Player Matchup

Medusa
Medusa
Funkmaster7843
Medusa
Level 25
God Stats
38W - 49L
1,503 SR
Queue Stats
186W - 198L
1,535 Elo+
Solo
Vamana
Vamana
J-ROD31891
Vamana
Level 33
God Stats
11W - 7L
1,610 SR
Queue Stats
102W - 107L
1,363 Elo+
Party 1
Baron Samedi
Baron Samedi
Neith8110
Baron Samedi
Level 16
God Stats
3W - 3L
1,744 SR
Queue Stats
63W - 54L
1,631 Elo+
Solo
Hades
Hades
OG_Wattson
Hades
Level 17
God Stats
10W - 7L
1,571 SR
Queue Stats
35W - 47L
1,311 Elo+
Party 1
Loki
Loki
Sergeant-V-
Loki
Level 28
God Stats
2W - 1L
1,787 SR
Queue Stats
64W - 81L
1,333 Elo+
Party 1
Team Averages
Level 24
1,643 SR
1,435 Elo+

VS

Team Averages
Level 23
1,453 SR
1,493 Elo+
Tiamat
Tiamat
BluG00se8455
Tiamat
Level 22
God Stats
3W - 4L
1,421 SR
Queue Stats
19W - 17L
1,596 Elo+
Solo
Freya
Freya
ItsCarlBimtch
Freya
Level 26
God Stats
64W - 64L
1,534 SR
Queue Stats
191W - 175L
1,456 Elo+
Solo
Eset
Eset
KeepContained
Eset
Level 28
God Stats
1W - 2L
1,135 SR
Queue Stats
77W - 81L
1,304 Elo+
Solo
Arachne
Arachne
RT_TriCkyZ
Arachne
Level 15
God Stats
6W - 12L
1,413 SR
Queue Stats
27W - 34L
1,498 Elo+
Solo
Ymir
Ymir
TAD__nugent
Ymir
Level 23
God Stats
8W - 3L
1,763 SR
Queue Stats
57W - 48L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 4 / 1
5,703
475
3,029
5,314
1,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Vamana
J-ROD31891
Vamana
9
2 / 0 / 2
6,105
509
2,402
4,128
1,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Neith8110
Baron Samedi
11
3 / 0 / 2
6,056
505
5,575
5,398
2,831
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hades
10
1 / 3 / 2
5,592
466
2,877
9,406
3,777
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
2 / 4 / 2
5,763
480
3,016
7,666
2,089
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
4 / 1 / 2
7,011
584
8,845
6,840
5,695
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
3 / 2 / 1
5,823
485
2,628
7,283
2,294
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
2 / 5 / 2
5,611
468
4,322
5,806
1,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arachne
RT_TriCkyZ
Arachne
4
1 / 1 / 0
4,436
370
554
2,262
472
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 2 / 3
5,598
467
3,704
6,287
3,225
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
19
11
Kills
11
11
Deaths
11
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tiamat
4
1
2
5
L
3
4
1
0.88
W
3
2
1
1.75
L
Vamana
J-ROD31891
Vamana
2
0
2
3
W
2
5
2
0.6
L
Baron Samedi
Neith8110
Baron Samedi
3
0
2
4
L
Hades
1
3
2
0.67
W
Arachne
RT_TriCkyZ
Arachne
1
1
0
1
L
2
4
2
0.75
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,899
Damage
20,053
31,912
Taken
28,478
11,817
Mitigated
13,303
10,566
Healing
9,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
8,845
2,205
0
3,239
6,840
5,695
38
1,945
4,895
44,999
0
L
3,029
878
0
1,233
5,314
1,473
342
3,825
1,489
0
16,160
W
2,628
870
0
2,669
7,283
2,294
27
2,018
5,265
28,479
0
L
Vamana
J-ROD31891
Vamana
2,402
1,648
0
1,154
4,128
1,647
874
2,284
1,718
0
23,619
W
4,322
440
267
425
5,806
1,617
0
1,609
4,197
14,011
0
L
Baron Samedi
Neith8110
Baron Samedi
5,575
322
142
2,940
5,398
2,831
0
2,163
3,161
38,814
0
L
Hades
2,877
313
261
3,534
9,406
3,777
252
6,930
2,208
25,305
0
W
Arachne
RT_TriCkyZ
Arachne
554
465
0
306
2,262
472
0
619
1,643
0
9,046
L
3,016
979
0
1,302
7,666
2,089
0
3,751
3,837
0
21,732
W
3,704
461
739
1,952
6,287
3,225
150
2,261
4,026
23,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,219
Gold Earned
28,479
246
Minions Killed
223
0
Camps Cleared
0
966,133
Distance Traveled
995,189
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,011
584
90
8
0
206,881
2
L
Medusa
5,703
475
27
2
0
129,024
4
W
Freya
5,823
485
54
5
0
184,710
0
L
Vamana
6,105
509
48
4
0
228,566
3
W
Eset
5,611
468
31
3
0
224,502
2
L
Baron Samedi
6,056
505
60
5
0
190,803
0
L
Hades
5,592
466
64
5
0
191,657
0
W
Arachne
4,436
370
21
2
0
160,577
0
L
Loki
5,763
480
47
4
0
226,083
1
W
Ymir
5,598
467
27
2
0
218,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role