Damage
10,083
17,973
Taken
24,931
9,610
Mitigated
9,347
2,544
Healing
6,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,936
1,150
0
3,577
9,662
5,015
0
2,196
7,466
0
25,120
W
Fenrir
Lumirich
Fenrir
4,695
966
0
572
5,476
3,630
185
250
5,126
0
12,972
W
Guan Yu
PupMaster33
Guan Yu
7,253
1,428
444
787
7,365
4,472
0
639
6,576
0
33,729
L
Hun Batz
ThomasMon
Hun Batz
3,994
298
441
1,808
8,084
2,382
0
1,594
6,490
0
23,839
L
Cerberus
WolfPower207
Cerberus
1,153
87
0
290
7,185
1,950
56
1,590
5,595
6,909
0
W
Discordia
iScrublord
Discordia
5,268
517
0
741
5,132
1,508
96
331
4,651
20,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,032
Gold Earned
21,069
103
Minions Killed
120
0
Camps Cleared
0
547,850
Distance Traveled
538,056
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,517
683
53
5
0
203,429
2
W
Fenrir
7,926
721
15
1
0
203,379
0
W
Guan Yu
8,067
733
52
5
0
196,431
0
L
Hun Batz
7,502
682
43
4
0
212,500
1
L
Cerberus
6,050
550
24
2
0
122,127
0
W
Discordia
8,039
731
36
3
0
148,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role