Player Matchup

Loki
Loki
CataL1n
Loki
Level 153
God Stats
9W - 9L
1,445 SR
Queue Stats
47W - 48L
1,496 Elo+
Solo
Medusa
Medusa
Eliatan
Medusa
Level 152
God Stats
11W - 10L
1,544 SR
Queue Stats
174W - 171L
1,477 Elo+
Solo
Ares
Ares
MarkuZZZ98
Ares
Level 126
God Stats
8W - 1L
1,500 SR
Queue Stats
233W - 272L
1,202 Elo+
Solo
Baron Samedi
Baron Samedi
Milordi
Baron Samedi
Level 119
God Stats
4W - 5L
1,243 SR
Queue Stats
260W - 248L
1,498 Elo+
Solo
Cerberus
Cerberus
Mysthos
Cerberus
Level 57
God Stats
2W - 2L
1,396 SR
Queue Stats
11W - 12L
1,448 Elo+
Solo
Team Averages
Level 121
1,426 SR
1,424 Elo+

VS

Team Averages
Level 70
1,626 SR
1,458 Elo+
Chaac
Chaac
Chishleac
Chaac
Level 77
God Stats
52W - 26L
1,680 SR
Queue Stats
333W - 322L
1,473 Elo+
Party 1
Danzaburou
Danzaburou
MasonMount19
Danzaburou
Level 57
God Stats
2W - 2L
1,719 SR
Queue Stats
6W - 12L
1,402 Elo+
Solo
Bacchus
Bacchus
Pharkras
Bacchus
Level 43
God Stats
1W - 5L
1,500 SR
Queue Stats
207W - 237L
1,409 Elo+
Solo
Ra
Ra
RockSora2
Ra
Level 80
God Stats
6W - 2L
1,717 SR
Queue Stats
111W - 109L
1,541 Elo+
Solo
Tsukuyomi
Tsukuyomi
Symbiosiz
Tsukuyomi
Level 93
God Stats
3W - 5L
1,516 SR
Queue Stats
495W - 500L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
CataL1n
Loki
20
10 / 4 / 11
16,470
588
14,352
20,495
9,193
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
Eliatan
Medusa
20
6 / 7 / 13
14,538
519
18,937
22,496
11,928
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
4 / 5 / 20
13,694
489
12,419
23,629
26,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
Milordi
Baron Samedi
20
6 / 5 / 12
14,410
515
18,617
25,120
16,683
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cerberus
Mysthos
Cerberus
20
5 / 7 / 14
14,428
515
17,615
38,900
35,339
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Chishleac
Chaac
20
3 / 6 / 10
13,270
474
21,128
27,050
27,819
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Danzaburou
MasonMount19
Danzaburou
20
17 / 3 / 5
16,031
573
31,157
23,464
9,010
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Pharkras
Bacchus
16
1 / 9 / 16
11,599
414
11,673
20,468
25,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
1 / 6 / 7
13,691
489
13,507
19,536
8,501
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Symbiosiz
Tsukuyomi
19
6 / 7 / 14
12,987
464
18,820
22,521
9,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
80
31
Kills
28
28
Deaths
31
70
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Loki
CataL1n
Loki
10
4
11
3.88
L
Chaac
Chishleac
Chaac
3
6
10
1.33
W
Medusa
Eliatan
Medusa
6
7
13
1.79
W
4
5
20
2.8
L
Danzaburou
MasonMount19
Danzaburou
17
3
5
6.5
W
Baron Samedi
Milordi
Baron Samedi
6
5
12
2.4
W
Cerberus
Mysthos
Cerberus
5
7
14
1.71
L
Bacchus
Pharkras
Bacchus
1
9
16
1
L
1
6
7
0.75
L
Tsukuyomi
Symbiosiz
Tsukuyomi
6
7
14
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,940
Damage
96,285
130,640
Taken
113,039
99,379
Mitigated
80,368
42,958
Healing
37,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
CataL1n
Loki
14,352
2,348
0
8,205
20,495
9,193
3,180
4,734
15,566
0
123,865
L
Chaac
Chishleac
Chaac
21,128
4,279
0
8,985
27,050
27,819
1,108
14,213
12,837
0
87,800
W
Medusa
Eliatan
Medusa
18,937
10,240
0
7,572
22,496
11,928
2,270
3,814
18,551
0
106,578
W
12,419
446
0
1,493
23,629
26,236
636
6,377
16,955
39,349
0
L
Danzaburou
MasonMount19
Danzaburou
31,157
20,540
0
10,466
23,464
9,010
1,817
7,960
15,504
0
119,337
W
Baron Samedi
Milordi
Baron Samedi
18,617
1,347
2,409
8,458
25,120
16,683
150
9,081
15,616
89,317
0
W
Cerberus
Mysthos
Cerberus
17,615
759
0
14,821
38,900
35,339
1,358
3,863
34,419
74,740
0
L
Bacchus
Pharkras
Bacchus
11,673
1,289
634
2,727
20,468
25,126
210
9,409
11,059
24,211
0
L
13,507
699
2,418
5,618
19,536
8,501
607
8,619
10,917
125,488
0
L
Tsukuyomi
Symbiosiz
Tsukuyomi
18,820
4,511
0
6,307
22,521
9,912
127
8,450
14,071
0
83,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,540
Gold Earned
67,578
659
Minions Killed
634
0
Camps Cleared
0
2,448,726
Distance Traveled
2,540,753
31
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
16,470
588
174
6
0
530,718
4
L
Chaac
13,270
474
136
5
0
483,289
8
W
Medusa
14,538
519
131
5
0
507,954
2
W
Ares
13,694
489
44
2
0
539,565
9
L
Danzaburou
16,031
573
141
5
0
516,230
2
W
Baron Samedi
14,410
515
157
6
0
410,611
12
W
Cerberus
14,428
515
153
5
0
459,878
4
L
Bacchus
11,599
414
30
1
0
464,418
10
L
Ra
13,691
489
213
8
0
516,958
12
L
Tsukuyomi
12,987
464
114
4
0
559,858
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role